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Search: Posts Made By: clark
Forum: SEIV October 15th, 2004, 05:21 PM
Replies: 2,397
Views: 215,739
Posted By clark
Re: SE5, Tell Aaron what\'s on your Wish List

Depending on how strategic movement is handled, combat movement might be amoot issue. Remember, combat is in simulated real time- meter per sec kind of stuff. So, if I reckon correctly, there might...
Forum: SEIV October 13th, 2004, 09:15 PM
Replies: 2,397
Views: 215,739
Posted By clark
Re: SE5, Tell Aaron what\'s on your Wish List

Speaking of intel...

The single greatest thing Araon can do is to open it up to the user and mod maker community. Perhaps create a txt file with all possible combinations of affecting the game via...
Forum: SEIV October 11th, 2004, 04:59 PM
Replies: 2,397
Views: 215,739
Posted By clark
Re: SE5, Tell Aaron what\'s on your Wish List

Sentry does that, true, but I think we would all benefit from a "guard" function similar to sentry in that it ignores (or even user defined) things like enemy, low fuel, damage.

I think it would...
Forum: SEIV October 7th, 2004, 01:49 PM
Replies: 2,397
Views: 215,739
Posted By clark
Re: SE5, Tell Aaron what\'s on your Wish List

Here is an idea again...

Create txt files that are refrenced to automatically name individual ships (of course they can be renamed). Create txt files that are refrenced to automatically name a...
Forum: SEIV September 30th, 2004, 12:01 PM
Replies: 2,397
Views: 215,739
Posted By clark
Re: SE5, Tell Aaron what\'s on your Wish List

Suggestions once more, sorry for any repeats...

The ability to name just about anything in-game. Solar systems, planets (as with SEIV), etc. etc.

The ability to classify enemy ships. Right now,...
Forum: SEIV May 4th, 2004, 09:56 PM
Replies: 2,397
Views: 215,739
Posted By clark
Re: SE5, Tell Aaron what\'s on your Wish List

Thanks. I guess i imagined that the computer could calculate success by the number of wins in a battle (determined by the kill ratio). so as an example, say it fields 10 combat ships, and is...
Forum: SEIV May 4th, 2004, 08:06 PM
Replies: 2,397
Views: 215,739
Posted By clark
Re: SE5, Tell Aaron what\'s on your Wish List

Regarding the AI... not sure if this has been suggested, but here is the concept:

An AI that "remembers". Basically, as a game develops, statistics are generated. These statistics are stored in a...
Forum: SEIV June 23rd, 2003, 05:17 PM
Replies: 2,397
Views: 215,739
Posted By clark
Re: SE5, Tell Aaron what\'s on your Wish List

I haven't seen this, so please disregard if it has been suggested before:

Genetic ConVersion.

We can convert the atmosphere of a planet to suit the needs of the population, but we are unable to...
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