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-   -   STM "Final v1.7.5" Discussion (http://forum.shrapnelgames.com/showthread.php?t=9755)

Atrocities July 11th, 2003 12:33 AM

Re: STM "Final v1.7.5" Discussion
 
NEW COMPONENTS FOR THE IMAGE MOD

New Components Zip


These additional component images are for use with the Star Trek mod by Captain Kowk and Atrocities.

961 - 962 - 963 - 970 - 979 - 980 - 981 - 982 - 983 & 984 are recolored original components
965 - 966 - 967 - 968 - 969 were created by Captain Kwok for the Star Trek Mod
971 - 972 - 973 - 974 - 975 - 976 - 977 & 978 are images from Activision Elite Force I and II.

General Woundwort July 11th, 2003 12:54 AM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by narf poit chez BOOM:
suddenly, the wall falls down, revealing narf lying on a lawn-chair while a gopher - literally - serves him chilled apple-juice. general Woundwart is busy with his drink and lawn-chair while a highly sophisticated computer set up to a speaker continues:

"IT WILL ONLY GET WORSE! I COULD WHACK YOU WHILE SWINGING THE HAMMER WITH BOTH HANDS!

everyone looks up in supprise.

"oops"

<font size="2" face="Verdana, Helvetica, sans-serif">Thanks, Narf. I needed a good laugh right now. http://forum.shrapnelgames.com/images/icons/icon10.gif

Atrocities July 11th, 2003 12:55 AM

Re: STM "Final v1.7.5" Discussion
 
HEY GUYS

Fyron has pointed out that I am using an oldere Version of the Components Image mod, v1.11 and not 1.14. I sware that I got this only a few days ago from the http://www.geocities.com/hohoho611ca/imagepack2sg.html
site and I had no idea it was out of date.

PLEASE say NO to any file that wants to overwrite in the Components folder. In stead unzip it to the Star Trek Mod Pictures Components folder. You might have to make the Components folder. I will fix this on the next update. I have to renumber all of the components and such. Sorry about this guys.

Atrocities July 11th, 2003 01:59 AM

Re: STM "Final v1.7.5" Discussion
 
Here is the updated Components for the Star Trek Mod for the image mod components Version 1.14.

New Components STM


These additional components are for use with the Star Trek mod by Captain Kowk and Atrocities.

1177 - 1178 - 1179 - 1180 - 1186 - 1195 - 1196 - 1197 - 1198 - 1199 & 1200 are recolored original components
1181 - 1182 - 1183 - 1184 - 1185 were created by Captain Kwok for the Star Trek Mod
1187 - 1188 - 1189 - 1190 - 1191 - 1192 - 1193 & 1194 are images from Activision Elite Force I and II.

Again you can place these images in the Star Trek Mod / Pictures / Components folder, or in the Space EmpiresIV / Pictures/ Components folder.

You might have to create a components folder for the STM, but that is not hard to do.

Sorry about this, but the site I got 1.11 Version from appeared to be up to date.

Krsqk July 11th, 2003 02:12 AM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by Atrocities:
HEY GUYS

Fyron has pointed out that I am using an oldere Version of the Components Image mod, v1.11 and not 1.14. I sware that I got this only a few days ago from the http://www.geocities.com/hohoho611ca/imagepack2sg.html
site and I had no idea it was out of date.

<font size="2" face="Verdana, Helvetica, sans-serif">I d/led it just Last night, and it was v1.11. I don't know where v1.14 is.

Phoenix-D July 11th, 2003 02:32 AM

Re: STM "Final v1.7.5" Discussion
 
1.14 is on my mirror, and Fyron, Zarix, the primary..basiclly every one except the Last Resort (1.11 to 1.12 patch) and the "Shrapnel games" (geocities) mirror you posted.

Atrocities July 11th, 2003 05:20 AM

Re: STM "Final v1.7.5" Discussion
 
So far Fyron has given me some good feed back and reported a few problems. 3 missing files, and the fact that I used out dated Versions of the image mod, USM, and FQ mods.

Things that I have fixed so far:

Star Trek Beta v0.9.1

- Added: EmperorNames.txt
- Added: EmpireNames.txt
- Added: EmpireTypes.txt
- Updated: Components Image Mod to 1.14 (thank you Fyron)
- Updated: New Componets to work with Components mod 1.14
- Changed: Monolith I - III from 1500, 1700, 1900, to 500, 700, 900 resources generated per turn.
- Changed: Bussard Collector Supplies Generated from 100 to 50.
- Updated: The Fyron Quadrant Mod to FQM Delux 2.04
- Modified: FQM Delux to not use extra nebula bmps (keeps the size of the over all od down.)

[ July 11, 2003, 09:44: Message edited by: Atrocities ]

Fyron July 11th, 2003 07:13 AM

Re: STM "Final v1.7.5" Discussion
 
Quote:

- Updated: The Fyron Quadrant Mod to FQM Delux 2.4
<font size="2" face="Verdana, Helvetica, sans-serif">Eherm... it is 2.04. 2.4 would be the 41st Version of FQM Deluxe. http://forum.shrapnelgames.com/images/icons/icon12.gif

narf poit chez BOOM July 11th, 2003 07:47 AM

Re: STM "Final v1.7.5" Discussion
 
thanks. i worked hard on that.

oh, look! A MICROSCOPIC SPLINTER!

yep, i'll stop now.

Atrocities July 11th, 2003 10:43 AM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by Imperator Fyron:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif"> - Updated: The Fyron Quadrant Mod to FQM Delux 2.4
<font size="2" face="Verdana, Helvetica, sans-serif">Eherm... it is 2.04. 2.4 would be the 41st Version of FQM Deluxe. http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">This is why you are the Great Fyron. http://forum.shrapnelgames.com/images/icons/icon7.gif Without you I would be lost. Duhhhhh I r hi-sckool gardjewuart.


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