.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Scenarios, Maps and Mods (http://forum.shrapnelgames.com/forumdisplay.php?f=146)
-   -   Mod: Conceptual Balance Mod 1.6 (http://forum.shrapnelgames.com/showthread.php?t=43949)

kianduatha February 5th, 2010 02:47 AM

Re: Conceptual Balance Mod 1.6
 
Quote:

Originally Posted by vfb (Post 730000)
The graphic has Oceanian tritons wielding pink-tipped spears.

That, my good sir, is bronze--it's orange, not pink.

vfb February 5th, 2010 04:08 AM

Re: Conceptual Balance Mod 1.6
 
Oh! You are totally correct. I have checked it with the gimp, and booked an appointment with my optometrist.

Squirrelloid February 5th, 2010 06:31 AM

Re: Conceptual Balance Mod 1.6
 
Quote:

Originally Posted by Trumanator (Post 730003)
As for nations that are better/just as good in LA as in EA or MA, here's my personal list of nations that I think are better in LA:

Aby
Ulm
Marignon
TC
Agartha
Ctis
Pan
Midgard
Utgard (than MA anyways)

Certainly agree with most of those. Utgard better than Jotunheim though, really?

Also, I wouldn't say LA Marignon is better than MA, so much as different.

And LA TC being better than MA is because LA TC is crazy good, whereas MA TC is just decent.

Tollund February 5th, 2010 11:15 AM

Re: Conceptual Balance Mod 1.6
 
Quote:

Certainly agree with most of those. Utgard better than Jotunheim though, really?
Seithkona are better then Vaetti hags, but Norna are probably a wash vs. Gyjga.

BigDaddy February 5th, 2010 11:45 AM

Re: Conceptual Balance Mod 1.6
 
Maybe you could help Ulm by letting their smiths lead more clockwork horror or mechanical men... increase their leadership rating.

Sombre February 5th, 2010 12:54 PM

Re: Conceptual Balance Mod 1.6
 
That would make very little difference to anything. But I guess.

BigDaddy February 5th, 2010 02:12 PM

Re: Conceptual Balance Mod 1.6
 
Could you give them more mechanical men per summon... That would help with the loss of fever fetishes, at least MA.

militarist February 5th, 2010 06:24 PM

Re: Conceptual Balance Mod 1.6
 
May be it's my personal impression. Though I like LA Pans as well, I agree.

kianduatha February 7th, 2010 09:57 AM

Re: Conceptual Balance Mod 1.6
 
As a flavor thing, shouldn't Jomon's Ryujin get H1? Their flavor text says that they have spread the dominion of the dragon king...but right now they have no way to spread dominion.

Also the Mighty Yari on Kaijin is currently a ranged weapon with ammunition 0.

Squirrelloid February 7th, 2010 02:45 PM

Re: Conceptual Balance Mod 1.6
 
Quote:

Originally Posted by kianduatha (Post 730327)
As a flavor thing, shouldn't Jomon's Ryujin get H1? Their flavor text says that they have spread the dominion of the dragon king...but right now they have no way to spread dominion.

Also the Mighty Yari on Kaijin is currently a ranged weapon with ammunition 0.

If I have to guess, its because the description is using 'dominion' in the normal sense of the word. Which may mean the description should be changed, since it has a technical sense in dom3.


All times are GMT -4. The time now is 08:24 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.