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 Call for Artists 
		
		
		Greetings everybody! 
	We're starting up the production process for some upcoming Space Empires spin-off games, and we're looking for some 3D modeler/artists. If you're interested, just send us an email at artist@malfador.com and let us know the following: Your name & email address. What you've worked on in the past. What tools you like to use. What samples you have we can take a look at. We look forward to hearing from you! Aaron Hall Malfador Machinations  | 
		
 Re: Call for Artists 
		
		
		Arrrrghhhh..... 
	I wish I had some 3D talent.... Wait, somebody around here has to have some, I can steel theirs.... Mwahahahaha I can help with 2D art if you need any. [ July 06, 2002, 02:23: Message edited by: ZeroAdunn ]  | 
		
 Re: Call for Artists 
		
		
		I gotta hurry up and put together my stuff to send off! 
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 Re: Call for Artists 
		
		
		i just wanted to be in a thread with MM. 
	I have nothing to offer... But will beta... http://forum.shrapnelgames.com/images/icons/icon12.gif  | 
		
 Re: Call for Artists 
		
		
		Arrrrrrghh, all I can say is damn, wish that I had access to my cad programs on Mac, unfortunatally I'm stuck too Windows blahh. 
	If you ever want rough skematics in pencil I'm your man. Soon though, I will learn to incorportate Mac graphics into PC. Damn until then. ARfgggghhh.  | 
		
 Re: Call for Artists 
		
		
		hey ive got some basic 3d modelling know how, but i am a pretty good artist if i do say so my self... if that helps at all. 
	[ July 06, 2002, 05:09: Message edited by: The Canuck ]  | 
		
 Re: Call for Artists 
		
		
		http://forum.shrapnelgames.com/images/icons/icon9.gif  
	I'm in the USA for a couple of months, so I don't have access to any of my work until I get back in the Netherlands, wich is somewhere in september.. AAAARRRRRRGGG!!! Hope the few pictures I have Online will be enough..  | 
		
 Re: Call for Artists 
		
		
		and why isn't this stickified yet? 
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 Re: Call for Artists 
		
		
		Ahh... Stickyness. Is that even a word?   http://forum.shrapnelgames.com/images/icons/icon10.gif  Great, now I have to wash, or as many in my area say "warsh", my hands after getting them sticky from this thread. 
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 Re: Call for Artists 
		
		
		Quote: 
	
 "Stickified" technically isn't, but as the saying goes: "In English, any noun can be verbed." http://forum.shrapnelgames.com/images/icons/icon10.gif  | 
		
 Re: Call for Artists 
		
		
		Quote: 
	
 </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Oh... Well I knew that.. cough... uhh I think I hear someone calling me... http://forum.shrapnelgames.com/images/icons/icon12.gif  | 
		
 Re: Call for Artists 
		
		
		There's not many games out there where you can actually get involved in the making of a game like this - that's what I love about the Space Empires series! 
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 Re: Call for Artists 
		
		
		Well, I've sent my e-mail. It'd be v cool if I get a response :-) 
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 Re: Call for Artists 
		
		
		I am not any great artist of any kind but i still do offer what i can do. I'll e-mail MM as soon as i get on my PC. 
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 Re: Call for Artists 
		
		
		I just recieved this answer, I'll count faces in some of my models, and send a sample asap! 
	Quote: 
	
 [ July 10, 2002, 18:43: Message edited by: Andrés Lescano ]  | 
		
 Re: Call for Artists 
		
		
		Sweeet 
	It looks like Space Empires is going 3D... I wish I had better access to modeling software. The best Ive ever had was Povray/Moray, which frankly, got very frustrating. Anyhow, based on what Ive seen of everyone's work, this should be awesome!  | 
		
 Re: Call for Artists 
		
		
		Huh.. 
	Based on the post date of the other fellow members i am a little bit late... But is the offer still on the table? I have some expirience in 3d modeling and mabybe i could help... If you are interested, please tell me. What are the margins? tell me: how many polys per model? In which format should the model be in? and stuff like that... nTr aA Ego http://forum.shrapnelgames.com/images/icons/icon7.gif  | 
		
 Re: Call for Artists 
		
		
		I'd try to send my model anyway. 
	I had no news abouts this since I sent my model shortly after the response I quoted.  | 
		
 Re: Call for Artists 
		
		
		Does this thread still need to be stickified? It hasn't had a response since September... 
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 Re: Call for Artists 
		
		
		thats not so bad 
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 Re: Call for Artists 
		
		
		Yeah well, sticky threads should either be posted in frequently, or have something that is always of importance. No word has been had from MM whether they are still looking for artists or not (at least in this thread). 
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 Re: Call for Artists 
		
		
		Quote: 
	
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 Re: Call for Artists 
		
		
		I have talked with MM, it can be de-stickified. 
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