\'Sick and Tired\" Help Needed
I looked for hints on the forum and found none so am posting this. I simply cannot beat the AI on "standard" in the 'Sick and Tired" mod of the campaign. I tired building just Initiates but they are too vulnerable, then I tried with Apprentices (sp?) but they have no offensive value. Each time I get overwhelmed by the Hags that seem to crop up like weeds. Please Help a clearly inferior player! http://forum.shrapnelgames.com/images/smilies/frown.gif
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Re: \'Sick and Tired\" Help Needed
There's plenty of solutions. Mixing units works for me, as does using the Apprentice's ability to slow down the enemy's conquering of cities - just reduce a Hag's influence by 1 over 2 turns, and effectively costs the enemy 1000 gold.
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