.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Twiceborn, drowning and bakemono (http://forum.shrapnelgames.com/showthread.php?t=45965)

Arralen July 21st, 2010 05:57 AM

Twiceborn, drowning and bakemono
 
It's a sure sign you haven't played a game for too long when you don't even know the basics for sure any more :(
Anyhow, here's my problem:


I figured that having a Bakemono Sorcerer cast Twiceborn, then drown him by moving him into a see province and taking away his Ring of Water Breathing / Shambler Armour would be a good way to kill him without getting even more afflictions when he comes back as a wight.

I'm pretty sure it worked once - in the last game.
Now, I've lost 2 sorcerers (and quite some gems!), as I only get the message "XY drowned in ZZ", but no wight appears.
And before you ask, yes, I still own my capitol. In both provinces there's DOM 10. Twiceborn was successfully cast 2 turns before. And those sorcerers aren't demons/undead etc.

Where did I err ?

Finalgenesis July 21st, 2010 06:17 AM

Re: Twiceborn, drowning and bakemono
 
I read in other threads that drowning is a bug that bypasses your twiceborn... So no drowning them to convert them to undead.

So some creativity would be needed in suiciding them quickly and without affliction. I believe fatiguing them to death (aura, communion) and high difficulty rout death was discussed in those thread, bog beast was thrown out as I believe poison damage does cause affliction.

Arralen July 21st, 2010 07:13 AM

Re: Twiceborn, drowning and bakemono
 
Quote:

Originally Posted by Finalgenesis (Post 752451)
I read in other threads that drowning is a bug that bypasses your twiceborn... So no drowning them to convert them to undead.

But it worked once, I'm pretty sure.
More testing needed, it seems ...

You don't have link to those threads, by chance?

Finalgenesis July 21st, 2010 07:36 AM

Re: Twiceborn, drowning and bakemono
 
http://forum.shrapnelgames.com/showt...ight=twiceborn

post #5

RadicalTurnip July 21st, 2010 08:25 AM

Re: Twiceborn, drowning and bakemono
 
Would mind-hunting your own units work?

Stavis_L July 21st, 2010 08:46 AM

Re: Twiceborn, drowning and bakemono
 
Quote:

Originally Posted by RadicalTurnip (Post 752460)
Would mind-hunting your own units work?

You can't mind-hunt your own units.

Squirrelloid July 21st, 2010 12:15 PM

Re: Twiceborn, drowning and bakemono
 
Life After Death is cheaper and easier than twiceborn, and you can 'batch-order' it. Admittedly, the chassis you get isn't quite as nice. (Works best with death by poison probably). Warning: May be considered an exploit.

13lackGu4rd July 23rd, 2010 12:06 PM

Re: Twiceborn, drowning and bakemono
 
Quote:

Originally Posted by Arralen (Post 752453)
Quote:

Originally Posted by Finalgenesis (Post 752451)
I read in other threads that drowning is a bug that bypasses your twiceborn... So no drowning them to convert them to undead.

But it worked once, I'm pretty sure.
More testing needed, it seems ...

You don't have link to those threads, by chance?

maybe it worked in 1 of the older patches, but these things tend to change a lot with the patch updates.


All times are GMT -4. The time now is 07:28 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.