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-   -   Mod to repeat nation? (http://forum.shrapnelgames.com/showthread.php?t=44102)

Torin October 6th, 2009 01:39 PM

Mod to repeat nation?
 
Is there any mod to allow more than 1 player using the same nation?
ex: 2 lankas in the same game

lch October 6th, 2009 01:43 PM

Re: Mod to repeat nation?
 
I think somebody tried to make a mod which duplicated nations once. Wasn't there even a MP game with 8 Ulm nations? You can't grant every nation's mechanic through modding, though.

pyg October 6th, 2009 02:01 PM

Re: Mod to repeat nation?
 
Yeah, DMG (Dom Mod Gen) a little utility that I was working on last year can do that sort of thing. I'm deliberately not linking it because it hasn't been updated for a long time. I do however have interest in helping you pursue this idea and updating DMG if you are serious and don't mind waiting a little bit. LA Ulm and EA Kailasa are completed and adding multiples of those nations is very straightforward, however adding other nations takes a multi-hour one time investment and then a longer period of bug checking.

What lch says is true as well, although there are only a few nations special *things* that can't be included. For fairness in this sort of mod, all nations should be copies with no one actually playing the original nation so the mistakes and limitations are universal.

Torin October 6th, 2009 02:20 PM

Re: Mod to repeat nation?
 
its ok i was just curious. I dont have any game planned like that but i guess that national spells will be switched?

pyg October 6th, 2009 02:44 PM

Re: Mod to repeat nation?
 
Quote:

Originally Posted by Torin (Post 713613)
its ok i was just curious. I dont have any game planned like that but i guess that national spells will be switched?

Yes, you can copy the national spells. There aren't a whole lot of spell slots so having many copies of national spell laden nations could push the limit, but mostly it should work.

I was considering a game featuring any EA nation; really ANY nation. Everyone could play Hinnom if they wanted. I think most of the EA nations can be duplicated exactly (not super sure though).

lch October 6th, 2009 04:56 PM

Re: Mod to repeat nation?
 
I'm not sure if the coldscale dominionpush effect of Niefelheim can be duplicated, or the Yogi ascendancy of the White ones of Kailasa.

chrispedersen October 7th, 2009 12:05 PM

Re: Mod to repeat nation?
 
Quote:

Originally Posted by lch (Post 713606)
I think somebody tried to make a mod which duplicated nations once. Wasn't there even a MP game with 8 Ulm nations? You can't grant every nation's mechanic through modding, though.

It ended up as 4 players. Was a lot of fun

Edi October 8th, 2009 08:34 AM

Re: Mod to repeat nation?
 
Quote:

Originally Posted by lch (Post 713639)
I'm not sure if the coldscale dominionpush effect of Niefelheim can be duplicated, or the Yogi ascendancy of the White ones of Kailasa.

These are not moddable. Nor is the EA Abysian heatpush. Most of the effects that were implemented as themes in Dom2 (Heart of Winter, Desert Sun, Golem Cult etc) cannot be modded into nation properties. Many of them are in the wishlist and most of the themes are embedded in one or more nations in Dom3.


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