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Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
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DRG
Forum:
Campaigns, Scenarios & Maps
September 7th, 2023, 08:47 AM
Replies:
184
Sticky:
MAPS!
Views:
102,360
Posted By
DRG
Re: MAPS!
Buildings cannot be placed in swamp
HOWEVER
There are ways to do it......
https://i.imgur.com/gQpkDXk.png
if you place a clear hex into the swamp first
Forum:
Campaigns, Scenarios & Maps
March 13th, 2022, 05:33 PM
Replies:
184
Sticky:
MAPS!
Views:
102,360
Posted By
DRG
Re: MAPS!
A Hostomel, 2022 map created by Dan Combs ("Carp")
Forum:
Campaigns, Scenarios & Maps
March 1st, 2022, 07:46 PM
Replies:
184
Sticky:
MAPS!
Views:
102,360
Posted By
DRG
Re: MAPS!
I assume ( maybe ) you have a "virgin" copy of the game ?
Click on the maps folder and do a search for the names you remember ( I know I have no idea ) the search will read the CMT's
NONE of...
Forum:
Campaigns, Scenarios & Maps
February 26th, 2022, 03:44 PM
Replies:
184
Sticky:
MAPS!
Views:
102,360
Posted By
DRG
Re: MAPS!
This is an 80x75 section of the town if the full map is too much
https://i.imgur.com/HIs8G99.png
Forum:
Campaigns, Scenarios & Maps
February 25th, 2022, 06:36 PM
Replies:
184
Sticky:
MAPS!
Views:
102,360
Posted By
DRG
Re: MAPS!
This is the Revision for MBT map 416-- Goldap, Poland 2022
Forum:
Campaigns, Scenarios & Maps
March 26th, 2021, 12:35 PM
Replies:
184
Sticky:
MAPS!
Views:
102,360
Posted By
DRG
Re: MAPS!
OR ( better still ) use the Txt file associated with the first map in SPMBT or the first map in SPWW2 as a template then simply rename it to the slot you are using for your map when done.
Use a...
Forum:
Campaigns, Scenarios & Maps
March 26th, 2021, 07:56 AM
Replies:
184
Sticky:
MAPS!
Views:
102,360
Posted By
DRG
Re: MAPS!
Guys......... The map editor in the game and the extended editor both allow the use of TXT files to offer information about the map and who created it.
PLEASE START TAKING ADVANTAGE OF THIS...
Forum:
Campaigns, Scenarios & Maps
February 15th, 2021, 11:40 AM
Replies:
184
Sticky:
MAPS!
Views:
102,360
Posted By
DRG
Re: MAPS!
It would be easier to just do the adjustment by hand or adjust the height between levels in Venhola
Forum:
Campaigns, Scenarios & Maps
October 31st, 2020, 12:05 PM
Replies:
184
Sticky:
MAPS!
Views:
102,360
Posted By
DRG
Re: MAPS!
I just tried 757 and it extracted OK and loads in the game. Nice map ...would be good for generated battles or PBEM
Forum:
Campaigns, Scenarios & Maps
December 27th, 2018, 11:54 AM
Replies:
184
Sticky:
MAPS!
Views:
102,360
Posted By
DRG
Re: MAPS!
The best way to reveal contours of a freshly downloaded Venhola map is to load it into the Extended Map Editor and press the "Strip Map" button..that will reveal all the map contours in one easy step...
Forum:
Campaigns, Scenarios & Maps
January 28th, 2018, 03:53 PM
Replies:
184
Sticky:
MAPS!
Views:
102,360
Posted By
DRG
Re: MAPS!
That's weird....... I thought there was a WW2 MAPS ! sticky thread......there is now
Forum:
Campaigns, Scenarios & Maps
February 9th, 2017, 12:26 PM
Replies:
184
Sticky:
MAPS!
Views:
102,360
Posted By
DRG
Re: MAPS!
Very, very nice
Forum:
Campaigns, Scenarios & Maps
February 5th, 2017, 05:53 PM
Replies:
184
Sticky:
MAPS!
Views:
102,360
Posted By
DRG
Re: MAPS!
Saw this ( the terrain the A-10's flying over )
http://forum.shrapnelgames.com/attachment.php?attachmentid=14585&stc=1&d=1486331374
After some experimentation I used these settings...
Forum:
Campaigns, Scenarios & Maps
July 9th, 2005, 03:48 PM
Replies:
184
Sticky:
MAPS!
Views:
102,360
Posted By
DRG
Re: MAPS!
Becasue 32,000 hexes ( 200x160 ) was the maximum number of hexes the game can handle. It already bogs down even some modern machines. A 2000x2000 map is 4000000 hexes ( 4 million ) Imagine the size...
Forum:
Campaigns, Scenarios & Maps
June 23rd, 2005, 04:37 PM
Replies:
184
Sticky:
MAPS!
Views:
102,360
Posted By
DRG
MAPS!
Use this thread to post end user created maps for use in WinSPMBT
Don
Showing results 1 to 15 of 15
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