.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   WinSPMBT (http://forum.shrapnelgames.com/forumdisplay.php?f=78)
-   -   XP Sound Problems - Try this out (http://forum.shrapnelgames.com/showthread.php?t=24378)

Mobhack June 25th, 2005 01:20 AM

XP Sound Problems - Try this out
 
Most of the reported sound problems seem to be coming from poorly written third party (non Microsoft) CODECS it would appear.

However one reported fix to the problem may well work.

Try this procedure if you are having problems with sound or crashes in Windows XP:

1) Right click on the desktop icon, select "properties" and then set the "compatibility" mode to Windows 98/ME in the compatibility mode section (you will first need to tick the check box item)
2) Now, navigate to the game main folder under \Program Files\Shrapnel Games\The Camo Workshop\WinSPMBT
3) Repeat the O/S compatibility procedure on
WinSPMBT.exe
GameOptions.exe

Now - try again, and see if the problems go away.

Any feedback on whether or not this is a valid work-around, please post in this thread.


Cheers
Andy

Leslie June 25th, 2005 10:19 AM

Re: XP Sound Problems - Try this out
 
With no specific alterations of my system's normal usage parameters ie I haven't touched anything yet.

I adjusted to both Win98/ME mode as well as Win95 mode. Additionally added run in 640 x 480 mode.

I get maybe 30 seconds of scenario running time, regardless of actions underway, and then a total lock up, and I need to open Task Manager to close program.

As has been mentioned earlier on the forums here, I mioght have other additional headaches not yet addressed, or capable of being altered ie hardware in usage.

I am planning to do a format at any rate (non related reasons though). And will be reporting in with a comment on usage successes with a vanilla Win XP install that has been SP2 and others updated.
That might even occur as early as later today (depends on how motivated I feel in this heat hehe).

As always guys, consult and investigate, have you installed other software or hardware recently that alters the operating environment on your specific machine?

There are a lot of programs out there that can be quite intrusive in their own way.

JPYBasser June 25th, 2005 12:43 PM

Re: XP Sound Problems - Try this out
 
I tried this fix. It fixes about 80% of the missing or delayed sounds or clicks. I have noticed that when a tank is hit by a weapon sometimes a message about the pen of the weapon appears. This message seems to delay the impact sound. The message seems to be new; can it be turned off?

Alby June 25th, 2005 03:27 PM

Re: XP Sound Problems - Try this out
 
I have about 80% fixed also...


How hard a job would it be to allow mobhack to let any sound be assigned to anything?

Mobhack June 25th, 2005 03:56 PM

Re: XP Sound Problems - Try this out
 
Quote:

Alby said:
I have about 80% fixed also...still missing all sounds of 75-76MM weapons.
also M9 bazooka does not play..

Which sound files are these?
Mobhack just show a 0
and cannot be changed.
How hard a job would it be to allow mobhack to let any sound be assigned to anything?

O means "use the code default for this weapon" - the sound code shown in Mobhack is a sound override.

Cheers
Andy

JaM June 30th, 2005 04:32 AM

Re: XP Sound Problems - Try this out
 
Guys, i found that game has problems with any mmswitch codecs, Can you do something with it? mmswitch is important to play many sounds at once in video files. I had problems once, with WMP10+uncertified codecs they supplyed,last night i tryed install all in one codeck pack and my problems were back, so i deleted mmswitch.ax file from system32.

WBWilder July 17th, 2005 02:12 AM

Re: XP Sound Problems - Try this out
 
I don't know what the problem is exactly but my sounds are erratic. I fire an 84mm RR and sometimes it sounds like a crash, and the next time like a soft fart.

Strange...WB

DRG July 17th, 2005 12:19 PM

Re: XP Sound Problems - Try this out
 
Quote:

WBWilder said:
I don't know what the problem is exactly but my sounds are erratic. I fire an 84mm RR and sometimes it sounds like a crash, and the next time like a soft fart.

Strange...WB

is that the only sound like that??

Don

WBWilder July 17th, 2005 11:10 PM

Re: XP Sound Problems - Try this out
 
For me yes, Don. Most of the MG sounds and rifle fire, including air strikes were okay. To date I've not encountered any others. I'll keep an ear open.

WB

DRG July 18th, 2005 09:07 AM

Re: XP Sound Problems - Try this out
 
Quote:

WBWilder said:
For me yes, Don. Most of the MG sounds and rifle fire, including air strikes were okay. To date I've not encountered any others. I'll keep an ear open.

WB


I'll try some tests today with a 84mm RR . It may be picking up a "stock" sound at times that just doesn't quite sound right

Don


All times are GMT -4. The time now is 08:31 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.