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-   -   A Bunch of new Tiles.. (http://forum.shrapnelgames.com/showthread.php?t=15045)

PvK December 3rd, 2002 01:33 AM

Re: A Bunch of new Tiles..
 
Nice work!

DarkStar December 3rd, 2002 01:36 AM

Re: A Bunch of new Tiles..
 
Very Nice. Where do I need to place these so that DO will use them when it generates the random levels?

David E. Gervais December 3rd, 2002 02:58 AM

A Bunch of new Tiles..
 
Here for your drooling pleasure, and to keep your spirits bright, a whole bunch of new tiles.. Enjoy!

Some nice warm boots, a helm, a shield, and some Long slieved Chainmail..
1038833237.zip

A Full Set of Equipment for a 'White Knight'..
1038833187.zip

A Full Set of Equipment that I call Valor's Soul..
1038833127.zip

A Full Set of Equipment for a 'Dark Lord'..
1038833034.zip

Some Jungle Tiles (I may have posted these before but I'm being safe! http://forum.shrapnelgames.com/images/icons/icon12.gif )..
1038832935.zip

Some New Mountain tiles (for variety's sake!)..
1038832870.zip

Cliff Edging Set with multiple tiers (for wilderness map)..
1038832816.zip

Cave & Mine Wall Set..
1038832771.zip

Some Lava Edging Tiles including lava rivers..
1038833533.zip

P.S. Many of these files also have some 'misc' items stuffed in them for good measure.

Feel free to feed my ego or stomp on it http://forum.shrapnelgames.com/images/icons/icon10.gif Cheers!

David E. Gervais December 3rd, 2002 12:49 PM

Re: A Bunch of new Tiles..
 
Quote:

Originally posted by DarkStar:
Very Nice. Where do I need to place these so that DO will use them when it generates the random levels?
<font size="2" face="Verdana, Helvetica, sans-serif">hmmm, sounds like a loaded question! Very similar to "How do you create Dungeon Odyssey 'Mods'?"

The short answer is.. you need to add the 'items' to the appropriate .txt file and the different 'terrain' tiles need to be inserted into the right xxxterrain.txt files then used in the xxxtiles.txt file. There are .doc files that explain this, so I won't go into details. Besides it's really early here right now and my brain isn't awake yet! http://forum.shrapnelgames.com/images/icons/icon7.gif

Cheers!

Rollo April 8th, 2003 01:25 AM

Re: A Bunch of new Tiles..
 
bump

mostly as a reminder for myself... http://forum.shrapnelgames.com/images/icons/icon7.gif

David E. Gervais August 7th, 2003 07:44 PM

Re: A Bunch of new Tiles..
 
*Bump

don't mind me, I'm just bumping this so that it's easier for a friend of mine to find.

Cheers!

I know I'm shameless. http://forum.shrapnelgames.com/images/icons/tongue.gif

henk brouwer October 6th, 2003 06:45 PM

Re: A Bunch of new Tiles..
 
-BUMP- again..
Stuff like this should be stickified.. really http://forum.shrapnelgames.com/images/icons/icon7.gif

*runs off with some stuff to stick it in his mod*
(hope that's ok)

David E. Gervais December 27th, 2003 10:46 PM

Re: A Bunch of new Tiles..
 
Another bump due to some recent interest..

Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif

Akachaki December 29th, 2003 02:21 AM

Re: A Bunch of new Tiles..
 
hmmmmm...

I wonder what secrets are comming.

I can't wait http://forum.shrapnelgames.com/images/icons/icon10.gif

henk brouwer January 3rd, 2004 08:01 PM

Re: A Bunch of new Tiles..
 
Quote:

Originally posted by Akachaki:
hmmmmm...

I wonder what secrets are comming.

I can't wait http://forum.shrapnelgames.com/images/icons/icon10.gif

<font size="2" face="sans-serif, arial, verdana">I think I found the Secret. http://forum.shrapnelgames.com/images/icons/icon7.gif

The site seems to be aimed at angband mainly, but it has a library section with lots of dungeon oddysey tiles in it, very nice. and usefull if you want an overview of the tiles that are available for modules.


http://pousse.rapiere.free.fr/tome/index.htm


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