.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Scenarios, Maps and Mods (http://forum.shrapnelgames.com/forumdisplay.php?f=146)
-   -   Community effort (phase 3) (http://forum.shrapnelgames.com/showthread.php?t=37788)

Foodstamp February 24th, 2008 04:48 PM

Community effort (phase 3)
 
I am looking for 4 modders who would be interested in creating a nation. The theme of the nation would be humans that worship the four elements earth, water, air, fire.

The modders would choose one element apiece.

Then you will create 3 units (one sacred), 2 commanders, 2 spells, and 1 hero tied to your element. (for a total of 6 units, 2 spells).

If one of your units is a caster, it's primary magic path must be the element you chose. For the spells, it can be summons, direct damage, anything you want, as long as it represents your elemental path. For standard units, they must have some type of ability that identifies them with their element, for example, an earth unit may have reinvigoration, enhanced protection, an air unit may have lightning resist etc.

I will put the mod together using the units and spells exactly how they are created by the modders, changing unit IDs to avoid conflict etc.

I will create the scout unit, and a priest unit, as well as do the graphics for the flag, and the banner.

The milestones of the project are listed below.

1. Sign up

2. Choose Element / decide on name of mod nation, special themes beyond element focus, any support magic paths, temple picture.

3. Create units/spells/graphics

4. Submit creations to me.

5. Mod combined, modding conflicts resolved.

6. Mod submitted to modders for improvement suggestions, decide on castles used for each terrain, passive defense.

7. Testing

8. Mod released!

--------------------------------------------------------

To sign up, reply to this post below with the path you want. Even if you have very little experience modding, you are welcome to sign up, as long as you are able to devote time to finishing your portion of the mod.

----------------------------------------------------------

Signup:

Priest/Scout - Foodstamp
Earth -Maraxus
Water -Valandil
Fire -Agrajag
Air -Saulot

Nation specifics----------------------

Era - Late
Nation Name - (Need)
Temple picture - 7

***Special Themes***

Elemental Focus: Meaning the acceptable magic paths are fire, water, earth, air. The path you chose should be the main path for the mages you create, with the other paths being subordinate.

Name: Acatharsis, Conflicting Tribes.

Background: The pretender has pulled the four tribes together. Even though the tribes are bound together by the will of the pretender, they still jockey for position politically and have a distaste for one another, bred by their worship of different elements. The exception being the priest(s)(I am going to create) who are ordained by the new order, so they are not subject to the politics of the precarious alliance.

quantum_mechani February 24th, 2008 04:56 PM

Re: Looking for 4 modders for fun project
 
Personally, I think four different graphics styles in one nation wouldn't look very aesthetically pleasing.

Foodstamp February 24th, 2008 05:00 PM

Re: Looking for 4 modders for fun project
 
Even if the four styles are representing completely different aspects of the nation?

Endoperez February 24th, 2008 05:21 PM

Re: Looking for 4 modders for fun project
 
Earth! Wind! Water! Fire! Heart! By your powers combined and this humans sacrifice, I summon you: Captain Planet! (enter catchy theme song)

Foodstamp February 24th, 2008 05:28 PM

Re: Looking for 4 modders for fun project
 
Captain Planet requires a sacrifice of 20 virgins!

Valandil February 24th, 2008 06:17 PM

Re: Looking for 4 modders for fun project
 
Hm. I tried to do a similar project, before everything I was working on (Including Hordes of Chaos, sorry panpiper.) was utterly demolished by real life.

Mine was based on the Arabian nights and the elemental spirits of the desert.

I would love to participate, but I don't think it would be wise, especially after I left Hordes without warning. Still, if you have an empty space and no-one is willing or able to fill it, I will submit something.

Anyways, I think it might be a fun project, even if it looks a bit strange.

Sombre February 24th, 2008 07:37 PM

Re: Looking for 4 modders for fun project
 
Hmm. I need to think about it. If I come up with something exciting for one of the 4 elements I'll join.

Maraxus February 24th, 2008 08:23 PM

Re: Looking for 4 modders for fun project
 
12 units out of which 4 are sacred, 10 commanders - sounds like a lot.


I personally like the idea of 4 graphic styles, the units will look more distinquishable. When I create them allown, the units tent to look to similar, making it look boring.

I take one element...

Fire sounds easy, earth looks manageable, too. Air ... is it possible to copy the "fly when blessed effect from Mictlan eagle warriors? ... But Water ... Oh, maybe something amphibious...

I think I take earth. http://forum.shrapnelgames.com/images/smilies/happy.gif

Valandil February 25th, 2008 12:31 AM

Re: Looking for 4 modders for fun project
 
Actually, if no one minds, I think I can do this, as long as there is a deadline. As long as I'm working for others, and not myself, I should be fine.

On that note, can I do water stuff? I like blue.

Agrajag February 25th, 2008 11:51 AM

Re: Looking for 4 modders for fun project
 
It sounds really cool, interesting and fun.
However, I'm not sure if I'm appropriate for the job, I've only created one mod ever (for dom2!) and my drawing skillz are abysmal (as whoever played my dom2 mod can testify) http://forum.shrapnelgames.com/images/smilies/frown.gif
I do have quite a lot of free time though http://forum.shrapnelgames.com/images/smilies/happy.gif
So if you don't mind unappealing sprites (or alternatively, ones that are quite similar to sprites already in the game), and taking a longer time (to relearn modding [there are so many changes and new additions that it's practically relearning]), I'd like Fire. If you do mind, then I don't mind being excluded http://forum.shrapnelgames.com/images/smilies/happy.gif.


All times are GMT -4. The time now is 06:44 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.