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 How to not glass Which orders should I set for a carrier with fighters so that the fighter are either not launched or dont glass a planet? I have not found the solution. | 
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 Re: How to not glass Go to "empires" - "strategies" -"firing" Set "do not fire on planets" true (green box during the game) for all strategies except "capture planet" Now your ships/fighters  won't glass planet. If you want to capture planet, add Troop Transport with "capture planet", set "capture planet" to fleet and see how it works  http://forum.shrapnelgames.com/images/icons/icon7.gif  If it does not go as you wish, play a little with strategies. Soner or later your fleets WILL capture planets. | 
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 Re: How to not glass The problem with that though is if enemy ships flee for the corners or they have starbases or satellites on the farside of the planet then your ships will go chasing after them and get pummelled by any WPs on the planet without returning fire.   http://forum.shrapnelgames.com/images/icons/tongue.gif  Need to play with those don't fire on setting abit to get some that work without having ships go out on what amount to suicide runs after unimportant ships. | 
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 Re: How to not glass Don't fire on unarmed ships then.  http://forum.shrapnelgames.com/images/icons/icon7.gif | 
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 Re: How to not glass That only solves part of the problem.  Armed starbases and satellites will still be attacked bringing ships into range of the planet. Also the enemy could have missile equipped ships that can bring allied ships into range of the planet with the dance of the missiles. There is no easy answer to the question. http://forum.shrapnelgames.com/images/icons/icon12.gif If playing against the computer turning planet, unarmed ships, satellites, and starbases off will probably do it. If against a human though... beware the missile ship dance. | 
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 Re: How to not glass Phoh. Sometimes AI makes... shoud I say Exceptional battles in simultaneous games. In one PBW game I am playing now, I send a fleet which formation was Wall and strategy Capture Planet. Of course there was troop transport with troops inside. Planet had one weapon platform in it.  My fleet advanced in wall formation and shooted the platform away and formation stopped there. Now, my dear troop transport starts to go through planet from the edge of the battle field to land the troops. My wall of warships is between planet and transport and they are still in wall formation. Troop transport goes as near as just behind the fleet leader. It was almost fun to look at 25 turns when nobody moved, because my idiot transport had no idea how to go around my fleet. The captain was executed. I think I'll use break formation from now on (it works also when capturing planets if you have troop transport in your fleet, tested)... btw, does anybody know if fleet experience counts in battles when formation is broken? | 
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 Re: How to not glass Yes.  Fleets still retain the experience and skill of working together even when they're not in a fixed formation. | 
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 Re: How to not glass Thanks, Suicide Junkie. | 
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 Re: How to not glass will try that, thank you all. | 
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 Re: How to not glass Pocus, please post back here if any of those ideas work.  I don't think they will.  I believe the only thing that will work is to set your movement strategy for both fleet and ships to "Don't get hurt".  They will then cower in the corner and only fire at ships and units that come in range. | 
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