Re: Dominions II In-Game Typos
When a unit is mistformed in battle (due to the spell), the mistform icon's description says somewhere "ben" instead of "been".
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Re: Dominions II In-Game Typos
Wish's Armageddon (I'm guessing that's what it was) has a typo, when it says "The entire earth trembled in the most powerful earthquake every seen." The word "every" should be the word "ever".
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Re: Dominions II In-Game Typos
Quote:
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Oh, and my additions: In English, nationalities etc. are ALWAYS capitalized ("Swede" instead of "swede", for example). Thus, nationalities, nations, etc. have to start with a capital letter even if in the middle of a sentence. Quote:
By the way, I can't believe people don't even capitalize letters in a thread on typoes and grammatical errors... |
Re: Dominions II In-Game Typos
"Que" is supposed to be "queue".
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Re: Dominions II In-Game Typos
New typo: Underwater magic site, Air 3, Imprizoned Zephyr should be Imprisoned Zephyr. Nasty for mapmakers if they want to place one and assume sites are spelled correctly.
Edi |
Re: Dominions II In-Game Typos
Another typo: Hoburg Champion description text refers to being armed with a mace, when they are armed with a short sword.
Edi |
Re: Dominions II In-Game Typos
Capital is misspelled (capitial) under the description of Immortal.
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Re: Dominions II In-Game Typos
A season is often (always?) used to describe a turn, while a turn Lasts only one month. A season Lasts three turns in the game: Early Summer, Summer, Late Summer for example.
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Re: Dominions II In-Game Typos
Turns was mostly thought of as seasons (three months) in dom1. In dom2 we changed it to months. Ther might be residual references to seasons in certain descriptions. If you find any you can post about it here. We havn't given it much thought, but as it can be confusing to neebies it is probably best if it is fixed.
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Re: Dominions II In-Game Typos
I didn't recall that about Dom 1. Hmm... So, in Dom 2:
* In the Pretender descriptions, the Daughter of the Land is said to bring two water gems per season. * Magic items: the Clam of Pearls is said to bring one astral pearl per season. The Blood Stone produces "a small amount of magic Earth gems each year"; the "small" part might be confusing, as it still produces one gem per turn, as the other similar items. * Spells: Eternal Pyre is said to produce 20 fire gems each season, while it does so every turn. These are the ones I can recall on top of my head; there may be a few other descriptions where seasons are used to describe turns. |
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