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Search: Posts Made By: Xrati
Forum: Star Legacy May 2nd, 2010, 10:42 AM
Replies: 43
Views: 26,881
Posted By Xrati
Re: Planets and Resources

Ever play SE4 with the finite resources turned on? :confused:
Entirely a different game, requiring a different build strategy. :sick:
Forum: Star Legacy April 21st, 2010, 10:19 AM
Replies: 43
Views: 26,881
Posted By Xrati
Re: Planets and Resources

Late game micromanagement tends to get repetitive and really starts to take away from game play. Having the AI handle some of it helps out quite a bit.
Forum: Star Legacy April 19th, 2010, 10:55 AM
Replies: 43
Views: 26,881
Posted By Xrati
Re: Planets and Resources

SE4 used to have about 200 systems available. Some could be empty and some could be a Black Hole where your ship is drawn into it with a movement modifier toward the center of the system. These are...
Forum: Star Legacy April 17th, 2010, 10:29 AM
Replies: 43
Views: 26,881
Posted By Xrati
Re: Planets and Resources

SE4's system isn't broke. It wasn't all that bad and in some cases was pretty open for anything players wanted to do. Not all planetary systems are going to be uniform in design or layout. Keeping...
Forum: Star Legacy March 27th, 2010, 11:20 AM
Replies: 43
Views: 26,881
Posted By Xrati
Re: Planets and Resources

In a game aspect, there are probably millions of asteroid fields, small planets and other entities. Strategically, they are unimportant and only important planets and places are brought into the...
Forum: Star Legacy March 20th, 2010, 01:39 PM
Replies: 43
Views: 26,881
Posted By Xrati
Re: Planets and Resources

It's preference jars_u. I think that the SL programmers will fit that into their game with a preference setup or mod capacity. Ask ten people how they like to play a game and YOU WILL get ten...
Forum: Star Legacy March 15th, 2010, 12:29 PM
Replies: 43
Views: 26,881
Posted By Xrati
World Planets and Resources

Let's talk going 'green' or 'red' planets here. Resources and planets go together!

Lets hear what you think! :eek:

Confused, ask here. :confused:
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