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 SEIV and winME 
		
		
		Saddly my laptop came with winME instead of the win98 I ordered, and something about it doesn't like SEIV.  It installs fine but when you try to end the turn it gives a 'file access denied' message.  This is either the 1.02 or 1.35 Version.  Any ideas? 
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 Re: SEIV and winME 
		
		
		Mail a large explosive device to One MicroSoft Way, Redmond, WA? 
	Disclaimer: This message should not be construed as an endorsement by anyone of the idea of blowing up Microsoft.  | 
		
 Re: SEIV and winME 
		
		
		SEIV seems to work fine on WinME (I play it both on a desktop and a laptop). 
	The only things I can think of is check that all the SEIV files are NOT read-only, and check the disk drive for physical errors (i.e. Run Scandisk with Surface Check).  | 
		
 Re: SEIV and winME 
		
		
		Then if that doesn't work, try sending a large explosive device to Bill. 
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 Re: SEIV and winME 
		
		
		I did read somewhere that SEIV is *not* WinME compatible. I think Wolverine's trouble free usage on ME is the exception rather than the rule. I have a friend who can't run it on ME. 
	QUOTE: Disclaimer: This message should not be construed as an endorsement by anyone of the idea of blowing up Microsoft. /QUOTE But do it anyway... ------------------ "Pinky, are you pondering what I'm pondering?" "Uh, I think so, Brain, but balancing a family and a career ... oooh, it's all too much for me. "  | 
		
 Re: SEIV and winME 
		
		
		 <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by dogscoff: 
	I think Wolverine's trouble free usage on ME is the exception rather than the rule.<HR></BLOCKQUOTE> Hahahahahaha, trouble free usage. Good one. I've never seen those words associated with a Microsoft product before. If ME works better for me than anyone else, then GOD HELP YOU http://www.shrapnelgames.com/ubb/images/icons/icon7.gif  | 
		
 Re: SEIV and winME 
		
		
		He's apparently helping you more than anyone ELSE.  http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif 
	It's sad when you need divine intervention to make a program work. *sigh* zen  | 
		
 Re: SEIV and winME 
		
		
		It runs alright on WinMe, except for when you use tach combat and then decide to resolve the conflict when there are a lot of ships/fighters involved(you get a range check error) You have to finish the battle one turn at a time. 
	This is verision 1.35 It use to error around 300 turns also. I have about 30 more turns to go to see if 1.35 has addressed this issue. 1.02 has other problems on winme which dis-appeared in 1.35 What kind of Proccessor do you have? [This message has been edited by Dracus (edited 18 May 2001).]  | 
		
 Re: SEIV and winME 
		
		
		I never had any problems with SE4 on WinMe. 
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 Re: SEIV and winME 
		
		
		 <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by dogscoff: 
	I did read somewhere that SEIV is *not* WinME compatible. I think Wolverine's trouble free usage on ME is the exception rather than the rule. I have a friend who can't run it on ME. QUOTE: Disclaimer: This message should not be construed as an endorsement by anyone of the idea of blowing up Microsoft. /QUOTE But do it anyway... <HR></BLOCKQUOTE> Runs fine on ME for me, I don't think I've had any crashes at all so far. However I always use strategic resolution of combat and don't usually bother with fighters.  | 
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