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-   Scenarios, Maps and Mods (http://forum.shrapnelgames.com/forumdisplay.php?f=146)
-   -   Mod: Community Sprites Update Mod v1.06 (http://forum.shrapnelgames.com/showthread.php?t=45030)

Burnsaber April 22nd, 2010 06:22 AM

Re: Community Sprites Update Mod v1.04
 
Niiice. You could recolor the skin and add a silly eqyptian hat and then we could have ourselves a new Lich Queen.

Globu April 22nd, 2010 06:18 PM

Re: Community Sprites Update Mod v1.04
 
Not a bad idea at all. I'm on it, though the headdress is kicking my ***. This is all on the bleeding edge of my still very rudimentary artistic skill.

:hammer:

Globu April 23rd, 2010 05:00 AM

Re: Community Sprites Update Mod v1.05
 
1 Attachment(s)
Alright. New version up, now with more queens.

reverend April 23rd, 2010 08:19 AM

Re: Community Sprites Update Mod v1.05
 
Nice work, I'll be using this! :)

Sombre April 23rd, 2010 11:51 AM

Re: Community Sprites Update Mod v1.05
 
Pretty cool. I didn't mind the old sprites on those much though.

WraithLord April 24th, 2010 04:25 AM

Re: Community Sprites Update Mod v1.05
 
How about revitalizing the wyrm and the oracle?

Sombre April 24th, 2010 09:08 AM

Re: Community Sprites Update Mod v1.05
 
What's wrong with the wyrm sprite? : /

WraithLord April 24th, 2010 11:45 AM

Re: Community Sprites Update Mod v1.05
 
What wyrm sprite?? I didn't see any. Is that my poor eye sight at play? :doh:

Sombre April 24th, 2010 12:35 PM

Re: Community Sprites Update Mod v1.05
 
The one in the game. It isn't a lowres leftover from dom2. Those are the only things in dom3 that are a real eyesore and should be replaced first, imo.

Globu April 24th, 2010 02:49 PM

Re: Community Sprites Update Mod v1.05
 
I think he is saying that the wyrm sprite is fuzzy and indistinct. I get the same impression -- like I'm looking at an old red-and-blue separate-image 3D they used in movies, but without the goofy glasses. It could most certainly use a sharpening-up, but yes, it's clearly not as bad as some.


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