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-   -   Hostile Scales (http://forum.shrapnelgames.com/showthread.php?t=43065)

Frozen Lama May 8th, 2009 04:36 PM

Hostile Scales
 
I know this has probably been talked about before, so maybe someone just needs to point me to the right thread.

anyways, I know how hostile dominion's Luck/Misfortune works, but does the same apply to order/turmoil, prod/sloth, and most especialy magic/drain as in order-3 equaling turmoil-3? I know magic/drain applies normally in regards to MR, but if a hostile dominion has Magic-3 and i put a bunch of researchers in his dominion, do they still recieve +2 research points?

thanks!

Gregstrom May 8th, 2009 04:44 PM

Re: Hostile Scales
 
Nope. In a hostile dominion, only negative scales apply. Positive ones are ignored, except in the case of Luck.

Frozen Lama May 8th, 2009 04:45 PM

Re: Hostile Scales
 
well that makes it easy.

Soyweiser May 8th, 2009 04:53 PM

Re: Hostile Scales
 
Quote:

Originally Posted by Gregstrom (Post 689929)
Nope. In a hostile dominion, only negative scales apply. Positive ones are ignored, except in the case of Luck.

Luck becomes misfortune, which is even worse.

edit: but I guess it stays luck when your dominion catches up with it, so that is good.

Gregstrom May 8th, 2009 04:55 PM

Re: Hostile Scales
 
Sort of... It adds to the chance of bad events instead of good ones, and increases the chance of events occurring, but (AFAIK) when the events are being chosen they have to be ones that can occur in a Luck-3 dominion. So the really nasty events won't occur.

JimMorrison May 9th, 2009 01:06 AM

Re: Hostile Scales
 
Quote:

Originally Posted by Gregstrom (Post 689929)
Nope. In a hostile dominion, only negative scales apply. Positive ones are ignored, except in the case of Luck.

Also, population will grow under a hostile Growth dominion.


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