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-   -   Win 2000 and WinSPMBT? (http://forum.shrapnelgames.com/showthread.php?t=24304)

jthomas June 22nd, 2005 02:05 PM

Win 2000 and WinSPMBT?
 
1 Attachment(s)
I downloaded and installed WinSPMBT on my Win 2000 machine, IBM T-23, 512MB ram, oodles of HD space, S-3Graphics SuperSavage/IXC display adapter.

Got several really cryptic error messages once I clicked on "Play WinSPMBT", then it produced the dreaded "WinSPMBT.exe has created errors and will be closed by Windows. OK?"
I did screenshots of each message in a Word document if anyone is interested. Maybe Win2000 is not supported?
I will be trying it on my XP machine at home tonight.

Pyros June 22nd, 2005 02:29 PM

Re: Win 2000 and WinSPMBT?
 
Hi,

From what I know there has been testing on W2k operating systems and the game should work.

I am sure Mobhack will help you on this. http://forum.shrapnelgames.com/images/smilies/happy.gif

cheers,
Pyros

Arralen June 22nd, 2005 02:40 PM

Re: Win 2000 and WinSPMBT?
 
The game does run fine on W2k. I tested it on 2 different W2k machines (one Intel/nVidia, the other AMD/ATi based).

Judging from the error messages, there's a little problem with your (slightly dated http://forum.shrapnelgames.com/images/smilies/wink.gif ) graphics card, or it's drivers.

Simply, the game could not initialize DirectDraw correctly. DirectDraw is the 2D-Subset of DX .. (ok, I know win programmers will beat me for this oversimplification).
But without being able to initialize it's main window there isn't much the exe can do besides crashing.

Please run dxdiag.exe and post the full result as a zipped attachment, so we can check for outdated drivers and installation problems.

Besides: judging from your screenshot, you're running a whole lot of stuff at the same time as you try to start the game .. try to close all other programs, and ever try to get rid of some of those in the .. how do they call it .. the icon bar in the lower right. Could be that some multimedia-software or chat client tries to get itself into the foreground constantly and thereby keeps WinSPMBT from initializing correctly.

SW

FJ_MD June 22nd, 2005 02:53 PM

Re: Win 2000 and WinSPMBT?
 
When Directdraw is not initialized the game will not work, this also happen on my winxp if the hardware acceleration is not set to max or near it.

Try to see your hardware acceleration status in the properties of your graphic card.

Mobhack June 22nd, 2005 03:08 PM

Re: Win 2000 and WinSPMBT?
 
If it is a WORK pc, then it may not even have DirectX installed in the first place, as the sysadmin and/or management take a dim view to games on thier machines! http://forum.shrapnelgames.com/images/smilies/happy.gif

The original poster ommited to mention his DirectX version, but running dxdiag will put it right in front of you though, and if the thing gives an error trying to run dxdiag, then it's probably a fair bet that DirectX is not even installed!.

It MIGHT work in windowed GDI mode. Depends if there is DirectPlay installed on the box - if the splash screen with the Leo 2 came up before the errors, then sound should be a go, as it uses DirectPlay (for sound), as does the splash screen (for video, or in this case to display a single picture). Or DirectShow, been a while, but one of the multitude of DirectSomethings! http://forum.shrapnelgames.com/images/smilies/happy.gif

Cheers
Andy

jthomas June 22nd, 2005 04:39 PM

Re: Win 2000 and WinSPMBT?
 
DirectX 8.1(4.08.01.0901)
It's good to know at least there is hope!

Mobhack- you are right sysadmin here take a dim view of games, but I managed to wrangle admin rights for my machine.
The splash screen DID come up before the errors.
I ran the DirectDraw tests, and everything was OK.
But, I got these lines in the dxdiag output:
DDraw Status: Not Available
D3D Status: Not Available
AGP Status: Not Available
DDraw Test Result: All tests were successful.

So the tests were successful, but DDraw is "not available"?
What do I need to do?

Mobhack June 22nd, 2005 05:34 PM

Re: Win 2000 and WinSPMBT?
 
Quote:

jthomas said:
DirectX 8.1(4.08.01.0901)
It's good to know at least there is hope!

Mobhack- you are right sysadmin here take a dim view of games, but I managed to wrangle admin rights for my machine.
The splash screen DID come up before the errors.
I ran the DirectDraw tests, and everything was OK.
But, I got these lines in the dxdiag output:
DDraw Status: Not Available
D3D Status: Not Available
AGP Status: Not Available
DDraw Test Result: All tests were successful.

So the tests were successful, but DDraw is "not available"?
What do I need to do?

Weird.

The DirectDraw module of DirectX is required, IF you want to play the game in DirectX, that is.

As a wild guees, those strange results may be because of a corrupt DirectX installation. If you download the DirectX installer from Microsoft (If you dont have it on a CD) and reinstall then it may fix itself?.

Now, as far as I know nobody has runthe game in GDI mode on a machine without DirectX as it is on 100% of all windows machines these days. That box though, looks like a prime candidate to test the GDI Windowed mode on http://forum.shrapnelgames.com/images/smilies/happy.gif

So - input as to whether it worked in Windowed GDI mode (or not!) would be most welcome.

Cheers
Andy

Arralen June 22nd, 2005 06:41 PM

Re: Win 2000 and WinSPMBT?
 
Quote:

jthomas said:
DirectX 8.1(4.08.01.0901)
But, I got these lines in the dxdiag output:
...
AGP Status: Not Available
...


Ouch.
Time to re-install the chipset drivers for the motherboard !

Actually, the Dx8.1 - install cannot be botched, as W2k comes with Dx8.1 "preinstalled". Never heard of Dx not installing correctly from the Win Setup CD ...

jthomas June 24th, 2005 12:12 PM

Re: Win 2000 and WinSPMBT?
 
Got it up and running on my XP machine at home-no problems!

For my Win2000 laptop, How do I go about re-installing the "chipset drivers for the motherboard"? Or is this something that if you have to ask, don't risk it!


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