.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Weird Worlds: Return to Infinite Space (http://forum.shrapnelgames.com/forumdisplay.php?f=125)
-   -   Weird Worlds Blasting Off At Warp Speed! (http://forum.shrapnelgames.com/showthread.php?t=26656)

Annette November 4th, 2005 09:01 AM

Weird Worlds Blasting Off At Warp Speed!
 
News Release For Immediate Release


Something Weird This Way Comes!
Weird Worlds: Return To Infinite Space Blasting Off At Warp Speed!


Hampstead, NC, 04 November 2005

Anticipated from here to Nebulon Fifteen (the one orbiting Wharzel, not the Nebulon
Fifteen in the Rawnad Arm, but you probably already knew that), Digital Eel's Weird
Worlds: Return To Infinite Space has gotten the green light from space command and is
now blasting off! Independent publisher Shrapnel Games will begin shipping Weird
Worlds worldwide and beyond, and soon gamers everywhere will begin to chart their
own cosmic adventures on their PC.

Weird Worlds: Return To Infinite Space is the highly addictive Windows-based follow-
up to Strange Adventures In Infinite Space. With a nod to today's hectic gamer on-the-
go, Weird Worlds creates a fantastic universe of epic proportions, yet manages to squeeze
it all into an improbably tightly wrapped shell.

In Weird Worlds you can trade with bizarre aliens, discover new lifeforms and ancient
artifacts, chart the uncharted depths of space, meet new friends, blast intergalactic scum,
and maybe-just maybe-get rich and famous while doing it all. And you can do all this
in about thirty minutes or less. Which means this is both the perfect game for your lunch
break, and the perfect game for when you want to stay up all night playing games, and
feel like you've really accomplished something. After all, what sounds better: "I stayed
up all night and didn't even get my half-elf fifth level barbarian/pacifist to sixth level!" or
"I stayed up until dawn and managed to become the greatest space pilot in the galaxy a
dozen times over!"

Best of all, when Digital Eel promises to take you back to infinite space, they really mean
infinite space. Each time you begin a new game the universe is created afresh, meaning
that each adventure is a brand new game. There are no patterns to memorize, or secret
winning opening moves, each game will challenge your wits and provide you with the
joy of discovery.

Infinity doesn't just stop (not that infinity can stop) with the gameplay, either, as Weird
Worlds: Return To Infinite Space is very much a mod-friendly game limited to only one's
imagination. Want to trek through the space lanes in a copyrighted spaceship? Go for it!
Just watch out for those Paramount attorneys, they breed like tribbles. Of course you can
always go for something simpler, such as changing the encounters around or creating
your own diabolical weaponry.

Weird Worlds: Return To Infinite Space is available from the Shrapnel Games e-store,
the Gamers Front for only $24.95. Head on over to
www.gamersfront.com/cgi-bin/store/category.cgi?item=42210&type=store
and grab yourself a copy. With infinite
depth, intuitive gameplay, gorgeous graphics, and modability this is a game that everyone
at your house can get into!

Be sure to check out www.shrapnelgames.com for all our amazing games. If you like
this one, you'll definitely also want to check out Land of Legends
(http://www.shrapnelgames.com/Tiny_He..._Legends/1.htm), another title that
provides great depth without great strain.

Shadowcat November 4th, 2005 11:09 AM

Re: Weird Worlds Blasting Off At Warp Speed!
 
Hooray!

General Woundwort November 4th, 2005 12:34 PM

Re: Weird Worlds Blasting Off At Warp Speed!
 
...demo?

Combat Wombat November 4th, 2005 12:59 PM

Re: Weird Worlds Blasting Off At Warp Speed!
 
Quote:

General Woundwort said:
...demo?

...soon, I believe

Hiro_Antagonist November 4th, 2005 01:47 PM

Re: Weird Worlds Blasting Off At Warp Speed!
 
Gratz guys!

SAIS was very inspirational to me back when I was starting LOL, and I never would have guessed we'd both end up with sibling-ish games at the same great publisher.

It seems crazy that we're all in Seattle, but have never met. Oh well, I'm sure the time will eventually come. =)

Best of luck. May your warp conduits be screwed on straight, and may sales fly from your virtual shelves.

-Hiro_Antagonist

Ripcord O'Reilly November 4th, 2005 09:14 PM

Re: Weird Worlds Blasting Off At Warp Speed!
 
The moment of truth has arrived! http://forum.shrapnelgames.com/images/smilies/happy.gif

Yes a demo is forthcoming -shortly!

jab2565 November 16th, 2005 06:09 PM

Re: Weird Worlds Blasting Off At Warp Speed!
 
Nice my copy just came today in the mail, time to go back to the galaxy and blow some evil aliens up . http://forum.shrapnelgames.com/images/smilies/happy.gif


All times are GMT -4. The time now is 03:57 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.