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Showing results 326 to 350 of 364
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Posts Made By:
rextorres
Forum:
Space Empires: IV & V
November 9th, 2002, 01:06 AM
Replies:
15
OT: Dead Software where?
Views:
2,885
Posted By
rextorres
OT: Dead Software where?
I remember seeing a website that had dead software titles available for download (or purchase). I was looking for a copy of Third Reich. Does anyone have a link?
Forum:
Space Empires: IV & V
November 8th, 2002, 10:35 PM
Replies:
76
Any One Here Still Play
Views:
13,219
Posted By
rextorres
Re: Any One Here Still Play
After discovering PBW when I am not doing a turn I spend my game time thinking up new tactics. Tried civ III, but no AI matches playing against a real person.
BTW What's BOTF?
Forum:
Space Empires: IV & V
November 2nd, 2002, 03:54 AM
Replies:
61
POLL->things we'd really like in Next Patch (Platinum II)
Views:
11,397
Posted By
rextorres
Re: POLL->things we\'d really like in Next Patch (Platinum II)
I do a lot of micromanagment and one thing I'd like is to see - that no one mentions - is the ability to give orders without having to jump to the planet or ship. For instance launch satellite or...
Forum:
Space Empires: IV & V
November 1st, 2002, 07:09 AM
Replies:
31
Formations - what's your strategy
Views:
6,036
Posted By
rextorres
Re: Formations - what\'s your strategy
<font size="2" face="Verdana, Helvetica, sans-serif">I agree I've used this one and it's worked the great for me.
Is there a way to add your own formations in PBW?
Also it would be great to...
Forum:
Space Empires: IV & V
October 31st, 2002, 11:11 PM
Replies:
31
Formations - what's your strategy
Views:
6,036
Posted By
rextorres
Formations - what\'s your strategy
I have read in these here forums that all ships in formation should be set to break formation -
also different players have different theories on what type of formation to choose.
For instance:...
Forum:
Space Empires: IV & V
October 17th, 2002, 12:46 AM
Replies:
38
SE IV future
Views:
5,935
Posted By
rextorres
Re: SE IV future
I always imagined a ship with a master computer to be like a beserker - so when you destroy the master computer, in my mind, it should just be a hulk not able to do anything and certainly not able to...
Forum:
Space Empires: IV & V
October 15th, 2002, 07:26 AM
Replies:
38
SE IV future
Views:
5,935
Posted By
rextorres
Re: SE IV future
When the rules are changed there should be an addendum to explain the logic behind the changes: a designer's note.
It's not clear to me that some of the rules changes were necessary - I used...
Forum:
Space Empires: IV & V
October 10th, 2002, 10:10 PM
Replies:
10
MP scenerio- Death Ground
Views:
2,338
Posted By
rextorres
Re: MP scenerio- Death Ground
I hope your joking.
Forum:
Space Empires: IV & V
October 10th, 2002, 08:20 AM
Replies:
10
MP scenerio- Death Ground
Views:
2,338
Posted By
rextorres
Re: MP scenerio- Death Ground
As long as their new advanced trait isn't Lucky I don't have a problem with that.
Forum:
Space Empires: IV & V
October 10th, 2002, 02:38 AM
Replies:
10
MP scenerio- Death Ground
Views:
2,338
Posted By
rextorres
Re: MP scenerio- Death Ground
I just finished a game - this sounds interesting. I'll take the EEE.
Forum:
Space Empires: IV & V
October 9th, 2002, 08:41 PM
Replies:
15
Is Multiplex Tracking broken?
Views:
3,484
Posted By
rextorres
Re: Is Multiplex Tracking broken?
I tried with different strategies and still the same results. I was mostly curious to see if anyone else had noticed.
Forum:
Space Empires: IV & V
October 8th, 2002, 08:45 PM
Replies:
15
Is Multiplex Tracking broken?
Views:
3,484
Posted By
rextorres
Re: Is Multiplex Tracking broken?
The test situation that I was using was ten BaseShips attacking a Star Base with Null weapons, Multiplex 5, and a Talisman to make sure that the SB always hits. I had the attacking fleet purposely...
Forum:
Space Empires: IV & V
October 8th, 2002, 12:35 AM
Replies:
15
Is Multiplex Tracking broken?
Views:
3,484
Posted By
rextorres
Re: Is Multiplex Tracking broken?
Actually - from my tests it seems that bases and wps only target one target.
Forum:
Space Empires: IV & V
October 7th, 2002, 10:28 PM
Replies:
15
Is Multiplex Tracking broken?
Views:
3,484
Posted By
rextorres
Re: Is Multiplex Tracking broken?
It seems that muliplex doesn't work for wps or bases.
Forum:
Space Empires: IV & V
October 7th, 2002, 09:11 PM
Replies:
18
Unused weapons causing me to lose battles
Views:
4,509
Posted By
rextorres
Re: Unused weapons causing me to lose battles
I know this thread is based on missiles, but I have experienced situations where the platforms won't fire on multiple ships with DIRECT FIRE weapons. They will destroy one ship, but not fire the rest...
Forum:
Space Empires: IV & V
October 7th, 2002, 08:57 PM
Replies:
15
Is Multiplex Tracking broken?
Views:
3,484
Posted By
rextorres
Is Multiplex Tracking broken?
I just tested this in strategic combat it seems that bases only fire on one target - I know that this was discussed before for 1.49, but I thought this would have been fixed by now. Maybe my testing...
Forum:
Space Empires: IV & V
September 17th, 2002, 09:34 PM
Replies:
3
Initiative
Views:
1,299
Posted By
rextorres
Re: Initiative
This leads to my next question.
So drones stationed defending a warp point move first before the attackers get a shot?
Also how about a drone carrier defending a warp point does it launch and...
Forum:
Space Empires: IV & V
September 17th, 2002, 07:11 AM
Replies:
3
Initiative
Views:
1,299
Posted By
rextorres
Initiative
I was wondering how is initiative resolved at a warp point? Does the defender always go first?
Forum:
Space Empires: IV & V
September 3rd, 2002, 08:23 PM
Replies:
54
Emmisive Armor for Dummies, please...
Views:
9,779
Posted By
rextorres
Re: Emmisive Armor for Dummies, please...
On further thought probably a combination of regular and emissive armor would be best. I'll leave it up to the probability experts - but my guess would be 1 per x number of armor or even just 1 per...
Forum:
Space Empires: IV & V
September 3rd, 2002, 08:09 PM
Replies:
54
Emmisive Armor for Dummies, please...
Views:
9,779
Posted By
rextorres
Re: Emmisive Armor for Dummies, please...
I have started using Emissive so I want to make sure I understand it right.
Em Armor III has 50 structure and negates 30 damage from EACH hit.
So in the worse case on the first hit your em...
Forum:
Space Empires: IV & V
August 6th, 2002, 03:41 AM
Replies:
39
How do you beat the Talisman?
Views:
6,583
Posted By
rextorres
How do you beat the Talisman?
Has anyone come up with a way to consistantly beat a religious race in tactical combat once they get the Talisman?
When I play a religious tech race I always max out my defense.
With ECM III...
Forum:
Space Empires: IV & V
August 1st, 2002, 01:33 AM
Replies:
23
Strategy talk: How to use drones
Views:
4,552
Posted By
rextorres
Re: Strategy talk: How to use drones
Besides being cheap minesweepers - until the next patch - with ecm III they are nearly unhitable by a normal weapon AND you need sensor III for PDCs to be effective. So early in the game they are...
Forum:
Space Empires: IV & V
July 28th, 2002, 07:49 PM
Replies:
27
counter intelligence
Views:
5,198
Posted By
rextorres
Re: counter intelligence
<font size="2" face="Verdana, Helvetica, sans-serif">I just redid the simulation and the defender had over 50,000 on defense in counter intel 1 and one food contamination at 15k got through, but then...
Forum:
Space Empires: IV & V
July 28th, 2002, 02:53 AM
Replies:
23
Cloaking question
Views:
4,264
Posted By
rextorres
Re: Cloaking question
Another ambiguity in the rules.
The way it works is scanner tech level beats equivalent cloaking tech level - and a level x cloak prevents a level x scan.
So cloaking 1 and stealth armor...
Forum:
Space Empires: IV & V
July 27th, 2002, 09:48 PM
Replies:
27
counter intelligence
Views:
5,198
Posted By
rextorres
Re: counter intelligence
Ahh the enigma of Intelligence - no explanations anywhere!?
This is based on tests I did about three months ago using 1.49. So hopefully someone will correct where my memory fails me.
On...
Showing results 326 to 350 of 364
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