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-   -   Tournament - Invulnerable Challenge (http://forum.shrapnelgames.com/showthread.php?t=9491)

Stone Mill May 20th, 2003 11:54 PM

Tournament - Invulnerable Challenge
 
Tournament Concept - Invulnerable Challenge

Please take a look at this... and let me know if it sounds interesting, or if there may be any barriers I may have overlooked in implementing it.

OVERVIEW
The Invulnerable challenge is open to any seasoned SEIV player looking for some abuse. Each player in the tournament will get one crack at winning a one-on-one match against a very tough AI opponent. The catch is that I will be playing the AI opponent for 100 turns or so, building up the toughest defense possible in their home system, before the game even starts. The tournament winner will be the player who captures or defeats the AI homeworld in the fewest amount of turns... if you live at all. http://forum.shrapnelgames.com/images/icons/icon12.gif
MAP
Will be the same for all players. Small quadrant. AI will have one warp point in their home system. (I'm contemplating disabling warp technology to force plaers to fight through the warp point. Not sure, though).
EMPIRE SETUP
All players will use the same empire file, to even the challenge, and facilitate game setup. At 100 turns, copies of the game files will be created for all tournament players so they have the exact same conditions at start. The player's 5000 point empire will be strong; a berserker race with +25 agressiveness/defensiveness, plus some special racial techs, to be determined. You'll need it.
PBW
The game file copies will be used to setup an individual game for each participant in the tourney.
COMPUTER / AI SETUP
You can bet I will be stringing together the toughest defensive I can think of using a 5000 point race. Suggestions are welcome via forum Messages. If you help with the defensive setup, you can't participate in the tourney.
STARTING TECH
High
COMPUTER BONUS
High
COMPUTER DIFFICULTY
High

What do you think? I'd like to try this in the summer.
http://forum.shrapnelgames.com/images/icons/icon7.gif

[ July 06, 2003, 05:02: Message edited by: Stone Mill ]

Ragnarok May 21st, 2003 12:09 AM

Re: Tournament - Invulnerable Challenge
 
Hmm, I like this idea alot. It should prove to be very tough to take out an empire 100 turns more advanced then you are. You can count me in if you do it. http://forum.shrapnelgames.com/images/icons/icon7.gif

narf poit chez BOOM May 21st, 2003 07:41 AM

Re: Tournament - Invulnerable Challenge
 
by 100 i have all three colony techs and am working on the weapons and sheilds. and i'm hardly a micromanager. so since i don't have gold, that puts me in the suggestions? if it's gold, i got a few.

Fyron May 21st, 2003 08:23 AM

Re: Tournament - Invulnerable Challenge
 
Quote:

STARTING TECH
High
<font size="2" face="Verdana, Helvetica, sans-serif">That's no fun.

narf poit chez BOOM May 21st, 2003 08:30 AM

Re: Tournament - Invulnerable Challenge
 
missed that.

primitive May 21st, 2003 02:00 PM

Re: Tournament - Invulnerable Challenge
 
Cool, I’m in.
So what’s the price ? A title and a belt (David Gervais http://forum.shrapnelgames.com/images/icons/icon7.gif ) would be nice http://forum.shrapnelgames.com/images/icons/icon10.gif

Stone Mill May 21st, 2003 05:31 PM

Re: Tournament - Invulnerable Challenge
 
Quote:

Originally Posted by Ragnarok
Hmm, I like this idea alot. It should prove to be very tough to take out an empire 100 turns more advanced then you are. You can count me in if you do it
<font size="2" face="Verdana, Helvetica, sans-serif">Cool, thanks…

Quote:

Originally Posted by narf poit chez BOOM
so since i don't have gold, that puts me in the suggestions? if it's gold, i got a few
<font size="2" face="Verdana, Helvetica, sans-serif">It’s Gold. I’d be happy to hear your ideas on how to set up the defense.

Quote:

Originally Posted by Imperator Fyron
STARTING TECH
High.

That's no fun

<font size="2" face="Verdana, Helvetica, sans-serif">The object for this game is to allow players all available tech to come up with their best invasion force as quickly as possible. Research is beyond the scope of this game. The AI will have max tech as well so I can set up what I believe to be an ‘impossible’ defensive network.

Quote:

Originally Posted by tecso
i am in. Race against the clock should be good.

I am guessing your going to place the game in stone at turn 100 and away we go...

<font size="2" face="Verdana, Helvetica, sans-serif">Cool. I think I can get what I want by turn 100. It’s going to be a b*tch to defeat. http://forum.shrapnelgames.com/images/icons/icon12.gif

Quote:

Originally Posted by primitive
Cool, I’m in.
So what’s the price ? A title and a belt (David Gervais) would be nice

<font size="2" face="Verdana, Helvetica, sans-serif">That is an excellent proposal. I think I’ll ask David to develop an Icon for the winner’s signature.

rdouglass May 21st, 2003 07:19 PM

Re: Tournament - Invulnerable Challenge
 
I'd be interested as long as I'm not competing against anyone that helped setup the AI's defense. That would definitely give those players an advantage. IMO anyone entering the tournament should have no knowledge whatsoever about the AI opponent except that they have a 100 turn head start...

</$.02>

Dralasite May 21st, 2003 09:53 PM

Re: Tournament - Invulnerable Challenge
 
Just curious, is this going to be using custom AI files or a well known AI? I think custom could be a lot harder.

Also, make sure you can't trade star maps with the AI for its home planet http://forum.shrapnelgames.com/images/icons/icon12.gif

narf poit chez BOOM May 21st, 2003 10:02 PM

Re: Tournament - Invulnerable Challenge
 
well, with one warppoint the obvious thing to do is dump mines, sats, bases, ships and the kitchen sink on the warppoint. http://forum.shrapnelgames.com/images/icons/icon7.gif we need some way to keep the players from reading the suggestions.

Stone Mill May 22nd, 2003 01:20 AM

Re: Tournament - Invulnerable Challenge
 
narf poit chez BOOM,

you can simply use the "send private message" icon on the taskbar next to my name on one of my Posts. Neat feature in the forums.
I encourage anyone who can think of something nasty to do so...

Narrew May 22nd, 2003 01:25 AM

Re: Tournament - Invulnerable Challenge
 
I am not a vet, but am interested anyway.

You said that everyone will have the same empire? who will design it?

tesco samoa May 22nd, 2003 01:33 AM

Re: Tournament - Invulnerable Challenge
 
And I guess we will all be playing the same empire ????

For equal footing

tesco samoa May 22nd, 2003 01:49 AM

Re: Tournament - Invulnerable Challenge
 
i am in. Race against the clock should be good.

I am guessing your going to place the game in stone at turn 100 and away we go...

Stone Mill May 22nd, 2003 03:06 AM

Re: Tournament - Invulnerable Challenge
 
I will create a 5000 point race, with as many special techs as I can allow. I will diminish stats such as trade to beef up the more important ones.

That's right, everyone will use the same race empire to make it an even start. (I actually need to do this to fast forward 100 turns). Nevertheless, I will do my best to leave as many options open as possible for ship designs. You will have access to pretty much all tech areas to do with as you please.

Asmala May 22nd, 2003 11:14 AM

Re: Tournament - Invulnerable Challenge
 
I'm in too. Nice to see how I get along with that tough AI. I have never played against computer except some testing.

BBegemott May 23rd, 2003 04:20 PM

Re: Tournament - Invulnerable Challenge
 
Quote:

Originally posted by Stone Mill:
you can simply use the "send private message" icon on the taskbar next to my name on one of my Posts. Neat feature in the forums.
I encourage anyone who can think of something nasty to do so...
<font size="2" face="Verdana, Helvetica, sans-serif">I just did it. I hope it will be some help http://forum.shrapnelgames.com/images/icons/icon7.gif

Cheeze May 23rd, 2003 07:16 PM

Re: Tournament - Invulnerable Challenge
 
This oughta be fun. I'm sure I'll be one of those who either takes many, many more turns than most to win. Or more likely, I'll die in a brutal and swift execution.

Either way, it could be interesting for spectators!

tesco samoa May 23rd, 2003 08:49 PM

Re: Tournament - Invulnerable Challenge
 
you know what would be cool.... The winner ( least amount of turns ) designs the next challenge http://forum.shrapnelgames.com/images/icons/icon7.gif

Stone Mill May 23rd, 2003 10:17 PM

Re: Tournament - Invulnerable Challenge
 
Quote:

Originally posted by BBegemott:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif"> Originally posted by Stone Mill:
you can simply use the "send private message" icon on the taskbar next to my name on one of my Posts. Neat feature in the forums.
I encourage anyone who can think of something nasty to do so...

<font size="2" face="Verdana, Helvetica, sans-serif">I just did it. I hope it will be some help http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">BBegemott, your suggestions are great. I just wrote you back.

I feel sorry for you fools who are going to try this. This Tournament will just be plain abusive.

BBegemott May 24th, 2003 09:09 AM

Re: Tournament - Invulnerable Challenge
 
Quote:

Originally posted by Stone Mill:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">
Originally posted by BBegemott:

</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">
Originally posted by Stone Mill:
you can simply use the "send private message" icon on the taskbar next to my name on one of my Posts. Neat feature in the forums.
I encourage anyone who can think of something nasty to do so...
<font size="2" face="Verdana, Helvetica, sans-serif">I just did it. I hope it will be some help
</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">BBegemott, your suggestions are great. I just wrote you back.

I feel sorry for you fools who are going to try this. This Tournament will just be plain abusive.
</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Yeah, there will be no winners http://forum.shrapnelgames.com/image...s/rolleyes.gif sorry guys. http://forum.shrapnelgames.com/images/icons/icon12.gif

Nodachi May 25th, 2003 01:57 AM

Re: Tournament - Invulnerable Challenge
 
I could use some abuse, count me in!

I like Tesco's idea of having the winner design the next challenge. Challenge league anyone?

Stone Mill May 28th, 2003 06:34 PM

Re: Tournament - Invulnerable Challenge
 
Quote:

Originally posted by Nodachi:
I could use some abuse, count me in!

I like Tesco's idea of having the winner design the next challenge. Challenge league anyone?

<font size="2" face="Verdana, Helvetica, sans-serif">This is a fine idea. By all means the winner will have the right to design the next one.

FYI: I've gotten some pretty harsh suggestions. I almost feel guilty about using some of this stuff. Almost . http://forum.shrapnelgames.com/images/icons/icon12.gif

But I'm not kidding. I'm going to try and playtest it first to ensure there is at least a sliver of hope for victory. As of right now, I would be very impressed with anyone who could beat this.

If you think you are one bad SEIV player... I dare you to take the challenge! http://forum.shrapnelgames.com/images/icons/icon10.gif

Status: concept still under development

narf poit chez BOOM May 29th, 2003 08:05 AM

Re: Tournament - Invulnerable Challenge
 
and i'm glad to say, nodachi,
Short ranged nuclear artillery. Am I the only one who sees a problem here? http://forum.shrapnelgames.com/image...s/rolleyes.gif
you aren't the only one. http://forum.shrapnelgames.com/images/icons/shock.gif

Nodachi May 29th, 2003 07:57 PM

Re: Tournament - Invulnerable Challenge
 
Quote:

Originally spewed forth by Stone Mill http://forum.shrapnelgames.com/images/icons/icon12.gif
FYI: I've gotten some pretty harsh suggestions. I almost feel guilty about using some of this stuff. Almost .
<font size="2" face="Verdana, Helvetica, sans-serif">Good!! I see this as an excellent training tool for players, newbie and vet alike.

tesco samoa May 29th, 2003 09:51 PM

Re: Tournament - Invulnerable Challenge
 
Quote:

This is a fine idea. By all means the winner will have the right to design the next one.

FYI: I've gotten some pretty harsh suggestions. I almost feel guilty about using some of this stuff. Almost .

But I'm not kidding. I'm going to try and playtest it first to ensure there is at least a sliver of hope for victory. As of right now, I would be very impressed with anyone who could beat this.

If you think you are one bad SEIV player... I dare you to take the challenge!

Status: concept still under development
<font size="2" face="Verdana, Helvetica, sans-serif">Stone Mill Remember only you play like you http://forum.shrapnelgames.com/images/icons/icon12.gif

The rest of us will attack the problem from different angles.....

Perhaps you might be surprised at the tatics.

I suggest that the games be set up on PBW.

That way they can be kept track of... Or are you saying....

here is the game....

Go !

P.S.

Set a time line for when the challenge ends !

geoschmo May 29th, 2003 09:55 PM

Re: Tournament - Invulnerable Challenge
 
If I understand the concept behind this, the only real reason to put it on PBW is to prevent players from going back a few turns every time something happens they don't like. If you think that will be a problem then PBW is the way to go.

Geoschmo

Stone Mill May 29th, 2003 10:36 PM

Re: Tournament - Invulnerable Challenge
 
Geo,

I would very much like to set this up on PBW. I think that it would help tracking, administration, and help promote a level playing field.

If you see any barriers to what I propose, please let me know.

Also I am considering setting up a simple tournament web page just for fun when this kicks off.

Tesco- you have good points. Glad to see the fighting spirit. http://forum.shrapnelgames.com/images/icons/icon10.gif

Nodachi- Hmmm... this may be a learning experience for newbies... if newbies want a learning experience that makes them say "What the F?!?!" and scream incessantly while they run up and down the street banging their heads on random objects. http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/shock.gif

Nodachi May 30th, 2003 06:01 AM

Re: Tournament - Invulnerable Challenge
 
Stone Mill- That's my point. Getting your butt handed to you is one of the best ways to learn! http://forum.shrapnelgames.com/images/icons/icon10.gif

tesco samoa May 30th, 2003 06:53 AM

Re: Tournament - Invulnerable Challenge
 
you sure nod... you seem to buck the trend http://forum.shrapnelgames.com/images/icons/shock.gif

Nodachi May 30th, 2003 08:02 AM

Re: Tournament - Invulnerable Challenge
 
Gee, thanks Tesco. http://forum.shrapnelgames.com/image...s/rolleyes.gif

Actually, I have learned from getting my butt handed to me, How many games am I your ally instead of your opponent? http://forum.shrapnelgames.com/images/icons/icon10.gif

tesco samoa May 30th, 2003 08:13 PM

Re: Tournament - Invulnerable Challenge
 
Yes I have fond memories of declaring war on you in every game we were playing together in a span of one week

Nodachi May 31st, 2003 05:56 AM

Re: Tournament - Invulnerable Challenge
 
Yeah, I remember one (Adamant 5, I think) where I was glad that you finally finished me off, I was running out of creative ways to tell the galaxy that your race was evil!

In truth there have been only a few games that have really taught me about how to play. The Koth games have taught me how to build my empire and expand (although I'm still working on that http://forum.shrapnelgames.com/images/icons/icon12.gif ). I think the pace of the KOTH games is what helps, the turns come in so quickly that you don't have time to lose focus of what you're doing. I just wish more people would be willing to try different and unusual settings.

I play for fun, as a way to relax. I don't care if I win or not (not that I lose on purpose, beleive it or not http://forum.shrapnelgames.com/image...s/rolleyes.gif ), I just want to have a good time. Now if I can just get RL off my back for awhile I'd be good to go! http://forum.shrapnelgames.com/images/icons/icon9.gif

Nodachi June 6th, 2003 07:05 AM

Re: Tournament - Invulnerable Challenge
 
Hey Stone, how's this coming along? http://forum.shrapnelgames.com/images/icons/icon7.gif

Stone Mill June 6th, 2003 04:07 PM

Re: Tournament - Invulnerable Challenge
 
The concept is coming along pretty well. http://forum.shrapnelgames.com/images/icons/icon7.gif I think this will be fun.

I will try to come up with a good estimate of when I will roll this out.

I need to finish one more strategy article. Then I will get on the Invulnerable Challenge.

Also, I'm somewhat cursed by my own KOTH victories... As long as I win there is a fresh contender immediately trying to pull me off!

Stone Mill June 9th, 2003 02:17 PM

Re: Tournament - Invulnerable Challenge
 
Update:

Intel will not be part of this challenge.

I don't think the AI handles it well enough; and in order to give the AI some defense, I need to load it up with some intel points. Because of this, there is a very large chance that the player will be bombarded unrecoverrably upon making contact.

I'm not sure that I could set it up in a fair manner... and I'm not sure it should end via Puppet Political Party.

This challenge will revolve around traditional forces. Hope this is ok. If you feel different, let me know. http://forum.shrapnelgames.com/images/icons/icon7.gif

tesco samoa June 9th, 2003 05:12 PM

Re: Tournament - Invulnerable Challenge
 
sounds good. no intel is fine by me.

Ragnarok June 9th, 2003 05:53 PM

Re: Tournament - Invulnerable Challenge
 
Fine by me as well. I look forward to finally getting my arse handed to me on a silver platter by the AI. http://forum.shrapnelgames.com/image...s/rolleyes.gif http://forum.shrapnelgames.com/images/icons/icon7.gif

Stone Mill June 9th, 2003 06:13 PM

Re: Tournament - Invulnerable Challenge
 
HISTORY

Many years have passed since your people have left behind the terrible truth. As a powerful and extraordinarily advanced race, your people have mastered all known scientific and racial technologies. But the fruits of research were reaped only through the scourge of war. You now live in peace; a peace that has been so pleasant and long Lasting, the terrible history of vicious conflict is but a vague memory. Until now.

A monstrous race of pirates has razed your fringe colonies, killing every Last citizen. The raiders shocked your high leadership because of the relative ease they sliced through defenses. They are backed by technical apt and vicious prowess only known to one other race… yours. Panic spread throughout your worlds. Citizens demand that something be done… and questions surface about these attackers, who seem strangely familiar.

The high council has appointed you as the military commander to address this threat. During your briefing, you are privy to information that chills your bones. Your people originated on a distant paradise far away. After centuries of clan fighting and contests with other races in the quadrant, your peoples united under a single rule. Your homeworld paid the price, however, and was abandoned via a mass exodus that is described loosely in legends. The shock lies within the details revealed only to you now:

In the process of creating the perfect warrior and elevating scientific knowledge, your people commonly toyed with genetic tests, especially on prisoners from other clans. These horrific tests often resulted in great success, but eventually erupted to a tragedy that could no longer be controlled. The Invulnerable monstrosities created by your scientists turned on their masters and plagued society, slaughtered millions, and poisoned the planet. They could only be stopped by making a drastic choice… to leave home and annihilate anything left behind. Your people did not look back.

The very threat you left behind centuries ago has proved stronger than the final measure employed to stop them. Your currently peaceful race must once take up arms and destroy this danger once for all before it consumes all life as you know it. You must be strong enough to take… The Invulnerable Challenge!

Nodachi June 9th, 2003 06:38 PM

Re: Tournament - Invulnerable Challenge
 
Too cool! http://forum.shrapnelgames.com/images/icons/icon10.gif

Great work Stone Mill!

Ragnarok June 9th, 2003 06:54 PM

Re: Tournament - Invulnerable Challenge
 
I soiled my pants a couple times just readnig the History of the game. I don't want to know what I'll do when I actually play it. http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/image...s/rolleyes.gif

primitive June 9th, 2003 07:01 PM

Re: Tournament - Invulnerable Challenge
 
The Nindra's stand in awe of the ghosts from their past who has come to haunt them. Too long they have lived in peace, growing soft and complacent with their achivements.
Only one man has been true to the old warrior code, only one man can lead them. Will the Irresistible force wielded by the man called Primitive be enough ?

Nice work Stone.
What sort of race should we prepare ?

Stone Mill June 9th, 2003 07:45 PM

Re: Tournament - Invulnerable Challenge
 
Thanks guys. http://forum.shrapnelgames.com/images/icons/icon7.gif

Quote:

Originally posted by primitive:
The Nindra's stand in awe of the ghosts from their past who has come to haunt them. Too long they have lived in peace, growing soft and complacent with their achivements.
Only one man has been true to the old warrior code, only one man can lead them. Will the Irresistible force wielded by the man called Primitive be enough ?

Nice work Stone.
What sort of race should we prepare ?

<font size="2" face="Verdana, Helvetica, sans-serif">Primitive, unfortunately, to forward the game 100 turns and build up the AI empire, I need to use the same player empire for all players in the tournament.

I will post the details of the player file shortly. I will say that it has all racial techs. http://forum.shrapnelgames.com/images/icons/icon7.gif

[ June 09, 2003, 18:50: Message edited by: Stone Mill ]

Stone Mill June 27th, 2003 10:44 PM

Re: Tournament - Invulnerable Challenge
 
Got a Web page up now: Invunerable Challenge

Making good progress... http://forum.shrapnelgames.com/images/icons/icon7.gif

rextorres June 27th, 2003 11:09 PM

Re: Tournament - Invulnerable Challenge
 
I'm up for a little abuse!!

Ragnarok June 27th, 2003 11:14 PM

Re: Tournament - Invulnerable Challenge
 
Looks nice Stone Mill! http://forum.shrapnelgames.com/images/icons/icon7.gif I am getting goosey pimples* just thinking about playing this AI you are putting together. http://forum.shrapnelgames.com/images/icons/icon12.gif

*) Movie referance. Can anyone name it?

Stone Mill June 30th, 2003 03:42 AM

Re: Tournament - Invulnerable Challenge
 
Rags- thanks! I'm sure I heard the movie reference... but can't seem to place it. I'm stumped. http://forum.shrapnelgames.com/image...s/confused.gif

Rextorres, glad to have you aboard. http://forum.shrapnelgames.com/images/icons/icon7.gif

Also added Joachim as a contender. http://forum.shrapnelgames.com/images/icons/icon7.gif

I'd love to give an ETA on this, I am near running a test session on PBW to ensure everything works out. Hopefully we'll have kickoff within 2 weeks... http://forum.shrapnelgames.com/images/icons/icon10.gif

Cheeze June 30th, 2003 05:46 AM

Re: Tournament - Invulnerable Challenge
 
Just when I thought I would start cutting DOWN on the number of SEIV games I was playing..oh well! http://forum.shrapnelgames.com/images/icons/icon10.gif

With all the doom and fear, the terrorized populace hears some music start playing:

When it comes crashing down, and it hurts inside,
ya' gotta take a stand, it don't help to hide,
Well, you hurt my friends, and you hurt my pride,
I gotta be a man; I can't let it slide,
I am a real American, Fight for the rights of every man,
I am a real American, fight for what's right, fight for your life!


A familiar figure clad in red and yellow appears to answer the challenge!! "Well let me tell you something brother!! Whatcha gonna do, when the most powerful force in the universe runs wild on you?" [insert series of muscular poses and holding a hand up to the ear here]

Ragnarok June 30th, 2003 06:16 AM

Re: Tournament - Invulnerable Challenge
 
Quote:

Originally posted by Stone Mill:
Rags- thanks! I'm sure I heard the movie reference... but can't seem to place it. I'm stumped. http://forum.shrapnelgames.com/image...s/confused.gif

<font size="2" face="Verdana, Helvetica, sans-serif">Answer: Rat Race. http://forum.shrapnelgames.com/images/icons/icon7.gif

Baron Grazic June 30th, 2003 07:09 AM

Re: Tournament - Invulnerable Challenge
 
Thank history won me over Stonemill.
Tell the AI to come on over and stomp me...


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