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-   -   Space Empires - Starfury: Data/Campaigns (http://forum.shrapnelgames.com/showthread.php?t=14657)

Mephisto September 9th, 2003 10:06 PM

Space Empires - Starfury: Data/Campaigns
 
Please post all campaigns and missions for Space Empires – Starfury in this forum.

[ September 14, 2003, 13:46: Message edited by: Mephisto ]

Phoenix-D September 29th, 2003 10:10 PM

Re: Space Empires - Starfury: Data/Campaigns
 
Slowdown- for the demo. This reduces all ship turning, accleraton, and top speed values by 4 times. Everyone moves at a quarter their usual speed, and the missions give you 4 times the time.

Because of the demo limitations, I couldn't do this to weapons or recharge rates.

Slowdown

Drake113 November 10th, 2003 11:23 PM

Re: Space Empires - Starfury: Data/Campaigns
 
Here's the beta for my Battlestar Galactica mod. It includes new models, textures, landscapes, and a new campaign. May require my landscape mod (12 MB) to function properly.

Battlestar Galactica Mod (12 MB)

REQUIRES STARFURY V1.15 OR BETTER!!!

Music for the mod (broken up into three files for slightly less ugly download)- Not necessary, but adds to the mood.
Music 1 (17 MB)
Music 2 (30 MB)
Music 3 (20 MB)

Enjoy!

Drake

[ March 03, 2004, 21:14: Message edited by: Drake113 ]

Combat Wombat March 7th, 2005 10:48 PM

Re: Space Empires - Starfury: Data/Campaigns
 
The People's Mod for Starfury can be obtained from the downloads section of the forums here at http://www.nemesys.ca/ the new home of TPM.

Trantor March 9th, 2005 12:48 AM

Re: Space Empires - Starfury: Data/Campaigns *DELETED* *DELETED*
 
Post deleted by Mindi

Combat Wombat March 9th, 2005 02:25 AM

Re: Space Empires - Starfury: Data/Campaigns *DELETED*
 
Post deleted by Mephisto

Exan July 4th, 2005 02:22 AM

Re: Space Empires - Starfury: Data/Campaigns *DELETED*
 
The People's Mod has moved. It's now located at SpaceEmpires.net
http://www.spaceempires.net/home/
Sorry for the inconvenvience. Also TPM has an infosite at http://koti.mbnet.fi/sfhaven/aarchives

Suicide Junkie July 9th, 2005 07:36 PM

Re: Space Empires - Starfury: Data/Campaigns
 
http://imagemodserver.mine.nu/other/MM/SF/mods/

The P&N-ism physics mod for the stock campaigns is there.
P&N-ism makes Very significant changes:
- lifesupport requirements are directly based on crew capacity.
- slowish repairs based on amount of crew.
- Shields are relatively weak, but regenerate.
- Armor is quite tough and disposable; it is actually cheaper to scrap the old plates and buy new ones than to repair them.
- A wide variety of weapons. Trade off damage rate for tonnage and energy use.
- Reworked energy system. It is entirely possible to ply the spaceways with no reactors, and recharge massive batteries when you visit spacedocks, but having a tiny reactor to trickle-charge your ship between battles is very handy.
- Big ships are actually scary. You can't win against a battleship with a destroyer... not a chance. You can, however skirmish with one, and distract it long enough to complete a defend mission if you're good at dodging fire.
- And more!

Also posted there is a pair of minimods, including:
- Supersize mod: Ships are teeny, planets and stuff are HUGE.
- Newtonian physics mod: engines provide turning and acceleration only, max speed is almost infinite. If your engines take damage, you will simply coast along until you smash into something or manage to repair them. Be sure to apply the brakes well before you reach your destination http://forum.shrapnelgames.com/images/smilies/wink.gif

And there is a mirror of the BSG mod too.

Campeador September 23rd, 2005 02:02 PM

Re: Space Empires - Starfury: Data/Campaigns *DELETED* *DELETED*
 
Post deleted by Mindi

Campeador September 23rd, 2005 02:16 PM

Re: Space Empires - Starfury: Data/Campaigns *DELETED*
 
Post deleted by Campeador

Campeador September 24th, 2005 12:00 PM

Re: Space Empires - Starfury: Data/Campaigns *DELETED* *DELETED* *DELETED*
 
Post deleted by Campeador

Fyron September 28th, 2005 03:05 PM

Re: Space Empires - Starfury: Data/Campaigns
 
For the Starblazer Mod installation instructions, you do not need to place anything in any stock folders. All folders can be replicated under the campaign folder, as illustrated in this post from the other thread:

Quote:

Suicide Junkie said:
The trick to the mod folder is to make it look *EXACTLY* like the stock/core/root files.

The path to UI goes Starfury\images\UI, so you place your modded UI in Starfury\campaigns\starblazers\images\UI
The same process applies to just about everything.


Campeador September 29th, 2005 11:15 AM

Re: Space Empires - Starfury: Data/Campaigns
 
1 Attachment(s)
Star Blazers Mod: The Quest for Iscandar, Campaign 1
The Mod consist of two files:
1. Data:
StarBlazers-Campaign1_v1.3 (6.6MB) (updated 01/7/08)
http://www.shrapnelcommunity.com/thr...?Number=383726

The v1.5 means that the data has been updated.
Trying to fix a possible crash when the component Ypos and Xpos coordinates = 0. The player component may not matter since if your ship is destroyed the game is over, but I changed anyway.

There is also a small change on Campaign1-first mission: I decreased the time for the mission to be completed (from 75 days to 70), giving the player a slightly better chance to complete the mission. (Reason for change: For a first mission it was too difficult.) (Fift update)

2. Music - you find it on the next post.

Do not forget the patch for STARFURY, the latest around is V1.17. That patch also includes a PDF Manual.

Campeador September 30th, 2005 12:18 PM

Re: Space Empires - Starfury: Data/Campaigns
 
1 Attachment(s)
Music for Campaign 1 and 2:
StarBlazers-Music1-2.rar (25MB) (updated 02/06/06)
http://www.shrapnelcommunity.com/thr...?Number=384066

Campeador January 31st, 2006 04:12 PM

Re: Space Empires - Starfury: Data/Campaigns
 
1 Attachment(s)
"Star Blazers Mod: The Quest for Iscandar, Campaign 1 and 2"

Campaign 1:
StarBlazers-Campaign1_v1.5 (6.6MB) (third update 01/07/08)
http://www.shrapnelcommunity.com/thr...?Number=383726

Campaign 2:
StarBlazers-Campaign2_v1.5.rar (16MB) (updated 01/07/08)
http://www.shrapnelcommunity.com/thr...?Number=403431

Music:
StarBlazers-Music1-2.rar (25MB) (updated 02/06/06)
http://www.shrapnelcommunity.com/thr...?Number=384066

The music is for both campaigns.


Update: 1/07/2008

Note: Mod Updated to V1.05 -The change is on the Main_ComponentConfigurationSlotsEnemy.txt and Main_ComponentConfigurationSlotsPlayer.txt

Trying to fix a possible crash when the component Ypos and Xpos coordinates = 0. The player component may not matter since if your ship is destroyed the game is over, but I changed anyway.

There is also a small change on Campaign1-first mission: I decreased the time for the mission to be completed (from 75 days to 70), giving the player a slightly better chance to complete the mission. (Reason for change: For a first mission it was too difficult.)

Hope that this is more clear.

Tiwaking April 8th, 2006 05:17 PM

Slowdown Mod
 
Quote:

Phoenix-D said:
Slowdown- for the demo. This reduces all ship turning, accleraton, and top speed values by 4 times. Everyone moves at a quarter their usual speed, and the missions give you 4 times the time.

Because of the demo limitations, I couldn't do this to weapons or recharge rates.

Slowdown

This link doesnt work http://forum.shrapnelgames.com/images/smilies/frown.gif Could someone please post a working link?

Campeador December 10th, 2007 02:21 AM

Re: Space Empires - Starfury: Data/Campaigns *DELETED*
 
Post deleted by Campeador

Campeador December 10th, 2007 07:21 AM

Re: Space Empires - Starfury: Data/Campaigns
 
1 Attachment(s)
Multiverse_Music-1
http://www.shrapnelcommunity.com/thr...?Number=569854

Campeador January 9th, 2008 02:45 PM

Re: Space Empires - Starfury: Data/Campaigns
 
1 Attachment(s)
Multiverse Campaing 1

Two files
1. Multiverse_1-Enemy_From_Beyond-V1.03
http://www.shrapnelcommunity.com/thr...?Number=574870

2. Multiverse_Music-1
(for music see post above)

Note: Mod Updated to V1.01 -The change is only on the Main_ComponentConfigurationSlotsEnemy.txt and Main_ComponentConfigurationSlotsPlayer.txt

Trying to fix a possible crash when the component Ypos and Xpos coordinates = 0. The player component may not matter since if your ship is destroyed the game is over, but I changed anyway.

V1.02 is just a trim down of some unesesary files that were just taking space. So the download is much smaller, but the gameply is still the same.

V1.03 Many changes. They will be posted on a different page.

Campeador February 14th, 2008 03:55 AM

Re: Space Empires - Starfury: Data/Campaigns
 
1 Attachment(s)
Multiverse Campaign 2
Multiverse_2-The_Fourth_Dimension-V1.02

You will need three files:
Mod file
1. Multiverse_2-The_Fourth_Dimension
http://www.shrapnelcommunity.com/thr...?Number=581131

Mod Music
2. Multiverse_Music-1 (The one used on Multiverse 1) -Extra note: 'Multiverse_Music-1' also contains a 'Sound' folder that you need to have installed)
http://www.shrapnelcommunity.com/thr...?Number=569854

3. Multiverse_Music-2 (new)
http://www.shrapnelcommunity.com/thr...?Number=581133

All the mods are going to be progressive with the Music files.
Multiverse 1 - needs Music 1
Multiverse 2 - needs Music 1 + 2
Multiverse 3 - needs Music 1 + 2 + 3
And so on. All of them will also need the 'sound' file located on 'Multiverse_Music-1'.

Note: The Mod has been updated to V1.01. Relesed on 02-18-08
The Mod has been updated to V1.02. Relesed on 02-19-08


Campeador February 14th, 2008 04:08 AM

Re: Space Empires - Starfury: Data/Campaigns
 
1 Attachment(s)
Multiverse_Music-2
http://www.shrapnelcommunity.com/thr...?Number=581133

Campeador March 20th, 2008 11:35 AM

Re: Space Empires - Starfury: Data/Campaigns
 
1 Attachment(s)
This is the corrected 'sounds' for Multiverse. Just place this 'Sounds' folder inside the campaign folder. Use it on all the Multiverse campaigns.

http://www.shrapnelcommunity.com/thr...?Number=589881

this should fix compatibility problems of the game and some sound drivers. The game uses 16bit, 44 KHz. The ones these are replacing were 8bit, 11 kHz. Either 16bit or 8bit plays fine on Media player or any popular sound player. They also play fine on the game on most computers, but the few unlucky ones. The bug was a hard one for me to track since my knowledge of music is slim.
Sorry for the delay.

Campeador April 12th, 2008 07:33 PM

Re: Space Empires - Starfury: Data/Campaigns
 
1 Attachment(s)
Multiverse Campaign 3
Multiverse_3-Space_Pirate_Harlock

You will need three files:
Mod file
1. Multiverse_3-Space_Pirate_Harlock
http://www.shrapnelcommunity.com/thr...?Number=597143

Mod Music
2. Multiverse_Music-3 (new)
http://www.shrapnelcommunity.com/thr...?Number=597146

3. Multiverse_Music-1 and 2 (This are the same previous ones used on Campaign 1 and 2)

All the mods are going to be progressive with the Music files.
Multiverse 1 - needs Music 1
Multiverse 2 - needs Music 1 + 2
Multiverse 3 - needs Music 1 + 2 + 3

Campeador April 12th, 2008 07:50 PM

Re: Space Empires - Starfury: Data/Campaigns
 
1 Attachment(s)
Multiverse_Music-3
http://www.shrapnelcommunity.com/thr...?Number=597146

Campeador October 21st, 2008 04:11 PM

Re: Space Empires - Starfury: Data/Campaigns
 
1 Attachment(s)
Multiverse Campaign 4
Multiverse_4-Space_Time_Continuum

You will need three files:
Mod file
1. Multiverse_4-Space_Time_Continuum

Mod Music
2. Multiverse_Music-4 (new) - See next post.

3. Multiverse_Music-1, 2 and 3 (This are the same previous ones used on Campaign 1, 2, and 3)

All the mods are going to be progressive with the Music files.
Multiverse 1 - needs Music 1
Multiverse 2 - needs Music 1 + 2
Multiverse 3 - needs Music 1 + 2 + 3
Multiverse 4 - needs Music 1 + 2 + 3 + 4
<!-- / message --><!-- attachments -->

Campeador October 21st, 2008 04:14 PM

Re: Space Empires - Starfury: Data/Campaigns
 
1 Attachment(s)
Multiverse_Music-4

rstaats10 November 7th, 2008 02:55 AM

Re: Space Empires - Starfury: Data/Campaigns
 
Stargate SGC Conflicts In Space Mod is now available for download at file front. (upload size too large for this site)

Place the mod in the campaigns folder. Don't forget to download the music file and place the contents of the music file in the Stock Star Fury music folder. The link to my file front site is: http://hosted.filefront.com/rstaats10/

direct links:

Stargate Mod: http://files.filefront.com/Stargate+.../fileinfo.html

Stargate Music:
http://files.filefront.com/Musiczip/.../fileinfo.html

enrico7113 July 30th, 2009 05:56 AM

Re: Space Empires - Starfury: Data/Campaigns
 
Hi Campeador
I was able to reinstall the game , just to use it to play with your wonderful mods !!!
thanks a lot for the great job you did

Campeador September 28th, 2009 10:50 PM

Re: Space Empires - Starfury: Data/Campaigns
 
1 Attachment(s)
Multiverse Campaign 5
Multiverse_5-Bird_Of_Prey
:D
You will need three files:
Mod file
1. Multiverse_5-Bird_Of_Prey

Mod Music
2. Multiverse_Music-5 (new, also on next post)
http://forum.shrapnelgames.com/attac...2&d=1254193067

3. The previous Multiverse_Music files:
a. Multiverse_Music-1 & Sounds http://forum.shrapnelgames.com/attachment.php?attachmentid=5855&d=1197285679
b. Multiverse_Music-2 http://forum.shrapnelgames.com/attachment.php?attachmentid=6021&d=1202976522
c. Multiverse_Music-3 http://forum.shrapnelgames.com/attachment.php?attachmentid=6189&d=1208044203
d. Multiverse_Music-4 http://forum.shrapnelgames.com/attachment.php?attachmentid=7145&d=1224620026

Campeador September 28th, 2009 11:02 PM

Re: Space Empires - Starfury: Data/Campaigns
 
1 Attachment(s)
Multiverse_Music-5
(It also contains the Sound file.)
<!-- / message --><!-- attachments -->

rstaats10 January 17th, 2010 02:51 AM

Re: Space Empires - Starfury: Data/Campaigns
 
2 Attachment(s)
Available here is the download for Starfury Campaign 4 New Beginnings. It is a stand alone campaign or can be played with the original 3 campaigns (read below).

Also available is the download for the events text for campaign 3 if you want to play campaigns 1,2,and, 3 and want it to transfer to campaign 4. If you want to go from campaign 3 to campaign 4 then replace the campaign 3 events text with the events text from starfury campaign 3 events mod. I've include the original campaign 3 events text in the download too if you every want to change the campaign 3 events text back to how it was originally.

rstaats10 August 18th, 2010 01:21 AM

Re: Space Empires - Starfury: Data/Campaigns
 
Check out my new mod SF Expanded Universe Skirmishes Mod ver1.

Download is available from filefront at:
http://www.filefront.com/17211762/SF...Mod-ver-1.rar/

or can download off my filefront home page at:
http://www.filefront.com/user/rstaats10


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