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-   -   Mod: Warhammer Nation: Lizardmen - v0.75 minor update (http://forum.shrapnelgames.com/showthread.php?t=38038)

Sombre September 15th, 2008 10:47 AM

Re: Warhammer Nation: Lizardmen
 
This is true, but you have to consider how often people actually stick aumlets of luck on size 3 thugs with no magic. He'll have good stats, certainly better than almost any human, even in Warhammer, but he's no Dai Oni or anything.

HoneyBadger September 15th, 2008 12:56 PM

Re: Warhammer Nation: Lizardmen
 
Well, perhaps a brain the size of an avocado then, instead of just the pit :) But what I meant by that wasn't that they were stupid animals, but that they're-as you said-specialized. The reason us humans have such big brains is that we're very generalized animals. We can do anything, survive anywhere, for a longer period of time-not very many animals make it past 70, even in the reptile world-than almost any animal on Earth. We need all that memory and ability to use our brains in different ways. That doesn't mean we're all geniuses-watch tv for a few hours if you haven't figure that out yet-just that we're all capable of fast adaptation and deep recollection. The Saurans, being so specialized to warfare, don't need that--and a bigger brain just makes a bigger target, after all.

Sombre September 16th, 2008 05:27 PM

Re: Warhammer Nation: Lizardmen
 
Kroxigor!

I had a mishap with the attack sprite that pissed me off. But I'll do it this weekend or something.

http://www.freeimagehosting.net/uploads/ad01dab4df.png

HoneyBadger September 16th, 2008 06:51 PM

Re: Warhammer Nation: Lizardmen
 
Kroxigor looks great!

DigitalSin September 16th, 2008 08:20 PM

Re: Warhammer Nation: Lizardmen
 
Excellent sprites Sombre!

rdonj September 16th, 2008 09:55 PM

Re: Warhammer Nation: Lizardmen
 
Now that is one mean-looking club.

lch September 17th, 2008 10:31 AM

Re: Warhammer Nation: Lizardmen
 
Quote:

Originally Posted by rdonj (Post 638796)
Now that is one mean-looking club.

The man is a hack. Real mean-looking clubs have spikes to them. :cool:

Sombre September 17th, 2008 06:41 PM

Re: Warhammer Nation: Lizardmen
 
1 Attachment(s)
Testing attachment problem.

http://forum.shrapnelgames.com/attac...achmentid=6875

HoneyBadger September 17th, 2008 07:45 PM

Re: Warhammer Nation: Lizardmen
 
Actually, real mean-looking clubs have bikers to them... :evil: :angel:

Theonlystd September 20th, 2008 01:30 AM

Re: Warhammer Nation: Lizardmen
 
oooo looking good i cant wait


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