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-   -   Space Empires - Starfury: Data/Campaigns (http://forum.shrapnelgames.com/showthread.php?t=14657)

Mephisto September 9th, 2003 10:06 PM

Space Empires - Starfury: Data/Campaigns
Please post all campaigns and missions for Space Empires Starfury in this forum.

[ September 14, 2003, 13:46: Message edited by: Mephisto ]

Phoenix-D September 29th, 2003 10:10 PM

Re: Space Empires - Starfury: Data/Campaigns
Slowdown- for the demo. This reduces all ship turning, accleraton, and top speed values by 4 times. Everyone moves at a quarter their usual speed, and the missions give you 4 times the time.

Because of the demo limitations, I couldn't do this to weapons or recharge rates.


Drake113 November 10th, 2003 11:23 PM

Re: Space Empires - Starfury: Data/Campaigns
Here's the beta for my Battlestar Galactica mod. It includes new models, textures, landscapes, and a new campaign. May require my landscape mod (12 MB) to function properly.

Battlestar Galactica Mod (12 MB)


Music for the mod (broken up into three files for slightly less ugly download)- Not necessary, but adds to the mood.
Music 1 (17 MB)
Music 2 (30 MB)
Music 3 (20 MB)



[ March 03, 2004, 21:14: Message edited by: Drake113 ]

Combat Wombat March 7th, 2005 10:48 PM

Re: Space Empires - Starfury: Data/Campaigns
The People's Mod for Starfury can be obtained from the downloads section of the forums here at http://www.nemesys.ca/ the new home of TPM.

Trantor March 9th, 2005 12:48 AM

Re: Space Empires - Starfury: Data/Campaigns *DELETED* *DELETED*
Post deleted by Mindi

Combat Wombat March 9th, 2005 02:25 AM

Re: Space Empires - Starfury: Data/Campaigns *DELETED*
Post deleted by Mephisto

Exan July 4th, 2005 02:22 AM

Re: Space Empires - Starfury: Data/Campaigns *DELETED*
The People's Mod has moved. It's now located at SpaceEmpires.net
Sorry for the inconvenvience. Also TPM has an infosite at http://koti.mbnet.fi/sfhaven/aarchives

Suicide Junkie July 9th, 2005 07:36 PM

Re: Space Empires - Starfury: Data/Campaigns

The P&N-ism physics mod for the stock campaigns is there.
P&N-ism makes Very significant changes:
- lifesupport requirements are directly based on crew capacity.
- slowish repairs based on amount of crew.
- Shields are relatively weak, but regenerate.
- Armor is quite tough and disposable; it is actually cheaper to scrap the old plates and buy new ones than to repair them.
- A wide variety of weapons. Trade off damage rate for tonnage and energy use.
- Reworked energy system. It is entirely possible to ply the spaceways with no reactors, and recharge massive batteries when you visit spacedocks, but having a tiny reactor to trickle-charge your ship between battles is very handy.
- Big ships are actually scary. You can't win against a battleship with a destroyer... not a chance. You can, however skirmish with one, and distract it long enough to complete a defend mission if you're good at dodging fire.
- And more!

Also posted there is a pair of minimods, including:
- Supersize mod: Ships are teeny, planets and stuff are HUGE.
- Newtonian physics mod: engines provide turning and acceleration only, max speed is almost infinite. If your engines take damage, you will simply coast along until you smash into something or manage to repair them. Be sure to apply the brakes well before you reach your destination http://forum.shrapnelgames.com/images/smilies/wink.gif

And there is a mirror of the BSG mod too.

Campeador September 23rd, 2005 02:02 PM

Re: Space Empires - Starfury: Data/Campaigns *DELETED* *DELETED*
Post deleted by Mindi

Campeador September 23rd, 2005 02:16 PM

Re: Space Empires - Starfury: Data/Campaigns *DELETED*
Post deleted by Campeador

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