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Search: Posts Made By: Alienboy
Forum: SEIV January 26th, 2006, 06:26 AM
Replies: 210
Views: 58,529
Posted By Alienboy
Re: Massive Planetary Shield Generators

Oh yeah,... was going to ask if anyone could recommend a good map for up to ten players. The game I am playing has a custom map. I would like to find something big??? Just interested in some feedback...
Forum: SEIV January 26th, 2006, 06:12 AM
Replies: 210
Views: 58,529
Posted By Alienboy
Re: Massive Planetary Shield Generators

I think this is the right place for your post. The simulator can't be trusted but I will add something I noticed. I haven't got to the bottom of this "issue" so I will only say what I have seen so...
Forum: SEIV December 8th, 2005, 04:50 PM
Replies: 210
Views: 58,529
Posted By Alienboy
Re: Ship Upgrades

If you say so douglas, have a nice christmas.
Forum: SEIV December 8th, 2005, 10:17 AM
Replies: 210
Views: 58,529
Posted By Alienboy
Re: Massive Planetary Shield Generators

Hi Douglas,
Sorry dude, the quote from CaptainAL that I was refering to in my last post is quoted above and does not mention anything about scraping facilities at all. I was not refering to the bug...
Forum: SEIV December 8th, 2005, 02:25 AM
Replies: 210
Views: 58,529
Posted By Alienboy
Re: Ship Upgrades

Hi CaptainAl,... Have just been catching up on this subject. I have read your posts and I thought I'd add my ten cents worth. (with the exchange rate and tax that comes out at about half a cent!)
...
Forum: SEIV November 16th, 2005, 05:14 PM
Replies: 210
Views: 58,529
Posted By Alienboy
Re: Upgrades

Thanks for the advice, I have been working at building my resource storage and production. Where I think I have been caught out is converting too much Radioactive or Organic resources into Mineral...
Forum: SEIV November 15th, 2005, 05:52 PM
Replies: 210
Views: 58,529
Posted By Alienboy
Re: Ship Upgrades

Yeah, I agree,.. a total is necessary. I have just upgraded 70 odd ships, mostly different classes. I have tried to calculate things but I am missing something somewhere. I think that you only have...
Forum: SEIV November 10th, 2005, 07:08 AM
Replies: 210
Views: 58,529
Posted By Alienboy
Ship Upgrades

Does anyone know a little bit about Ship upgrades? On some turns I have done a lot of ship upgrades, sometimes more than 50 ships per turn. I have a problem keeping track of how much resources I need...
Forum: SEIV September 23rd, 2005, 06:10 AM
Replies: 210
Views: 58,529
Posted By Alienboy
Screenshots

Thanks for that, ya learn something new everyday. /threads/images/Graemlins/Flag_NewZeland.gif

Hmmm, wonder what happened to my big explosion???

Anyway, here it is, let me know what you think?
Forum: SEIV September 22nd, 2005, 02:19 PM
Replies: 210
Views: 58,529
Posted By Alienboy
Re: Massive Planetary Shield Generators

Too much cheese in your diet narf! http://forum.shrapnelgames.com/images/smilies/rolleyes.gif The only race that can benefit fully from that weapon is a religious race, as it tends to miss its target...
Forum: SEIV September 21st, 2005, 05:49 PM
Replies: 210
Views: 58,529
Posted By Alienboy
Re: Massive Planetary Shield Generators

Lol,.. your correct, I was refering to the massive planetary shields. It was 4am in the morning then and I should have given up long before then,... lol.
Forum: SEIV September 21st, 2005, 01:02 PM
Replies: 210
Views: 58,529
Posted By Alienboy
Re: Massive Planetary Shield Generators

Does too suck, better off having a Cargo facility with heaps of extra Weapons platforms,... well, I reacon anyway!!?? /threads/images/Graemlins/Flag_NewZeland.gif
Forum: SEIV September 21st, 2005, 12:53 PM
Replies: 210
Views: 58,529
Posted By Alienboy
When someone surrenders?

I couldn't upload my game turn due to a server problem on SEIV PBW so I thought I'd come on here for a while and ask another silly question. I think I'll choose one from a book I have been reading...
Forum: SEIV September 15th, 2005, 07:45 AM
Replies: 210
Views: 58,529
Posted By Alienboy
Re: Massive Planetary Shield Generators

Yes I was refering to them (Massive Planetary Shields). If Phased Polaron Beams ignore those shields, then is it safe to say that Null-Space Projectors skip those shields also? ...
Forum: SEIV September 15th, 2005, 07:31 AM
Replies: 210
Views: 58,529
Posted By Alienboy
Re: Massive Planetary Shield Generators

Hey, thanks Slick, I had a hunch they (Fighters) would affect the happiness thing, just wasn't sure. Will try what you have mentioned and see if I get similar results....
Forum: SEIV September 14th, 2005, 06:07 AM
Replies: 210
Views: 58,529
Posted By Alienboy
Massive Planetary Shield Generators

I just wanted to know more about them. They generate 5000 shield points for the planet. Are weapons platforms also protected by them or does the 5000 shield points apply to the planets only?...
Forum: SEIV September 9th, 2005, 06:20 AM
Replies: 210
Views: 58,529
Posted By Alienboy
Re: Gameplay tips & tricks

Crikey! I just had a look at the FAQ thread,..... OMG! I should have paid more attention in my speed reading class,.. Its huge! This game is hell!

Section 10.1.6 covers my last question,... I...
Forum: SEIV September 9th, 2005, 05:50 AM
Replies: 210
Views: 58,529
Posted By Alienboy
Re: Gameplay tips & tricks

As you have pointed out, a planet that has rebelled is an easy target for PPP and other projects. The other information is going to be useful so thanks for your comments.

Another issue I wondered...
Forum: SEIV September 9th, 2005, 04:49 AM
Replies: 210
Views: 58,529
Posted By Alienboy
Re: Gameplay tips & tricks

I think it is the Puppet Political Parties that I have the most trouble with. Sometimes it has worked but instead of the target planet joining my race, it goes off and makes its own race. I would...
Forum: SEIV September 9th, 2005, 03:32 AM
Replies: 210
Views: 58,529
Posted By Alienboy
Re: Gameplay tips & tricks

I was wondering if someone could tell me,..

Do fleets of fighters help the happiness of a systems population get better?
Also, I have been told of a bug that affects messages you send to other...
Showing results 1 to 20 of 20

 
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