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Search: Posts Made By: President_Elect_Shang
Forum: SEV Modders Knowledge Base December 7th, 2006, 03:03 AM
Replies: 46
Views: 66,659
Re: Component.txt Knowledge Base

Excellent contribution; thank you DeadMilkMan!
Forum: SEV Modders Knowledge Base December 5th, 2006, 08:43 PM
Replies: 46
Views: 66,659
Re: Component.txt Knowledge Base

MainString.txt is one of the files in the same directory as the component file you are modding. Please remember to make a backup copy of any file you are going to mod before you mod it. Any you can...
Forum: SEV Modders Knowledge Base December 5th, 2006, 02:11 PM
Replies: 46
Views: 66,659
Re: Component.txt Knowledge Base

Actually int is one of the functions called from the main string. Thus far everything I have tried from the main string works; once I figured how to use it that is. Now I am not saying everything...
Forum: SEV Modders Knowledge Base December 4th, 2006, 04:18 PM
Replies: 46
Views: 66,659
Re: Component.txt Knowledge Base

That was my impression, but how many levels till the next drop 7? I don’t know why he is dividing level minus one by seven or what the int is for. Maybe he is thinking he has to tell SE5 it is an...
Forum: SEV Modders Knowledge Base December 4th, 2006, 02:08 PM
Replies: 46
Views: 66,659
Re: Component.txt Knowledge Base

I thought Imperator Fyron at one time describe a method that was a sort of back door which allowed you to do just that. Unfortunately I don’t recall how he said to do it. I have sent him a PM asking...
Forum: SEV Modders Knowledge Base December 4th, 2006, 10:18 AM
Replies: 46
Views: 66,659
Re: Component.txt Knowledge Base

Your question is a little confusing; before I can answer let me make sure I know what you want to do. You want the Master Computer to go up every level but you want the space taken to go down by 10kt...
Forum: SEV Modders Knowledge Base November 28th, 2006, 07:03 PM
Replies: 46
Views: 66,659
Re: Component.txt Knowledge Base

What am I just confusing here? First CPT Kwok repeats what I said and now you do too Slick. This is a conspiracy to drive me crazy isn’t it? All of you are trying to make me think I never said those...
Forum: SEV Modders Knowledge Base November 28th, 2006, 02:35 PM
Replies: 46
Views: 66,659
Re: Component.txt Knowledge Base

@Kana: Thanks I didn’t know about that problem in multiplayer. Now that you point it out I can see it clearly. I will adjust my XO Weapons to match my satellite component from example #1.
...
Forum: SEV Modders Knowledge Base November 28th, 2006, 11:54 AM
Replies: 46
Views: 66,659
Re: Component.txt Knowledge Base

The problem is that weapons fire automatically, meaning you may target them but they fire by themselves. The ability “Component - Destroyed On Use” is a player used ability. It’s like apples and...
Forum: SEV Modders Knowledge Base November 13th, 2006, 12:11 PM
Replies: 46
Views: 66,659
Re: Component.txt Knowledge Base

Phoenix-D: First of all full credit goes to David who made the avatar at my request. I just didn’t tell him what it was for! Anyway I added the rank, four stars for a General. So why bother you ask?...
Forum: SEV Modders Knowledge Base November 12th, 2006, 04:59 PM
Replies: 46
Views: 66,659
Re: Component.txt Knowledge Base

Generational components do not work at all! I set this up:

Number Of Requirements := 1
Requirements Evaluation Availability := AND
Requirements Evaluation...
Forum: SEV Modders Knowledge Base November 12th, 2006, 04:40 AM
Replies: 46
Views: 66,659
Re: Component.txt Knowledge Base

Now I can’t get the generations to work? Is this something that just happened with the latest patch?
Forum: SEV Modders Knowledge Base November 12th, 2006, 02:55 AM
Replies: 46
Views: 66,659
Re: Component.txt Knowledge Base

I noticed that the right click was working too. I wasn’t thinking it might be a fix that Aaron needed and instead thought it was a mistake I had made. The part I can’t figure is how I got the darn...
Forum: SEV Modders Knowledge Base November 12th, 2006, 02:15 AM
Replies: 46
Views: 66,659
Re: Component.txt Knowledge Base

Your right it’s not working now; what happened? How do you make a generational component that will display as an expected result in the research window and requires that two tech areas be met? The...
Forum: SEV Modders Knowledge Base November 11th, 2006, 10:17 PM
Replies: 46
Views: 66,659
Re: Component.txt Knowledge Base

I have to disagree with you, testing has given me other results. In fact I have been testing this successfully with six self-run test empires for over 40 turns. I have even researched and replaced...
Forum: SEV Modders Knowledge Base November 11th, 2006, 07:56 PM
Replies: 46
Views: 66,659
Component.txt Knowledge Base

I figured out what the problem was. It has to do with me using duel requirements. To get the component pic to show up I had to change the Requirements Evaluation Availability to the number of the...
Forum: SEV Modders Knowledge Base November 11th, 2006, 03:54 PM
Replies: 46
Views: 66,659
Component.txt Knowledge Base

Has anyone else experienced this problem: In the Research Window the icon (mini pic) next to the name of the tech area is working. The icon (mini pic) in the “Expected Results” at the top of the same...
Showing results 1 to 17 of 17

 
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