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-   -   Units Taking Cover II (http://forum.shrapnelgames.com/showthread.php?t=52188)

georgesedlak March 3rd, 2019 01:23 PM

Units Taking Cover II
 
Since taking cover expends 2 MP, can the attempt to take cover unmask a unit that really wasn't seen to begin with.

Mobhack March 3rd, 2019 05:49 PM

Re: Units Taking Cover II
 
No - why the heck should it?

jp10 March 4th, 2019 07:01 PM

Re: Units Taking Cover II
 
I believe the thinking is the expenditure of 2MP to 'Take Cover' will trigger other actions that are usually triggered by MP expenditure such as opportunity fire and being spotted.

Mobhack March 4th, 2019 07:05 PM

Re: Units Taking Cover II
 
It is hexes moved, turns, dismounting or firing that attracts opportunity fires.

georgesedlak March 5th, 2019 06:07 AM

Re: Units Taking Cover II
 
Great, thanks.


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