Re: Greece vs Turkey 2020-2021
Most wargames use hex-based maps. The few that don't are WH40K and Micro-Armor. The rest to include ASL all use hex-based maps and from experience, I would rather use hex-based maps and battlefields vs not. Mainly because it cuts down on the cheating for range and movement.
|
Re: Greece vs Turkey 2020-2021
|
Re: Greece vs Turkey 2020-2021
|
Re: Greece vs Turkey 2020-2021
|
Re: Greece vs Turkey 2020-2021
Part 10.
It feels mostly like an extermination at this point. Let's hope it continues till the end. https://youtu.be/DD6cF1okwJ8 |
Re: Greece vs Turkey 2020-2021
Part 11 is up.
I don't think I like top attack ATGMs. In fact, I am pretty sure I don't. https://youtu.be/1n79DuY5VVE |
Re: Greece vs Turkey 2020-2021
Quote:
|
Re: Greece vs Turkey 2020-2021
Quote:
|
Re: Greece vs Turkey 2020-2021
Quote:
Yeah, all Greece vs. Turkey battles I've played were more or less the same motif: Turkish tanks obliterated early on and then Greek armor takes sporadic losses from Milan IIIs. The counter to this is to try to always have your armor covered behind buildings, ridges or trees (although the latter has to be in deep forestm, modern ATGMs can fire through non-dense tree patches), use cheaper vehicles to draw fire and shell the ATGMs into oblivion. And use infantry to advance forward with tanks only poping out to fire some shots then going back into cover. |
Re: Greece vs Turkey 2020-2021
I would have said Greece vs Turkey has more equal parity tanks than most nations across the years.
Later on if you go all Leo2A6HEL as Greece an advantage for a while - better to play as Turkey probably. AI is not likely to buy all LeoHEL though Greece has around 1000 Leo 1's & 350 Leo2's just under half are HEL variety so less than 10% are LeoHEL Turkey used to have a similar number of Leo2's so they may well meet in practice, no idea if numbers changed once M60T came online. |
All times are GMT -4. The time now is 05:01 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.