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-   -   Speed? (http://forum.shrapnelgames.com/showthread.php?t=50529)

Cyberis November 27th, 2014 02:49 AM

So, I still don't understand the speed concept, especially negative speeds. For instance, I have a Solid Hammer (Damage 53, Speed: -20) and a Sonic Knife (Damage: 18, Speed: 20). Clearly the Hammer is going to do more damage than the Knife so speed must be the balancing factor but I don't really know how this mechanic works. Which is really better and when does having the hammer vs the knife really hurt me?

ibol November 27th, 2014 02:24 PM

Re: Speed?
Speed is a measure of "how long it takes you (or anything) to take a turn".

Things with positive speed (like the knife) will increase your speed, or "decrease the amount of time it takes to do one action".
Things with negative speed have the opposite effect, slowing you down.

Monsters have speed as well, measured on the same scale.

Each time you take a turn, your "speed" is added to a counter for every other entity in the world. That counter is compared to the entity's speed, and if enough 'time' has passed, it will take its action. repeat the check until the entity gets no more actions.

Bunnies, insane acolytes, and bats are all pretty fast, and you might see them taking more than one move or attack in a single turn. Pirate galleons and rock colossus are very slow, and you might be able to move twice for every one of theirs.

Happy Thanksgiving,

Cyberis November 27th, 2014 04:52 PM

Re: Speed?
And a Happy Thanksgiving to you and your family.

PvK April 14th, 2015 06:55 PM

Re: Speed?
Does this mean that a fast ship also does everything else faster (regen shields, reload weapons, faster cooldown) compared to other ships?

ibol April 14th, 2015 10:16 PM

Re: Speed?

Does this mean that a fast ship also does everything else faster
only in relation to when other entities *move*.

a "turn" is a "turn", and that is when things happen.
but your speed determines how often other entities get to have their turns.
(of course their speed has an effect too).

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