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-   -   Mod: Dominions 3000 v0.81 - lots of new indies, new map (using the brand new map commands) (http://forum.shrapnelgames.com/showthread.php?t=39996)

Aezeal August 15th, 2008 06:13 PM

Re: Galaxy at war - Ulm vs Ulm - NEW,ACTUALLY PLAYABLE
 
I'll try it now...
everyone wait for v0.30 :D

Aezeal August 15th, 2008 08:55 PM

Re: Galaxy at war - Ulm vs Ulm - NEW,ACTUALLY PLAYABLE
 
Coming soon (V0.40):

PIRATES.. nay even better: ALIEN PIRATE RAIDERS and their captains and their spacestations...

Aezeal August 16th, 2008 09:17 PM

Re: Galaxy at war - Ulm vs Ulm - NEW,ACTUALLY PLAYABLE
 
Well things are moving fast.. V0.40 will have MUCH MUCH more than only some indie pirates... they will also have ENSLAVED PIRATES.
ENSLAVED PIRATES?? Who enslaves in dominions 3... can it be...
YES, R'lyeh is back, and in space
so a 2nd race will be coming in the next version of this mod

Why R'lyeh as 2nd race you might ask (or not, I'm talking anyway): Well sprites are the limiting factor in all this work and since I already had sprites for the indie pirates (and the indie aliens) I though why not make those Illithid slaves.. fits the lore perfectly it's what Illithid do in their weekends (and the rest of the week).. and I figured the Illithid wouldn't change much just because they are taking over a galaxy.. so those sprites where also easy to get.

Once I get the Illithid mindblast artillery working (don't ask) the race will be put on the market. (For the fans: yes they will have a void gate.)

So next patch real 1 vs 1 games with 2 completely different nations can be played on the beautifull solar system map.

HoneyBadger August 17th, 2008 01:32 AM

Re: Galaxy at war - Ulm vs Ulm - NEW,ACTUALLY PLAYABLE
 
I'll try to come up with some ideas this week, Aezeal. I've got a few nation ideas floating around in my head, and I'd like to do some space monster graphics.

By the way, if you're doing space pirates anyway, how about...I dunno...Ice Pirates! with robots! Led by Robert Urich! ok maybe that's too far...but, Ice Pirates!

JimMorrison August 17th, 2008 02:29 AM

Re: Galaxy at war - Ulm vs Ulm - NEW,ACTUALLY PLAYABLE
 
Quote:

Originally Posted by HoneyBadger (Post 631893)
I'll try to come up with some ideas this week, Aezeal. I've got a few nation ideas floating around in my head, and I'd like to do some space monster graphics.

By the way, if you're doing space pirates anyway, how about...I dunno...Ice Pirates! with robots! Led by Robert Urich! ok maybe that's too far...but, Ice Pirates!


Is that a new version of the map? Because it is hilariously awesome! :up:


I've always enjoyed pop culture spoof/reference, like having a hero named Robert Urich (or some derivative thereof), just for the fun of it. One of the human factions could get a Johnny Rico hero too, and so on. ;)

Aezeal August 17th, 2008 06:53 AM

Re: Galaxy at war - Ulm vs Ulm - NEW,ACTUALLY PLAYABLE
 
New version? The pic you see in the first post is the new map and I've populated it with aliens and space eels.. it seems all the indies are very very much overpowered on this map though, even with the very decent Ulmish troops.

Next version the pirates will come.. they too where very powerfull (indies with 2 10 dmg AP ranged weapons really kill a lot very fast.)
So now the indies have lost a weapon (2 bad for R'leyh though since they use the same fighter :D.. but Ulm should have the better fighters anyway.. and Ulm pays for it.

R'leyh gets a control space eel spell though.. which should be nice too use :D

Aezeal August 17th, 2008 07:10 AM

Re: Galaxy at war - Ulm vs Ulm - NEW,ACTUALLY PLAYABLE
 
V0.40 will also feature guest star General Johnny Rico fighting for Ulm as a Hero

Aezeal August 17th, 2008 08:49 AM

Re: Galaxy at war - Ulm vs Ulm - NEW,ACTUALLY PLAYABLE
 
V0.40 is out including updated map and R'lyeh as 2nd playable nation

plz test, and give feedback!!!

see the first post for the attachments needed.

Thanks, Aezeal

Psientist August 20th, 2008 09:08 PM

Re: Galaxy at war - Ulm vs Ulm - NEW,ACTUALLY PLAYABLE
 
It is possible to create custom, or modify existing, magic items and assign them to indies. Just look at my Antilarium metamap.

Creating a .dm file depends somewhat on your operating system, but it's just an ordinary text file with a funny extension. I suspect a "rename" of a plain text / notebook file in windows explorer will do it, it certainly will in Mac OS.

in unix it's "mv filename.txt filename.dm"

Aezeal August 21st, 2008 05:43 AM

Re: Galaxy at war - Ulm vs Ulm - NEW,ACTUALLY PLAYABLE
 
with wordpad I can just directly save it as xxxxx.dm

anyway to me it seems I can only create weapons and armor with much variation... not much more.. the fun effects like regen, flying etc etc are tehre ways to get that?


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