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-   -   Shipwrecks Made By Players (http://forum.shrapnelgames.com/showthread.php?t=50543)

ibol December 13th, 2014 06:31 PM

Shipwrecks Made By Players
 
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ibol December 15th, 2014 10:52 PM

Re: Shipwrecks Made By Players
 
1 Attachment(s)
ok, I think I can finally post here...

When you can tear yourself away from actually playing, sometime next week perhaps, you might want to look at the Shipwreck Editor.

You can create shipwreck levels and then encounter them in the game. Design the overall shape (or generate it randomly), then populate it with monsters, items, scenery, and obstacles.

Full instructions for adding them are in the modding guide.

Here's one I made:

Cyberis December 16th, 2014 12:31 AM

Re: Shipwrecks Made By Players
 
Hmm,
That looks vaguely familiar :-)

Fennrick December 17th, 2014 12:14 AM

Re: Shipwrecks Made By Players
 
Hmmm, wouldn't using the editor spoil all of the first time discovery you could experience when playing the game?

I for my part don't want to know what all the genrated shipwrecks have in store for me...

ibol December 17th, 2014 09:54 AM

Re: Shipwrecks Made By Players
 
I understand what you mean, but here's how it works:
There is about a 10% chance of encountering a "pre-designed" shipwreck, which means that 90% of them are never-before-and-never-again seen things.

If it does choose a predesigned, it will make changes to the contents.
It might add monsters, items, traps, forcefield/treasure rooms, etc.

Some of the pre-des are intentionally empty, so that even if you recognize the layout, the contents will be 100% new.

They're really more like a playable easter egg, just another fun thing that is rare enough to be surprising and enjoyable (IMHO).

Bob

Cyberis December 17th, 2014 11:47 AM

Re: Shipwrecks Made By Players
 
Great mechanic! You seem to have thought about all the little details.:cool:

Fennrick December 17th, 2014 07:42 PM

Re: Shipwrecks Made By Players
 
Quote:

Originally Posted by ibol (Post 827484)
I understand what you mean, but here's how it works:
There is about a 10% chance of encountering a "pre-designed" shipwreck, which means that 90% of them are never-before-and-never-again seen things.

If it does choose a predesigned, it will make changes to the contents.
It might add monsters, items, traps, forcefield/treasure rooms, etc.

Some of the pre-des are intentionally empty, so that even if you recognize the layout, the contents will be 100% new.

They're really more like a playable easter egg, just another fun thing that is rare enough to be surprising and enjoyable (IMHO).

Bob

My reasoning is more in the line of: "Oh hey look at all the stuff i can put into those shipwrecks, now i totally know everything there is to find in those ships."

Which of course is only true if the editor lets you put EVERYTHING in those ships that you can see by regular playing.

But hey, this is a great feature, one of many.

Tim Brooks December 19th, 2014 11:39 AM

Re: Shipwrecks Made By Players
 
1 Attachment(s)
I wanted to check out the Shipwreck Editor so I created a shipwreck. I hope I see it in the game I am playing!

PvK June 9th, 2015 02:25 AM

Re: Shipwrecks Made By Players
 
1 Attachment(s)
My first shipwreck...

PvK June 9th, 2015 02:43 AM

Re: Shipwrecks Made By Players
 
1 Attachment(s)
Another ship...


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