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Search: Posts Made By: sgqwonkian
Forum: Weird Worlds: Return to Infinite Space August 8th, 2007, 11:59 PM
Replies: 8
Views: 7,417
Posted By sgqwonkian
Re: Ramming spoils combat for me

You could always make a mod that either:

a) removes all the ramshields so enemy ships won't try to ram you

b) gives all ships ramshields so ramming does less damage

c) increase all weapon...
Forum: Scenarios and Mods August 8th, 2007, 11:37 PM
Replies: 7
Views: 3,427
Posted By sgqwonkian
Re: Looking for a music composer for your mod?

I'd be thrilled for a bit of music in my mods. I can't offer you anything more substantial than written credit in my readme's... but if you're just looking for a way to flex your musical muscles and...
Forum: Scenarios and Mods August 8th, 2007, 10:51 PM
Replies: 1
Views: 2,523
Posted By sgqwonkian
time code bug

I have a device in a mod that uses this code - the text and file names have been changed to retard mod spoilage http://forum.shrapnelgames.com/images/smilies/smirk.gif -

DATA



PAGE 0
...
Forum: Scenarios and Mods August 8th, 2007, 10:38 PM
Replies: 11
Views: 7,045
Posted By sgqwonkian
Re: Request: some randomness

Psientist and Phlagm,

Any luck with the "random number generator" kludge you'd discussed? Does it work?

I tried something similar to make random items generate at the start of the game for you...
Forum: Scenarios and Mods August 7th, 2007, 05:02 AM
Replies: 1
Views: 2,488
Posted By sgqwonkian
New Mod: Teeming With Life

EDIT: Use the download in my other thread for the current most stable version of this mod.

Here's my second ever mod. This is a mod in which the existing lifeforms find new purpose. Expect to...
Forum: Scenarios and Mods August 7th, 2007, 12:33 AM
Replies: 17
Views: 10,928
Posted By sgqwonkian
Updated Mod: Sgqwonkian Crisis v1.5

Update: I'm attaching a link to the 1.5 version.

No new content since the 1.1 version, just bug fixes and graphics tweaks. However, since the 1.1 version was very unstable, there's probably some...
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