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Search: Posts Made By: Mobhack
Forum: Mods November 3rd, 2020, 03:16 PM
Replies: 7
Views: 2,863
Posted By Mobhack
Re: Range doubling OOB files

Of course one thing the end user cannot change is that the game's visibility code is hard-wired to the 50 metre hex.

Any scenario is now operating at half original visibility distance.

The...
Forum: Mods October 27th, 2020, 02:53 PM
Replies: 7
Views: 2,863
Posted By Mobhack
Re: Range doubling OOB files

Try reading his thread on the subject in the main forum and see what you think: http://forum.shrapnelgames.com/showthread.php?t=52537
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