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DRG April 21st, 2018 11:56 AM

Sd.Kfz. 9
 
1 Attachment(s)
A little project that started on a whim and a photo and spun a bit out of control. It has limited use in the game beyond a curiosity and decoration in a scenario. But I did learn a couple of new techniques I can apply elsewhere. I MIGHT add a couple to the game but not 32 (!)....but they did build 2500 of them. Thinking more and more I may use these for the "barge carrier".

http://forum.shrapnelgames.com/attac...1&d=1524347709

The Churchill is there as a size comparison. The FAMO is a big vehicle 8.32 metres long

These are 200% of normal so if anyone wants to add one to a personal SHP file they need to be pixel resized to 50% then converted to BMP format

scorpio_rocks April 21st, 2018 03:17 PM

Re: Sd.Kfz. 9
 
no picture?

DRG April 21st, 2018 05:54 PM

Re: Sd.Kfz. 9
 
I see it OK.....this is the same thing that happened when I posted the patch info.... I will fix this now.......


..Are they OK for you now ?

scorpio_rocks April 21st, 2018 07:30 PM

Re: Sd.Kfz. 9
 
Yes thanks - see them now

To add:
Look great! could add as Heavy Transport :P - a great deal of the photos I have seen of the "famo" show it towing / recovering tanks and other heavy vehicles (even when it took 2 to pull a tiger!).

DRG April 21st, 2018 09:47 PM

Re: Sd.Kfz. 9
 
We have other plans for that unitclass

DRG April 21st, 2018 11:33 PM

Re: Sd.Kfz. 9
 
1 Attachment(s)
These were built "just for fun".....

http://forum.shrapnelgames.com/attac...1&d=1524368205

Warhero April 22nd, 2018 07:12 AM

Re: Sd.Kfz. 9
 
WW1 Mark V tanks??? Really?

Warhero

DRG April 22nd, 2018 08:41 AM

Re: Sd.Kfz. 9
 
I was just " doodling" over morning coffee one day and that's what resulted. I'm slowly building a Vimy Ridge map from Venola Contours so I was in a "WW1" frame of mind.

There's a story that the last known use of Mk Vs were former Estonian Composites dug in along the Pirita River by the Russians in August 1941 as stationary gun platforms. The problem is the game is not set up to handle sponson guns so even if I did add it to the files ( which I might "just for fun..." )...it would have to be a kludge as it;s neither turreted as the game understands turreted and it's not really an SP gun as the game understand SP guns so however it was put in would not be a satisfactory solution and we are not writing new code to make a single Icon that has no serious place in the game work. The "best" idea I've had for it would be as an invisible turret Icon but no matter how it's put in something ends up being at odds with reality

oragus April 23rd, 2018 08:11 AM

Re: Sd.Kfz. 9
 
Those look great Don. I like the supplies added to the beds.

If you are interested in the Sd.Kfz. Half-tracks, I have a bunch in my German Half-tracks file already posted on here. Save you some time possibly.

DRG April 23rd, 2018 11:15 AM

Re: Sd.Kfz. 9
 
1 Attachment(s)
Thanks for the offer Joe but your 7's are a bit too small
http://forum.shrapnelgames.com/attac...1&d=1524496860

6.85 x 2.35 m = 45x15 pixels not 40x15

That example is enlarged 300% ..


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