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Search: Posts Made By: ExplorerBob
Forum: Scenarios and Mods June 19th, 2011, 06:36 AM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.003

My new blog, A Thought Repository (http://athoughtrepository.blogspot.com/), is up and has a bit of information regarding a feature I hope to include in 004. Feel free to take a look; future...
Forum: Scenarios and Mods June 13th, 2011, 03:23 AM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.003

Work on 004 is coming along. I've started on a new race, the Murrlur, which will complicate diplomatic relations in the game.

Hint phrase: Birds and cats.

Also, I'm thinking a little about...
Forum: Scenarios and Mods February 12th, 2011, 10:10 AM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.003

The most likely reason why is because I left it turned off.

Unlike with the first two releases, this time I forgot to delete the .cfg file as part of my release preparations; normally I would have...
Forum: Scenarios and Mods February 11th, 2011, 04:45 AM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.003

Well, that's what I get for time zones. :)

It *is* to the minute...with two hours' difference!

Somehow I think I remember knowing this was going to be a problem, but I didn't take action, so...
Forum: Scenarios and Mods February 11th, 2011, 04:30 AM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.002

It's here.

What New Things This Mod Does:
If you haven't read the 001 or 002 read-mes yet, go ahead and do so now; for a newcomer, understanding what the mod has done in the past is just as or...
Forum: Scenarios and Mods February 11th, 2011, 03:06 AM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.002

This is a test of my banner uploading. If this works, 003 will be viable for release very soon. The file within, if it can be viewed, will show you what the 003 banner will look like.

And no, this...
Forum: Scenarios and Mods February 9th, 2011, 12:12 AM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.002

One more hint, since I've realized that the clue could pertain to a lot of different things:

The hint directly pertains to the item in question, and could be said to be synonymous with it.
Forum: Scenarios and Mods February 8th, 2011, 08:58 PM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.002

'sonly one God, who has all power... nothing I or anyone else can create could ever have the same power He does.

Anyhow, the idea is to make an overpowered item *less* overpowered; I'll give y'all...
Forum: Scenarios and Mods February 7th, 2011, 03:22 PM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.002

Working on some cool new stuff for 003, including some new music and such. Most importantly, I've devised an interesting change to an overpowered item that I think you will all appreciate.
Forum: Scenarios and Mods February 4th, 2011, 06:17 PM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.002

Added another ship, which I think y'all will like okay. It adds an extra depth to the game, I think. The only problem is that I realized, after I added it, that it's similar to a ship that exists in...
Forum: Scenarios and Mods February 3rd, 2011, 10:35 PM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.002

Working on adding a new ship, the Talshkjen Gunship, but unfortunately I'm lacking graphics, so if it makes it into 003, it'll bear an uncanny resemblance to the Terran Scout.

Also fixed the...
Forum: Scenarios and Mods February 1st, 2011, 08:57 PM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.002

Shouldn't bow... it's just one mod for an increasingly old game.

Haven't worked on it a lot yet, but it's up and running again, so that's something. Maybe I'll post up an action video or something...
Forum: Scenarios and Mods January 31st, 2011, 06:06 AM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.002

I've now regained access to the mod.
Forum: Scenarios and Mods December 23rd, 2010, 10:46 PM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.002

Just wanted to let y'all know that I haven't necessarily quit, but my Mirrored Drive Door G4 has broken down, possibly due to a power supply failure. Until it's either back up, or I transfer the hard...
Forum: Scenarios and Mods November 30th, 2010, 01:36 PM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.002

It probably won't; 180 days is faster than most transit, and about on par with a short-medium range trip with a graviton drive.

360 days, or longer, is more likely to restrict it, though.
Forum: Scenarios and Mods November 28th, 2010, 04:11 PM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.002

I don't try to give up, at least not too easily...it can just be a little discouraging, that's all. I love feedback, and appreciate what you've done (hence your appearing in the credits!)

Maybe...
Forum: Scenarios and Mods November 28th, 2010, 08:06 AM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.002

Well, the Conograph was at least marginally interesting the first time around, when you didn't know what it would do and could activate it.

In my mod, you don't even have that option; it's just an...
Forum: Scenarios and Mods November 27th, 2010, 02:38 AM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.002

The above bug may be a hoax.
Forum: Scenarios and Mods November 24th, 2010, 09:13 PM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.002

(Re?)discovered a bug that happens after you subdue a Muktian fleet; the game crashes rather violently.

Will attempt to solve when I get the chance. Might try to make either a 003 micro-release,...
Forum: Scenarios and Mods November 24th, 2010, 06:57 PM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.002

Oh, and it looks like my zipping it up ate the banner again. It's a real pity y'all can't get a decent banner to go with the mod, but oh well.

Maybe next time I'll subcontract the banners out to...
Forum: Scenarios and Mods November 24th, 2010, 06:50 PM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Re: Odd Adventures In Infinite Space v.002

002 is basically ready to go. If there's anything that's glaringly wrong, it can be removed next time, right?

What New Things This Update Does:
Most of the changes originally added in 001 are...
Forum: Scenarios and Mods September 15th, 2010, 04:15 PM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Odd Adventures In Infinite Space v.002 preview

I figured now would be a good time for a 002 preview, since it's coming along well.

http://img714.imageshack.us/img714/3844/navigationscreen.th.png...
Forum: Scenarios and Mods February 11th, 2010, 02:30 AM
Replies: 35
Views: 25,464
Posted By ExplorerBob
Odd Adventures In Infinite Space v.003

Welcome to the topic for the newly released Weird Worlds mod, Odd Adventures in Infinite Space.

What This Mod Does:
I started out this mod just to add a quest or two; then my scope expanded as...
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