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-   -   obat53 Switzerland (http://forum.shrapnelgames.com/showthread.php?t=31875)

Pats November 17th, 2006 05:45 PM

obat53 Switzerland
 
I have modified obat53 (swiss army) with many changes.
Tried to touch the original not to much (except some better or realer names for them) but added lots of real units, possible units and some "unreal" or future units. Also added them to the formations.
Any interest?

Here a short list what I changed:
-Several names e.g. AMX-13 is better known as Pz 51
-G13 Hetzer is just known as G13 and as I know the swiss version didn't have a MG; but not so sure here, so I left the original in the place and added a swiss version.
-added some 30/40 tanks for the early stage of the game (Renault M17 and PzW34 Vickers)
-added the original german/tchechish Version PzKpfw 38(t)(as far I know they were also in use, only some were changed with the swiss 24mm Gun)
-correctet the version names (55a into 55, 55 into 55/60, 55/60 into 55/60 AA2 and so on)
-Pz 68 and 61; added Prototyp (Pz58)and some other version numbers (Pz61 AA7/8, Pz68/75 AA3 und AA4, Pz68 AA5; the old Pz68AA3 and AA4 stayed as they represent the refited Pz68 with the smaller turret! The Pz68/75 actually had a bigger turret but the same version no. AA3 and AA4)
-Name change Leopard tank into Pz87 LEO -> it's the 2A4 Version; the newer Version is called Pz87 LEO WE (=Werterhaltung)
-Name change of the SP Guns, APC's and so on (e.g. 10.6cmPAK58Jeep, Spz2000(CV9030), TransportPz T16, PAL BB65 Hafl.)
-AT Guns / Inf AT (10.6 cm PAK 58, 20mm TB Solo Tm, 8.3cm RackR 50, PAL BB65 Bantam etc.)
-Jaegers -> Fuesilier!
-Engineers -> Genietruppen
-Sniper -> Scharfschuetze
-Grenadier -> PzGrenadier (and added Fallschirmgrenadier, Gebirgsgrenadier and Gebirgsinfanterie)
-added "new" Commando tanks (FO) Pz87 is used as it, also KdoRadSPz 93/99 and Kdo Pz 2000 (also Kdo Piranha 6x6 sooner or later)
-SP Artillery (mod. M109!) is called Panzer Haubitze 88 (PzHb88) with diferent Versions. Added /99 and /01 with modern Ammo.
-added some Trucks (e.g. Duro)
-added Dauphin EuroC and some Pilatus Aircrafts
-BISON! web page[/url] http://www.ruag.com/ruag/juice?pageID=87631
-and more...

edit:
New attachement; formation names translated...



cbreedon November 18th, 2006 03:08 AM

Re: obat53
 
yes. I'll check it out http://forum.shrapnelgames.com/images/smilies/happy.gif

Pats November 30th, 2006 06:06 AM

Re: obat53
 
As I can see there are some downloads. So please post your comments here!

[img]/threads/images/Graemlins/PointUp.gif[/img]


I added a new version... http://forum.shrapnelgames.com/images/smilies/happy.gif

cbreedon December 1st, 2006 02:26 AM

Re: obat53
 
What did you update? I like your effort. I had modified my obat originally to add airborne as well.

I haven't had time to play a game with it yet but I have looked over the first version that you did.

I will try it out this weekend.

RecruitMonty December 1st, 2006 05:04 PM

Re: obat53
 
I checked through your OOB, Not bad at all! I will download your update and have a look through that one too.

Pats December 2nd, 2006 04:10 PM

Re: obat53
 
Didn't change much, but when I played I found some "bugs" (like wrong dates for some units or spelling faults etc.)

Added a few more units (like a special force "A Aufkl Det 10" similar to the British SEALS and the "Grenadier A XXI"; there are no more diferent Grenadiere in the "Armee XXI")

RecruitMonty December 7th, 2006 06:05 PM

Re: obat53
 
Thats good to hear. Hope you fix those bugs alright. When will you post up the new OOB?

Pats January 9th, 2007 05:46 PM

Re: obat53 *DELETED*
 
Post deleted by Pats

Pats January 17th, 2007 06:28 AM

Re: obat53 *DELETED* *DELETED*
 
Post deleted by Pats

Pats January 31st, 2007 07:15 AM

Re: obat53
 
I modified the newest version (from patch 3.0).
Here is a complete List:
Number / name / better designation / date / description
001 **Switzerland** Flag is Square
002 Pz 51 Pz 51 (AMX-13) better LBM 7099
003 Pz 55a Pz 55 no 55a known, better LBM 8012, Centurion ~Mk3
004 Pz 55 Pz 55/60 60-82 1st refit, better LBM 8012, Centurion ~Mk5
005 Pz 57 Pz 57/60 61-82 1st refit, Centurion ~Mk7
006 Pz 55/60 Pz 55/60 AA2 83-92 2nd refit, was actually longer in service then Pz 57/60 AA2
007 Pz 57/60 Pz 57/60 AA2 83-90 2nd refit
008 Pz 61 63-82
009 Pz 61 Pz 61 AA9 83-85 last version of Pz 61
012 Pz 68 AA2 77-82 through the earlier date poss. still Weapon 90 (105mm L7 UK73) in use
013 Pz 68 AA3 was at least the same as Unit 006/007 -> Vision 30, Fire control was even better -> 20
014 Pz 68 AA4 again Fire control would be better then 013 -> 25
016 Pz 68/88 89-104 Had the same equipment as the earlier LEO (unit 018), so vision and fire control 40
018 Pz 87 H1 Pz 87 LEO (2A4) 87-95 no H1 known, 1st refit in 96 (minor see unit 875), total of 42 rounds not 40, newer MGs -> MG87 and MG71
019 Pz Haubitze M66 Pz Hb 66 no M
020 Pz Hpze M66/74 Pz Hb 66/74 no Hpze, no M, had already weapon 114 (155mm M185 FH), better LBM 12041
021 Pz Haubitze M74 Pz Hb 74 + 79 2nd lot in 79 (same as 74 but named 79)
022 Pz Haubitze M88 Pz Hb 79/88
023 Mw Pz 64 64-79 newer versions
024 Pz Hpze M88/95 PzHb 88/95 KW I 95-120 first of three refits (KAWEST, 99 and 101), manly minor change -> intelligent ammunition
025 Pz 39 Pz (LTH) Why is weapon slot 3 free?
026 Pz 87 H2 Pz 87 LEO WE 07 107-120 this ('07) and '08 years refit! poss FT HEAT armor to high -> change down to 150, new MGs/gun/ammo as well
027 Pz 87 H2 Pz 87 LEO WE 01 101-120 refit was delayed, poss FT HEAT armor to high -> change down to 130, new MGs
030 106mm RCL Jeep 10.6cmPAK58Jeep
031 106mm RCL Jeep 10.6cmPAK80Jeep
032 Bantam Truck PAL BB65 Hafl.
033 Piranha-AT 6x6 TOW Piranha PJ (PJ is for Panzerjaeger -> to long here), date is poss. wrong too, role as SP ATGM has changed to SCOUT already
034 Universal T16 TransportPz T16
035 SchutzenPz 63 SPz 63 Schutzen -> Schuetzen!
036 Schutz. Pz 63/73 SPz 63/73
037 Schutz. Pz 63/89 SPz 63/89 89-110 will be soon replaced completely
039 Staghound Staghound was actualy NEVER in service used only as target for training
041 SchutzenPz 2000 Spz2000(CV9030) Schutzen -> Schuetzen
046 Field Car Gelaendewagen
050 106mm Recoiless 10.6cm PAK 80
051 Field Car Gelaendewagen
059 Piranha 8x8 RadSpz Piranha
060 Puch Haflinger Puch Haflinger 60-98 there might be one or two still in use
061 Pinzgauer 4x4 69-104 replaced by Duro
062 Pinzgauer 6x6 69-102 replaced by Duro
063 Light Truck Carry 113, otherwise no carrier for Inf
064 ATR Team 20mm TB Solo Tm TB is for Tankbuechse
067 M50 Team 8.3cm RackR 50
068 M58 Team 8.3cm RackR 58
069 M80 Team 8.3cm RackR 80
070 Pzfaust3 Team PzFaust 3 Tm Capital F
071 106mm Recoiless 10.6cm PAK 58
072 Bantam Team PAL BB65 Bantam
073 Dragon Team PAL BB77 Dragon
074 Dragon II Team PAL BB77 DrII
075 Dragon II Team PAL BB77 DrII90
076 2x60mm Mortars 2x60mm Moerser
077 2x81mm Mortars 2x81mm Moerser
078 2x81mm Mortars 2x81mm Moerser
079 2x120mm Mortars 2x120mm Moerser
080 2x120mm Mortars 2x120mm Moerser
081 2x120mm Mortars 2x120mm Moerser
082 20mm AA-Gun 44 20mm Flab 44 Flab -> Flugabwehr
083 20mm AA-Gun 57 20mm Flab 57
084 20mm AA-Gun 54 20mm Flab 54
085 34mm AA-Gun 38 34mm Flab 38
086 35mm AA-Gun 63 34mm Flab 63
087 35mm AA-Gun 90 34mm Flab 90 weapon slot 2 -> Stgw 90
088 35mm Radar AAA Flab 75 Radar
089 35mm Radar AAA Flab 75/95 Rad.
097 Fuesilier Fuesilier 11
098 Fusiliers Fuesilier 11 u -> ue, no s for plural / Index 11 -> Rifle
099 Fusiliers Fuesilier 31
100 Fusiliers Fuesilier 31
101 Fusiliers Fuesilier 57
102 Fusiliers Fuesilier 57
103 Fusiliers Fuesilier 57
104 Fusiliers Fuesilier 90
105 Fusiliers Fuesilier 90
107 Engineers Genietruppe 31
108 Engineers Genietruppe 57
109 Engineers Genietruppe 90 also PzSap -> Panzer Sappeur
110 7.5mm M51 MMGs 7.5mm M51 / 57
111 7.5mm M51 MMGs 7.5mm M51 / 90
112 Sniper Scharfschuetze
113 Sniper Scharfschuetze
114 Sniper Scharfschuetze
115 Sniper Scharfschuetze
116 Sniper Scharfschuetze
117 Sniper Scharfschuetze
118 Sniper Scharfschuetze
119 PzGrenadiers PzGrenadier 31 no s for plural / Index 31 -> Rifle
120 PzGrenadiers PzGrenadier 31
121 PzGrenadiers PzGrenadier 31
122 PzGrenadiers PzGrenadier 57
123 PzGrenadiers PzGrenadier 57
124 PzGrenadiers PzGrenadier 57
125 PzGrenadiers PzGrenadier 90
126 PzGrenadiers PzGrenadier 90
127 PzGrenadiers PzGrenadier 90+
128 PzGrenadiers PzGrenadier 90+
129 Bicycle Section Radfahrer 31 Index 31 -> Rifle
130 Bicycle Section Radfahrer 31
131 Bicycle Section Radfahrer 31
132 Bicycle Section Radfahrer 57
133 Bicycle Section Radfahrer 57
134 Bicycle Section Radfahrer 57
135 Bicycle Section Radfahrer 90
136 Bicycle Section Radfahrer 90
140 Super Puma better LBM 7093 and Icon 914
147 Hunter Mk 58 Speed is 1 -> 10
150 EFW Mirage III 66-102
153 EFW Tiger II 82-110 not replaced yet
154 FAF Hawk *FAF Hawk 90-105 Was in service only as training aircraft
155 FAF Hawk *FAF Hawk 90-105 Was in service only as training aircraft
161 EFW Mirage III 93-105 last lot of Mirage gone
162 12.7mm HMG 12.7mm HMG / 57
163 12.7mm HMG 12.7mm HMG / 90
165 Dragon 98 Team PAL BB77 DrII98
166 Dragon 2000 Tm PAL BB77 DrII00 104-120 not 'til 97
168 PAH-2 Tiger UHT *PAH-2 Tiger poss. but I dont think so
169 PAH-2 Tiger UHT *PAH-2 Tiger poss. but I dont think so
173 2x81mm Mortars 2x81mm Moerser
174 2x120mm Mortars 2x120mm Moerser
175 2x60mm Mortars 2x60mm Moerser
179 47mm AT-Gun 4.7cm PAK 41
180 90mm AT-Gun 50 9cm PAK 50
181 90mm AT-Gun 57 9cm PAK 57
182 90mm AT-Gun 50 9cm PAK 50/80
183 90mm AT-Gun 57 9cm PAK 57/80
184 2x120mm Mortars 2x120mm Moerser
188 Scout Sec Aufklaerer 31
189 Scout Sec Aufklaerer 57
190 Scout Sec Aufklaerer 57
191 Scout Sec Aufklaerer 90
192 Scout Sec Aufklaerer 90
210 KommandoPz 63 Kdo Pz 63
211 Kdo Pz 63/73 Weapon Slot 1 -> no 20mm cannon only 12.7mm MG (Weapon 16)
212 Kdo Pz 63/73 Kdo Pz 63/89 90-106 Weapon Slot 1 -> no 20mm cannon only 12.7mm MG (Weapon 16)
213 Kdo Pz 63/73 Kdo Pz 63/97 Weapon Slot 1 -> no 20mm cannon only NEW 12.7mm MG (Weapon 228)
214 Alouette III AT *Alouette III Might be poss. If it would have been necessary
215 Dauphin EuroC EuroCopter 135 108-120 LBM 14270, Vision 40
216 Dauphin MG EuroCopter 635 108-120 EW 3, Vision 50 etc.
217 Alouette III
218 Alouette III MG Super Puma TH89 89-120 wrong Helo
219 Super Puma MG Super Puma WE 107-120 only one LMG
220 Spotter Plane
221 Dauphin AT *EC 635 AT 110-120 Might be poss. If it will be necessary
222 Puma AT *Cougar AT 110-120 Might be poss. If it will be necessary
223 Alouette III AT *Alouette III Might be poss. If it would have been necessary
224 Alouette III AT *Alouette III Might be poss. If it would have been necessary
225 M113 DIRA MLRS
228 GeniePanzer 63 63-88
253 FO Team SchiessKdt 31
254 FO Team SchiessKdt 57
255 FO Team SchiessKdt 90
256 FO Team SchiessKdt 90
257 FO Team SchiessKdt 90
258 FO Team SchiessKdt 90
259 FO Car SchiessKdt GelW
265 7.5mm M51 AAMG 7.5mm MG51 Flab
300 G-13 G-13 - Pz 38(t)
311 Paratroops Fallsch-Gren 57
312 Paratroops Fallsch-Gren 57
313 Paratroops Fallsch-Gren 57
314 Paratroops Fallsch-Gren 57
315 Paratroops Fallsch-Gren 90
316 Paratroops Fallsch-Gren 90
317 Paratroops Fallsch-Gren 90
318 Paratroops Fallsch-Gren 90
596 Ammo Container Mun. Container
597 Ammo Wagon Munitionswagen
598 Wagon Pferdewagen
599 Pack Mules Packesel
601 **new rael**
603 Kdo Pz 87 LEO 2 Tank in use as FO Vehicle
604 Kdo RadSpez93/99 Light armored FO Vehicle for light troops
605 Kdo Pz 2000 new APC -> new FO Vehicle
606 Kdo Piranha 6x6 ATGM Vehicle without TOW-Tower in a new role
607 PzHb 88/95 KW-2 refit in 99
608 PzHb 88/95 KW-3 new ammo in 2001
609 3x PzHb 88/95-2
610 3x PzHb 88/95-3
612 Bucher Duro THE light truck now
613 Unimog
614 Saurer 6DM instead of generic Medium Truck
615 Saurer 8DM instead of generic Heavy Truck
616 Saurer 10DM instead of generic (Very) Heavy Truck
619 RANGER UAV THE unmaned FO Aircraft, with RADAR
620 PC-6 B2 FO Aircraft
621 PC-7 FO Aircraft
622 PC-9 FO Aircraft
623 ADS 95 earlier Version of UAV Ranger
624 PC-6 B2 THE transport Aircraft for Paratroops
626 BISON THE mountain keep with a big gun
627 2x BISON** always comes in pairs
628 Antitank Bunker just an other bunker
630 Kdo Pinz 4x4 unarmed FO Vehicle
631 Kdo Puch 4x4 unarmed FO Vehicle
632 Kdo Duro 4x4 unarmed FO Vehicle
633 Kdo Duro 4x4 unarmed FO Vehicle
634 Entp Pz 65/88 replaced GeniePanzer 63 (unit 228)
635 Mirm Pz 63/00 Mine clearing tank, based on a M113
636 BergePz Bueffel Engineer tank, based on LEO 2
637 Kran Pz 63 Engineer tank, based on a M113
638 Entp Pz 65 Engineer tank, poss. it is unit 228
639 KODIAK (AEV3) Engineer tank, based on LEO 2
640 KODIAK (AEV3) Mine clearing tank, based on LEO 2
642 Condor 650 / 31 Motorcycle with sidecar
643 Condor 650 / 57 Motorcycle with sidecar
644 Condor 350 / 57 Motorcycle
645 Condor 350 / 90 Motorcycle, I drove it at my service!
646 BMW 650 F / 90 Motorcycle, I drove it at my service!
647 BMW 650 F / 90+ Motorcycle
648 Pontoniere 31 Marine Engineers
649 Pontoniere 31 Marine Engineers
650 Pontoniere 57 Marine Engineers
651 Pontoniere 57 Marine Engineers
652 Pontoniere 90 Marine Engineers
653 Holzboot Wooden boat, not real good ICON for it
654 Pononierboot A bit mor stable boat, not real good ICON for it
655 Sturmboot generic boat, not real good ICON for it
656 Patroullienboot armed patrol boat, ot real good ICON for it
657 Patroullienboot armed patrol boat, ot real good ICON for it
658 Patroullienboot armed patrol boat, ot real good ICON for it
659 Sandbag MG / 31
660 Sandbag MG / 57
661 Sandbag MG / 57
662 Sandbag MG / 90
663 Sandbag MG / 90
664 Sandbag MG / 11
666 Geb. Inf. 31 Ski troops (Gebirgsinfanterie)
667 Geb. Inf. 31 Ski troops (Gebirgsinfanterie)
668 Geb. Inf. 57 Ski troops (Gebirgsinfanterie)
669 Geb. Inf. 57 Ski troops (Gebirgsinfanterie)
670 Geb. Inf. 90 Ski troops (Gebirgsinfanterie)
671 Geb. Inf. 90 Ski troops (Gebirgsinfanterie)
673 Genietruppe 31 with rifle grenades
674 Genietruppe 57 with rifle grenades
676 Geb. Gren. 31 Heavy Ski troops (Gebirgsgrenadiere)
677 Geb. Gren. 31 Heavy Ski troops (Gebirgsgrenadiere)
678 Geb. Gren. 57 Heavy Ski troops (Gebirgsgrenadiere)
679 Geb. Gren. 57 Heavy Ski troops (Gebirgsgrenadiere)
680 Geb. Gren. 90 Heavy Ski troops (Gebirgsgrenadiere)
681 Geb. Gren. 90+ Heavy Ski troops (Gebirgsgrenadiere)
683 PzFaust 3 T Tm missing unit
684 PzFaust 3 IT Tm missing unit
688 4.7cm PAK 41 Weapon Slot 2 different
689 9cm PAK 50 Weapon Slot 2 different
690 9cm PAK 57 Weapon Slot 2 different
691 24mm TB 41 Tm 24mm version
692 4.7cm IK 35/41 IK -> Infanteriekanone
694 Sch.sch.SIG550 Stgw90 with Sniper targeting system
696 Fuesilier 57 with rifle grenades
697 PzGrenadier 57 with rifle grenades
698 Radfahrer 57 with rifle grenades
699 Aufklaerer 57 with rifle grenades
700 Fuesilier 90+ with PzFaust 3T DC
701 Radfahrer 90+ with PzFaust 3T DC
702 Aufklaerer 90 with rifle grenades
704 A Aufkl Det 10 THE elit unit (Commando scouts, poss. ranger)
705 Gren. A XXI PAL THE new Grenadier (Commandos) with ATGM-Weapon
706 Grenadier A XXI THE new Grenadier (Commandos)
707 Grenadier A XXI THE new Grenadier (Commandos)
710 Funk Puch 4x4 instead of generic Scout vehicle
711 Funk Jeep instead of generic Scout vehicle
713 Jeep Utility vehicle
714 Puck 4x4 Utility vehicle
720 3x60mm Moerser tripple Mortars
721 3x60mm Moerser tripple Mortars
722 3x81mm Moerser tripple Mortars
723 3x81mm Moerser tripple Mortars
724 3x81mm Moerser tripple Mortars
725 3x120mm Moerser tripple Mortars
726 3x120mm Moerser tripple Mortars
727 3x120mm Moerser tripple Mortars
728 3x120mm Moerser tripple Mortars
729 3x120mm Moerser tripple Mortars
731 4xM50 FH 155mm Howitzer come in packs of four
732 4xM-35 105mm Howitzer come in packs of four
733 4xM-46 105mm Howitzer come in packs of four
734 4xM-42 155mm Howitzer come in packs of four
735 4xPz Hb 66 Artillery come in pack of four
736 4xPz Hb 74-88 Artillery come in pack of four
737 4xPz Hb 88/95 Artillery come in pack of four
738 4xPz Hb 88/95-3 Artillery come in pack of four
863 Rpe Trsw 68 poss. It is unit 236
865 Personenwagen Utility vehicle
866 M37 Dodge 4x4 Utility vehicle
868 PC-21 the new OP Aircraft and trainer
869 Polizei Police
870 Polizei Police
871 Polizei Police
872 Piranha 6x6 Piranha 6x6 without TOW used as armoured car
873 TOW Piranha PJ+ EW 3 (VIRSS 1 shot) if used as ATGM
875 Pz 87 LEO (A4+) the same as unit 018 but with refited gun / new ammo
876 Pz 87 LEO WE+07 the same as unit 026 but with VIRSS 1 shot
877 Pz 87 LEO WE+10 THE newst refit of LEO 2 is planed (~A6) with VIRSS
879 RadSPzPiranha+ the same as unit 059 but with VIRSS 2 shots
880 RadSPzPiranhaAC the same as unit 879 but with 20mm cannon (~ASLAV)
882 Mw Pz 64/74 SP Mortar with newer Mortar then unit 023
883 Mw Pz 64/87 SP Mortar with newer Mortar then unit 882
884 Mw Pz 64/91 BH SP Mortar with newer Mortar then unit 883 and refited M113 base
886 Flab Pz 68 a few were built and in use for about six years
888 Trial Truppe 11 cavalry
890 ITOW Team TOW is in use since 1986
891 TOW 2 Team
893 MOWAG Eagle IV+ in use as APC with VIRSS 2 shots
894 MOWAG Eagle IV in use as APC
896 RadSPz Piranha in use as armoured car
897 MOWAG Eagle in use as armoured car
899 TOW Piranha AU Piranha 6x6 used as Scout vehicle, TOW as self defense weapon
901 Bunker Heavy fortifications - Mountain cavern
902 Pz Shelter Heavy fortifications - Mountain cavern
904 Festung 31 Heavy fortifications - Mountain cavern
905 Festung 57 Heavy fortifications - Mountain cavern
906 Festung 90 Heavy fortifications - Mountain cavern
907 Bloodhound SAM still in use after refit until 1999
908 Rapier SAM Mk2 improved Rapier since 2004
909 Tracked Rapier+ improved tracked Rapier at 2014
911 Crew 90 Never leave your personal weapon
912 Crew SMG Never leave your personal weapon
914 Pz 68 AA5 90-99 latest version of Pz 68
915 Pz 68/75 (AA4) 83-95 bigger turret then Pz 68 AA4
916 Pz 68/75 (AA3) 79-93 bigger turret then Pz 68 AA3
917 Pz 61 AA7/8 76-82 2nd last version of Pz 61
918 Pz 58 (61) 58-64 prototype of Pz 61, several built and in use for ca. 6 years
919 G-13 - CH vers. G-16 without MG
920 PzKpfw 38(t) original from Pz 39 (unit25), in use before rebuilt
921 Renault M17 FT 46-48 early tank
922 PzW 34 VICKERS 46-50 early tank
924 Vickers HMG 46-56 Haevy MG Team
926 Patroullie 31 Marines, patrol boat crew
927 Patroullie 57 Marines, patrol boat crew
928 Patroullie 57 Marines, patrol boat crew
929 Patroullie 90 Marines, patrol boat crew
931 KC 57 guards squad / military police
932 KC 57 guards squad / military police
933 KC 90 guards squad / military police
934 Sappeur 11 commando engineers / demolition squad
935 Sappeur 31 commando engineers / demolition squad
936 Sappeur 57 commando engineers / demolition squad
937 Sappeur 90 commando engineers / demolition squad
938 Sappeur RL 96 commando engineers / demolition squad
939 PzArtillerieK68 73-85 105mm artillery cannon
941 LPz2000 (CV90) 110-120 possible light tank based on CV90 with short 120mm gun
943 MOWAG Eagle V possible next generation scout vehicle
944 MOWAG Eagle V possible next generation armoured car
946 JAS39 Gripen 114-120 possible for replacing Tiger II
947 Eurofighter 114-120 possible for replacing Tiger II
948 Eurofighter 114-120 possible for replacing Tiger II
949 Rafale Air 114-120 possible for replacing Tiger II
950 F/A-18F Hornet 114-120 possible for replacing Tiger II
952 Bulldozer
955 *unreal past*
957 2x 81mm LLRS M113 with long range rocket launcher
959 PC-7 (FB) PC-7 as Fighter-Bomber
960 PC-7 (LB) PC-7 as Level Bomber
962 Staghound 60 fills gap
963 Pz 57 / 88 Centurion modern
964 Pz 57 / 120mm Centurion modern
970 *unreal future*
972 RadSPz TOW 8x8 ultimate heavy APC
973 TOW Piranha 8x8 why not 8x8 instaed of 6x6
975 Pz 68 ERA what if…
976 Pz 87 LEO ERA what if…

if wished I can send a Excel sheet...



Pats February 7th, 2007 08:49 AM

Re: obat53
 
see post above

Pats March 1st, 2007 04:49 PM

obat53 aircrafts
 
With replacing the Hunters (units 147/148) in 1994 the Swiss Air force hasn't an air-surface aircraft any more. The Replacing Mirage III (149/150/161) and Tiger II (151-153)as well as the F/A-18 (156-158) are or were only in the role as air-air or recon missions air crafts. All three are theoretical capable of Air -Surface Attacks, but the Swiss Air force never bought any Weapons to do so!
In Future when the Tiger will be replaced (~2015) the new Aircraft will be possible equipment with air-surface weapons.

So will it be what could be (have the air crafts with possible air to surface missiles) or should it be "realistic"? In that case the Tigers, Mirages and F/A-18 should be removed.
The Mirage could then only stay as a air OP aircraft...
In case of the game balance (you need air-surface supporting air crafts) remove at least the Maverick and CBU and use only Swiss weapons (that would be quit realistic)

PlasmaKrab March 2nd, 2007 12:09 PM

Re: obat53 aircrafts
 
Pats,

I have no idea how the Swiss air force works, but don't they have some kind of stocks of basic air-to-ground weaponry that could be brought up in case of extended conflict? Like dumb bombs or rocket pods? I have trouble imagining F-5s serving as interceptors only.
In the worst case, even interceptors can strafe ground targets with their guns...

Pats March 2nd, 2007 04:56 PM

Re: obat53 aircrafts
 
That's probebly exactly what they would have to do if they had to strike ground targets. But old rockets and dumb bombs wouldn't do much damage to an Abrams or Leopard tank.
A far mor effective way to destroy tanks "en mass" is a good artillery; and the swiss is not the worst artillery you can have. In fact I would say it's probebly one of the most effective in the world. So what you need bombers for, if you can strike everything that crosses your border with 5-10m precission several times each minute with intelligent ammunition and from the top? All you need to do is protect your artillery with a realy good air defense. And that's exactly what the Swiss Air Force (that includes by the way the air defense systems like the Rapier (Mark Two - where is that in the game any way?) as well) is trained for; intercept and destroy hostile airplanes.

DRG March 9th, 2007 03:16 PM

Re: obat53 aircrafts
 

"Pats".. are you still checking this forum?

Don

Pats March 9th, 2007 05:05 PM

Re: obat53 aircrafts
 
ah, yes why, did I miss something http://forum.shrapnelgames.com/images/smilies/happy.gif
oh, I just noticed the message, but I couldn't reply http://forum.shrapnelgames.com/image...s/confused.gif

I'm still working on the OOB; espacially the weapon names. Some more trucks and other vehicles.
And I'm still trying to get the Para troops right - they are mainly para scouts (Fallschirmaufklärer) and heavy para infantry (Grenadier)

How can I send you my "details" if I can't replpy the message?

DRG March 9th, 2007 10:01 PM

Re: obat53 aircrafts
 
Just click on my name ( DRG ) then, when the new screen appears click on " Send a private message " then send me you home email address and we'll get started

If that doesn't work let me know and we'll go to "Plan B" The OOB is very good but there are "problems" we need to deal with

Don

Pats March 10th, 2007 10:54 AM

Re: obat53 aircrafts
 
I get only...

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DRG March 10th, 2007 12:30 PM

Re: obat53 aircrafts
 

OK, Try again. I reset that option

Don

Pats April 12th, 2007 02:08 PM

Re: obat53 new oob
 
there will be an updadet oob in the 3.5 patch, that's why I don't post any new verions at the moment...

Pats May 2nd, 2007 09:11 AM

Re: obat53 new oob for V3.5
 
Thanks a lot Don (and Andy) for the new version.
Good job!

Never less, I keep checking, testing and modifying the OOB; so I have already "four differences" made out.

My mistake:
- Unit 731 - there should be 4 NOT 3 155mm M-50's!
Two new Units:
- Unit 974; Pz68 with a 120mm Gun (Prototype in the 90')
- Unit 978; Mowag SAM with Rapier MkII (build for export but theoretically available. Also with Stinger?)
Radio Codes:
- Lots of rare units had code 92, means AI chose those. Changed them to 91. Easy available units or standard units I changed to 92, so AI chooses them.
Indirect firing Fortifications:
- n.a. Fortifications can't fire indirect, only Mortar and Artillery can (right?)
- So Units 760-765 (Mortar Bunkers) must fire indirect -> change them to what? Mortars?

********************

new Version... http://forum.shrapnelgames.com/images/smilies/wink.gif

Pats May 5th, 2007 04:00 PM

Re: obat53 new oob for V3.5
 
1st
Anyone has a idea how to "create" fortification units with indirect fire capability like mortars?
If I mix fortification icons with mortar the game produces some strange icons in the game; like a mortar on top of a bunker http://forum.shrapnelgames.com/image...ies/tongue.gif
In the MOBHack isn't an Icon at all... http://forum.shrapnelgames.com/images/smilies/rant.gif

2nd
Any Ideas, what could be added next to the swiss oob?


Marcello May 5th, 2007 04:29 PM

Re: obat53 new oob for V3.5
 
"Anyone has a idea how to "create" fortification units with indirect fire capability like mortars?"

What I have done is classing them as SP mortars (with zero speed of course). In its basics it seems to work but I never did more than a couple of tests.

thatguy96 May 5th, 2007 04:38 PM

Re: obat53 new oob for V3.5
 
On the first point I would agree that you should try a SP indirect fire class with 0 movement. Also, what happens if you give a mortar front, side, and rear armor? I did this in one of my OOBs for a mortar pit, but never tested it out. I get the feeling Andy has said before that this creates issues in game.

On the second point, I was thinking about doing this myself for my aircraft pack at a point, but figure I'll just post it here.

This link mentions a so-called "Hunter 80" program that gave Swiss F.58/A Hunters an AGM-65B capability. Might be interesting to put that in.

Pats May 6th, 2007 08:37 AM

Re: obat53 new oob for V3.5
 
1st
Thanks, works fine... put it online after testing a bit more.

2nd nice link, sounds interesting; I'm working on it http://forum.shrapnelgames.com/images/smilies/happy.gif

Pats May 6th, 2007 04:03 PM

Re: obat53 new oob for V3.5
 
Some more changes done so far:

[img]/threads/images/Graemlins/Bomb.gif[/img] Unit 884 and 765 getting AP ammo so the Weapon 218 (BIGHORN Mortar)

[img]/threads/images/Graemlins/Dagger.gif[/img] Unit 941 LPz 2000 (CV90120-T) gets a 120mm L50 gun not L42
Weapon 242 changed for that

[img]/threads/images/Graemlins/icon02.gif[/img] Unit 626 BISON (Art Bunker ON the map) gets new class 130 (SP Howitzer not used other wise yet) at speed 0
I also think Icon 408 fits better

[img]/threads/images/Graemlins/icon02.gif[/img] Units 760-765 (Mortar Bunker ON the map) are now SP Mortar with speed 0 as suggested
Formation 093 has to be earlier dated ('46) to be able to purchase them

[img]/threads/images/Graemlins/Lightning.gif[/img] Unit 034 has a <font color="red"> wrong ROF </font> (0) changed that to 9

[img]/threads/images/Graemlins/PointRight.gif[/img] Formations 320-324 added (realistic tank companies etc. / "PzKp14")

Unit 225 only available 'til 67 (Unit 740 starts at 68)
[img]/threads/images/Graemlins/icon02.gif[/img] Unit 740 and 225 get new class 137 (SP Rocket launcher)
New Formation to cover that change 330/331

I decided to add for now some new Hunter Aircrafts; for that I needed a heavier bomb;
so added Weapon 197 (750lb Bomb) to fit the heavier warload for the Swiss hunter.
New Hunter version are
Units 831, 832, 834...836 and 838...840 (eight / 8!) http://forum.shrapnelgames.com/image...es/biggrin.gif

Pats June 20th, 2007 04:54 PM

Re: obat53 update
 
1 Attachment(s)
Some of the newest changes:

New (or better old) Anti Aircraft Units
Unit 887 SP AA Quad AMX-13 (20mm)
Unit 757 7.5cm AA fort.
Unit 758 7.5cm AA

Weapon 063 + 064 (Quad 20mm AA + 7.5cm AA)

And more.. but to many to list them all ;-)
Just download and enjoy...

Pats July 22nd, 2007 07:05 PM

Re: obat53 update
 
1 Attachment(s)
I have a version with completly reworked order of units, weapons and formations.
I supose it's not compatible with the original pick list, but to play with the swiss army against the computer works fine and it's easier to find units especialy in the Enzycopedia.

EDIT: I just thought I post a new version of this reorganised obat http://forum.shrapnelgames.com/image...es/biggrin.gif

Pats October 19th, 2007 04:16 PM

Re: obat53 update
 
1 Attachment(s)
I've done some of the trucks and utility vehicles.

Units 202 - 222
Unfortunately most of the LBMs are not even very close to the real pictures.
But as I'm not able to generate LBMs I had to use what was there...

Pats October 31st, 2007 05:02 PM

Re: obat53 update
 
1 Attachment(s)
Does anybody might help and could possible convert those pictures (bmp) into LBM - Files?

thatguy96 October 31st, 2007 10:46 PM

Re: obat53 update
 
There's a plugin for Paint Shop Pro (and I think no other program) to convert to LBMs. If you have them otherwise in the proper format (color, size, etc), someone with that program should be able to help you out.

DRG November 1st, 2007 10:52 AM

Re: obat53 update
 
1 Attachment(s)
Quote:

Pats said:
Does anybody might help and could possible convert those pictures (bmp) into LBM - Files?

Here you go Pats. Please don't use photos that leave a blank white space on either side . It looks like crap in the game and it's a PITA to retouch when the photos are sized to 160x80

Don

Pats November 1st, 2007 03:47 PM

Re: obat53 update
 
thanks a lot http://forum.shrapnelgames.com/images/smilies/happy.gif

Pats November 1st, 2007 05:19 PM

Re: obat53 update
 
1 Attachment(s)
And here it is. The package with the "new" pictures... http://forum.shrapnelgames.com/image.../beerglass.gif

(pm24985.lbm - pm25000.lbm / as close as possible to other "Swiss" pictures)

PlasmaKrab November 2nd, 2007 11:27 AM

Re: obat53 update
 
1 Attachment(s)
By the by, I have totally forgotten to post these for the last weeks...
Here are some other Swiss .lbm pics I have come up with for the Cold War mod, if you're interested.

Pats November 2nd, 2007 06:14 PM

Re: obat53 update
 
cooool!

Pats November 2nd, 2007 07:35 PM

Re: obat53 update
 
1 Attachment(s)
ok, I quickly put some of PlasmaKrab's pictures in my obat... http://forum.shrapnelgames.com/image...ies/stupid.gif

(lbms are 24966 - 24983)

DRG November 3rd, 2007 12:12 PM

Re: obat53 update
 

Pats..... is this OOB compatable with the existing game or is the ...."version with completly reworked order of units, weapons and formations."

??

Don

Pats November 3rd, 2007 12:46 PM

Re: obat53 update
 
No, it's "my" version. I didn't want to change the v3.5 too much without talking about. But I could also change the pictures at"your" version, with pleasure (and anything else you're suggesting).

P.S. I'm playing with both. The reworked when I play the swiss, and the v3.5 when I play against the PC.

Pats November 11th, 2007 06:11 PM

Re: obat53 update
 
1 Attachment(s)
Here is the original v3.5 with the same pictures I put in the "version with completly reworked order of units, weapons and formations"...

DRG November 12th, 2007 10:48 AM

Re: obat53 update
 
OK.. does this OOB have the changes you put in 06/20/07 ( before you posted the reworked version )

Don

Pats November 12th, 2007 05:33 PM

Re: obat53 update
 
no only 'til the one in #517212 - 02/05/07 02:11 PM

and some from #518746 - 06/05/07 09:03 PM
The Formations 320-324 and 330/331 are somehow misssing (sorry) also some of the weapons and the hunter80 I added.
Unit 887 Unit 757 and Unit 758 are in - but without Weapon
(Weapon 063 + 064 (Quad 20mm AA + 7.5cm AA) and the 750lbs bomb)
I'll fix that and post that later if you like..

DRG November 12th, 2007 07:18 PM

Re: obat53 update
 

Yes please

Don

Pats November 13th, 2007 06:48 PM

Re: obat53 update
 
1 Attachment(s)
here we go...


still to come, formations for following units:

331 - Fsch Sniper (143 - Para Sniper)
332 - Fsch Sniper (143 - Para Sniper)
334 - Fsch Hvy Sniper (143 - Para Sniper)
356 - Fsch PzF-3 (142 - Para Inf-AT)
357 - Fsch PzF-3 (142 - Para Inf-AT)
358 - Fsch PzF-3 (142 - Para Inf-AT)
360 - Fsch 12.7 HMG (144 - Para MG)
361 - Fsch 12.7 HMG (144 - Para MG)
363 - Fsch MG51 / 57 (149 - para MG Section)
364 - Fsch MG51 / 90 (149 - para MG Section)
366 - Fsch Moerser (173 - Para Mortar Team)
367 - Fsch Moerser (173 - Para Mortar Team)
369 - Fsch PAL BB65 (207 - Para-ATGM Team)
370 - Fsch PAL BB77 (207 - Para-ATGM Team)
371 - Fsch PAL BB77 (207 - Para-ATGM Team)
372 - Fsch PAL BB77 (207 - Para-ATGM Team)
373 - Fsch PAL BB77 (207 - Para-ATGM Team)
374 - Fsch PAL BB77 (207 - Para-ATGM Team)

Pats November 19th, 2007 05:03 PM

Re: obat53 update
 
How would work a version with the formation from v3.5 but with reworked weapons and units?
The AI chooses only formations, doesn't it? Or is it picking more complicated?

DRG November 20th, 2007 11:20 AM

Re: obat53 update
 

If you move the units and/or weapons it buggers up any scenario or save game using the OOB

Don

Pats November 20th, 2007 04:44 PM

Re: obat53 update
 
Could you please name one scenario with obat53?
I couldn't find one... :-)

Pats December 12th, 2007 03:50 PM

obat53 Text (Unit remarks)
 
1 Attachment(s)
Copying this files into the
"WinSPMBT/Game Date/Text" - Folder
allows you to read the remarks for some of the units of Obat 053.

There will be more...

DRG December 13th, 2007 10:53 AM

Re: obat53 update
 
Quote:

Pats said:
Could you please name one scenario with obat53?
I couldn't find one... :-)

In this particular case, you may have a point. I will consider this option and weigh the pros and cons.

If ANYONE knows of a sceanrio posted anywhere or that anyone has built that has Swiss units let me know. It doesn't just have to be Swiss as either P1 or P2....... it can also be a scenario with units taken from the Swiss OOB as "captured".

I'll also take this oportunity to do an informal poll

Who ( besides Pat and sometimes me http://forum.shrapnelgames.com/images/smilies/happy.gif ) plays as the Swiss either generated games or PBEM ?

Don

whdonnelly December 13th, 2007 10:58 AM

Re: obat53 update
 
Gentlemen
I have set up a few battles, either as part of UN, or Warsaw Pact, but nothing published, saved, or PBEM
Will


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