.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Maybe there isn't a limit of three random events? (http://forum.shrapnelgames.com/showthread.php?t=31886)

Action November 18th, 2006 04:38 AM

Maybe there isn\'t a limit of three random events?
 
I always hear people say there is a limit of three random events, per faction, per turn. And anything higher is caused by provinces changing hands or by enemy spells that pretend to be random events.

I am looking at a turn with four random events, all beneficial. Presumably none of these are enemy spells that pretend to be random events.

Slave labor improves resource production
Silver Mine found, 40 more gp per turn permantly
Silver Mine found, 40 more gp per turn permantly
Priest frightens people, increasing faith and generating 300 gp of donations.

None of the provinces that got events changed hands this turn.

Luck 3, Turmoil 3 scales (and more gold than I know what to do with hehe).

B0rsuk November 18th, 2006 07:12 AM

Re: Maybe there isn\'t a limit of three random even
 
I think it's more likely that Turmoil increases the cap of random events. They may have changed it to make Turmoil/Luck combo somewhat similar to Order/Misfortune. I wouldn't be suprised if no one discovered it before in Dominions3, because it seems that Turmoil is one of least popular scales. You may not need resources, but you always need gold for troops, commanders, buildings, PD.

Endoperez November 18th, 2006 07:50 AM

Re: Maybe there isn\'t a limit of three random even
 
I think Ashen Empire often takes Luck, and almost always takes turmoil.

Any way, one of these could have been caused by your pretender. Lady of Fortune and Lord of Plenty can cause good events, at least.

EDIT: typoes http://forum.shrapnelgames.com/images/smilies/frown.gif

Shovah32 November 18th, 2006 08:24 AM

Re: Maybe there isn\'t a limit of three random even
 
Im guessing by almost always takes misfortune you meant turmoil?

Endoperez November 18th, 2006 08:38 AM

Re: Maybe there isn\'t a limit of three random even
 
Quote:

Shovah32 said:
Im guessing by almost always takes misfortune you meant turmoil?

Yes. I'll edit the post.

B0rsuk November 18th, 2006 09:28 AM

Re: Maybe there isn\'t a limit of three random even
 
Aww, I have a feeling it's pretender causing extra events here. But at least pretender events aren't limited by the cap.

Meglobob November 18th, 2006 09:51 AM

Re: Maybe there isn\'t a limit of three random even
 
I have played turmoil 3/luck 3 in several games. My experience is that there is a cap of 3 random events but there r exceptions which can cause this limit to be broken.

The most I have ever seen is 5 in one turn.

The exceptions AFAIK r if u conquer another players/indie province, I believe u can get there random event. Also spells that cause random events (usually bad) that r being cast at u. There could well be other in game happenings which result in more than 3 random events, but 3 is definately a basic cap.

Action November 18th, 2006 02:47 PM

Re: Maybe there isn\'t a limit of three random even
 
Quote:

Endoperez said:
Any way, one of these could have been caused by your pretender. Lady of Fortune and Lord of Plenty can cause good events, at least.

EDIT: typoes http://forum.shrapnelgames.com/images/smilies/frown.gif

I'm using a Scorpion King.

And I don't have any characters that mention anything about good events in the description.

PhilD November 18th, 2006 02:47 PM

Re: Maybe there isn\'t a limit of three random even
 
Meglobob, could you please make a small effort when typing? typing "r" for "are", or "u" for "you", only saves you two keystrokes, and makes your posts much, much more annoying to read. Also, please remember that a non-trivial proportion of readers here are NOT native English speakers, and this makes it even harder for them (us).

Teraswaerto November 18th, 2006 03:50 PM

Re: Maybe there isn\'t a limit of three random even
 
Yeah, I also think that "are" instead of "r" is much better.


All times are GMT -4. The time now is 04:44 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.