.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Campaigns, Scenarios & Maps (http://forum.shrapnelgames.com/forumdisplay.php?f=140)
-   -   RetLT Scenario issues (http://forum.shrapnelgames.com/showthread.php?t=52718)

RetLT October 19th, 2021 03:21 PM

Re: RetLT Scenario issues
 
Scenario #244 Charge Broski!

Polish wagons play truck sounds.

RetLT November 14th, 2021 11:44 AM

Re: RetLT Scenario issues
 
Scenario #258 Storm over Sawakow

Wooden bridge at 42,66 is a swamp hex

RetLT November 17th, 2021 02:52 PM

Re: RetLT Scenario issues
 
Scenario #259 KG Kleenman attacks

Russian partisan units AG0, AG1, and AG2 play the wrong sound for their MG-34s.

RetLT November 23rd, 2021 03:05 PM

Re: RetLT Scenario issues
 
Scenario #269 Westerplatte: Crew of death

Hedgerow hexes 68,25-27 are clear

Buildings at 30,112, 29,111, 29,112 and 29,113 are invisible

DRG November 23rd, 2021 04:46 PM

Re: RetLT Scenario issues
 
Quote:

Originally Posted by RetLT (Post 851191)
Scenario #269 Westerplatte: Crew of death

Hedgerow hexes 68,25-27 are clear

Buildings at 30,112, 29,111, 29,112 and 29,113 are invisible

For a while, I thought you'd found one I could not fix but I eventually came up with a workaround. The Hedgerows were simple...... the buildings OTOH were a PITA. I suspect originally it was supposed to be a single multihex building but nothing would go and the neutral V hex disappeared when I tried to remove the "invisible" buildings OR allow more to be added until I cleared a lot away around the area then I managed to get in some single hex buildings and rebuild the tracks and tramlines and reset the V hex.

Fun. NOT ....but fixed now

RetLT November 24th, 2021 03:05 PM

Re: RetLT Scenario issues
 
Thanks.

I discovered it by accident when I tried to move one of the armored cars into the v hex and got a warning message.

blazejos November 24th, 2021 07:07 PM

Re: RetLT Scenario issues
 
Hello
I created this scenario around 2003/2004 and haven't much experience in scenario creation one of my firsts. Probably that is why was this problem with invisible building great that you both found this and solved this issue. I try to include in this scenario two events Westerplatte defence and fight in Polish post office in Danzig which probably will be now best done in separate sceneries. I remember that Don especially for that scn build ADGZ icon unit in that time. Scenerio also include German SA units and SS local army of free city https://en.wikipedia.org/wiki/SS_Heimwehr_Danzig and was quite complicate in times of DOS SPWW2

RetLT November 25th, 2021 06:36 PM

Re: RetLT Scenario issues
 
Scenario #270 Battle of Mokra

Polish wagons play truck sounds

German PZ2s have no HE ammo

RetLT December 3rd, 2021 03:37 PM

Re: RetLT Scenario issues
 
Scenario #274 Hold the Panzers

Polish wagons play truck sounds

German PZ 2s have no HE ammo

RetLT December 7th, 2021 05:23 PM

Re: RetLT Scenario issues
 
Scenario #275 Even the bravest

Polish wagons play truck sounds

German PZ 2s have no HE ammo

German 75.5 le IG 18s of Formation BE use a long barreled ATG icon. The othe ones use the correct icon.


All times are GMT -4. The time now is 04:29 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.