Forum: SEV Modders Knowledge Base
November 11th, 2006, 03:50 PM
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Replies: 14
Views: 14,635
Re: QA on the Componet and Techarea files
I got the planet types and the tech to coloniz them. The only proble is races with out the Racial Traits to coloniz the planet type can start out on 10 or more planets of something they dont have the...
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Forum: SEV Modders Knowledge Base
November 11th, 2006, 12:30 AM
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Replies: 14
Views: 14,635
Re: QA on the Componet and Techarea files
I am trying to figure that one out. I want to add two new types of planets. And each will need a new are of research. I think I can add the planet types in to the game under Planet Physical...
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Forum: SEV Modders Knowledge Base
November 10th, 2006, 09:43 AM
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Replies: 14
Views: 14,635
QA on the Componet and Techarea files
I have been Trying to add another are of engines. So ships could go faster. But if I add a tech in the techarea file it mess the whole file up in the game. but if I just at the componets on under an...
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