.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 4 of 4
Search took 0.00 seconds.
Search: Posts Made By: Mobhack
Forum: Campaigns, Scenarios & Maps June 19th, 2012, 06:01 PM
Replies: 30
Views: 33,772
Posted By Mobhack
Re: WinSP Scenario Design Clinic

Which is nothing to do with this thread - you should have begun a new one to allow for the inevitable map requests which would then drive the thread into off-topic land.

Nobody please put any such...
Forum: Campaigns, Scenarios & Maps June 14th, 2012, 11:13 PM
Replies: 30
Views: 33,772
Posted By Mobhack
Re: WinSP Scenario Design Clinic

As well a giving them a small reaction turn - also try giving the platoon HQ a path to follow that takes them into where you think contact will occur.

If you want a general advance of the...
Forum: Campaigns, Scenarios & Maps February 26th, 2011, 09:55 PM
Replies: 30
Views: 33,772
Posted By Mobhack
Re: WinSP Scenario Design Clinic

By stacking several VP flags in the same hex. Simples.

Cheers
Andy
Forum: Campaigns, Scenarios & Maps February 26th, 2011, 12:35 PM
Replies: 30
Views: 33,772
Posted By Mobhack
Re: WinSP Scenario Design Clinic

1) You cannot set it any higher. (Technically they could go to 255 being bytes).

2)path-finding will look for the least-cost route, and if the causeway is blocked with wrecks, or a traffic jam etc...
Showing results 1 to 4 of 4

 
Forum Jump

All times are GMT -4. The time now is 12:56 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.