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Search: Posts Made By: Radio_Star
Forum: Scenarios, Maps and Mods September 12th, 2009, 02:04 PM
Replies: 148
Views: 42,958
Posted By Radio_Star
Re: Bretonnia, Knights of the Grail v.0.83 -- Finally a stable release!

I drop the 1st fort right next to the cap. I'm not an enormous fan of Grail Knights, so robbing resources from the capitol when the trade is faster expansion is worth it to me. To be competitive,...
Forum: Scenarios, Maps and Mods September 12th, 2009, 01:14 AM
Replies: 148
Views: 42,958
Posted By Radio_Star
Re: Bretonnia, Knights of the Grail v.0.83 -- Finally a stable release!

On indies 5 I've been able to get 30+ spread out provinces with heroes in one year and I can reliably bring down somewhere in the low 20s with a more centered and balanced expansion strat. Part of...
Forum: Scenarios, Maps and Mods September 11th, 2009, 12:23 AM
Replies: 148
Views: 42,958
Posted By Radio_Star
Re: Bretonnia, Knights of the Grail v.0.83 -- Finally a stable release!

What settings are you using for expansion tests with the Heroes?
Forum: Scenarios, Maps and Mods September 7th, 2009, 02:10 PM
Replies: 148
Views: 42,958
Posted By Radio_Star
Re: Bretonnia, Knights of the Grail v.0.82 -- Quick bug fix update

Sorry I forgot about the big bold print on the first page telling me not to do what I did with the load order.:doh:

Rereading that important first post, I noticed the request for a strategy guide....
Forum: Scenarios, Maps and Mods September 6th, 2009, 01:59 PM
Replies: 148
Views: 42,958
Posted By Radio_Star
Re: Bretonnia, Knights of the Grail v.0.8

Autosummons are still present, albeit at (I think) a reduced frequency. Is this WAD?
Forum: Scenarios, Maps and Mods September 6th, 2009, 11:45 AM
Replies: 148
Views: 42,958
Posted By Radio_Star
Re: Bretonnia, Knights of the Grail v.0.82 -- Quick bug fix update

Er. Downloaded fix and still got the sky giant bone. Deleted the mod and reinstalled from .82.zip and still got the error.

Edit: I also get a no such spell crash bug if I load CBM after...
Forum: Scenarios, Maps and Mods September 4th, 2009, 11:12 PM
Replies: 148
Views: 42,958
Posted By Radio_Star
Re: Bretonnia, Knights of the Grail v.0.81 -- Quick balance update

After mulling over the nation a bit, the lack of astral (or, more precisely, astral counters) would probably be the death of Bretonnia.

Even though you get a neat little MR booster for your...
Forum: Scenarios, Maps and Mods August 30th, 2009, 11:36 PM
Replies: 148
Views: 42,958
Posted By Radio_Star
Re: Bretonnia, Knights of the Grail v.0.8

I ran some tests with Dukes to similar results, but preferred the chaff generation on Marquis for utility. It's a trade either way, but in both cases the battle summons should be toned down. You...
Forum: Scenarios, Maps and Mods August 30th, 2009, 03:12 PM
Replies: 148
Views: 42,958
Posted By Radio_Star
Re: Bretonnia, Knights of the Grail v.0.8

You might look at changing up the battle auto-summons, especially on the Marquis. I was able to consistently get almost 30 provinces by the end of year one without an awake pretender in addition to...
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