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-   -   Scenario: 337 - Xroads at Lubbecke (http://forum.shrapnelgames.com/showthread.php?t=52749)

Weasel July 25th, 2021 11:02 PM

337 - Xroads at Lubbecke
 
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Hi all; been a very long time since I have been here, but I was contacted and notified that scenario 337 didn't work right in V15 so I have rebuilt it from the ground up, added some things, deleted others, and hopefully made some changes for the better. I will be checking my other scenarios too, but if you find any that are N/S please let me know.

Thanks

Chris

Weasel July 25th, 2021 11:55 PM

Re: 337 - Xroads at Lubbecke
 
1 Attachment(s)
Use this one, the other had an error in it, I tried editing to delete it but I just got a spinning circle and nothing else.

Weasel August 28th, 2021 03:20 PM

Re: 337 - Xroads at Lubbecke FINAL VERSION
 
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Ok, had 3 play tests done and made some big changes:

1. Czech third drop was in a bad spot, moved.
2. Czech AFV drop was in a bad spot, moved.
3. Third drops for both sides moved up 6 turns
4. Extra mortar section added to French to even out number of tubes for both sides
5. Both sides have had their drop zones moved up to within 20 hexes of the city center, this will save 4-6 turns of moving infantry with no contact.

This is the final remake of this scenario.


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