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Search: Posts Made By: Baron Munchausen
Forum: Space Empires: Starfury February 1st, 2009, 06:57 PM
Replies: 32
Views: 40,790
Posted By Baron Munchausen
Re: Stargate SGC Conflicts In Space Star Fury Mod is now available for download

OK, I have successfully completed the 'Lucian Alliance' stuff after having to play it twice. Apparently if you reload for any reason, whether just saving & returning later or getting killed &...
Forum: Space Empires: Starfury January 31st, 2009, 09:36 PM
Replies: 32
Views: 40,790
Posted By Baron Munchausen
Re: Stargate SGC Conflicts In Space Star Fury Mod is now available for download

Yes, that's the message I got. But when I went to the station there was nothing in the meeting room. I played it again a couple of times but kept losing. But now I've played it again & managed to...
Forum: Space Empires: Starfury January 31st, 2009, 01:57 AM
Replies: 32
Views: 40,790
Posted By Baron Munchausen
Re: Stargate SGC Conflicts In Space Star Fury Mod is now available for download

But when it times out before I get to that system, the other events don't get triggered. So, it needs to allow a longer time so it is possible to get to the system and destroy that single enemy ship...
Forum: Space Empires: Starfury January 30th, 2009, 01:03 AM
Replies: 32
Views: 40,790
Posted By Baron Munchausen
Re: Stargate SGC Conflicts In Space Star Fury Mod is now available for download

A little more progress. The first mission to attack Baal times out long before you can reach the P3R-636 system. Since I destroyed the sole enemy there and was left staring at an empty mission list,...
Forum: Space Empires: Starfury January 29th, 2009, 06:40 PM
Replies: 32
Views: 40,790
Posted By Baron Munchausen
Re: Stargate SGC Conflicts In Space Star Fury Mod is now available for download

Well, many of these missions have a too short time limit. The very first one, for example. You can't get to the system and destroy the death gliders before it times out. You must use warpmap to get...
Forum: Space Empires: Starfury January 27th, 2009, 04:58 PM
Replies: 6
Views: 12,671
Posted By Baron Munchausen
Re: Sundansyr's Mod for Starfury

Cannot go on to the next campaign. Probably a name tag was not changed when this scenario was modified from the original, and it just hangs when you try to jump to part II. So, went back to the SGC...
Forum: Space Empires: Starfury January 27th, 2009, 04:55 PM
Replies: 32
Views: 40,790
Posted By Baron Munchausen
Re: Stargate SGC Conflicts In Space Star Fury Mod is now available for download

I think I've found the problem that flubs the whole works. I played again from the start, and when you return the military treaty to the Aschen it does NOT trigger the event. They agree to show up &...
Forum: Space Empires: Starfury January 24th, 2009, 11:26 PM
Replies: 32
Views: 40,790
Posted By Baron Munchausen
Re: Stargate SGC Conflicts In Space Star Fury Mod is now available for download

OK, got to the battle to destroy Baal in the Hebridan system & run into all sorts of problems. Maybe it's my older system being not powerful enough for all the activity. But even when I destroy...
Forum: Space Empires: Starfury January 24th, 2009, 03:11 PM
Replies: 6
Views: 12,671
Posted By Baron Munchausen
Re: Sundansyr's Mod for Starfury

While you are changing firing arcs, how about seeing if the Terran battleship can be made to fire four heavy weapons forward instead of just two? If those two front-side mounts could have their arcs...
Forum: Space Empires: IV & V January 24th, 2009, 02:32 PM
Replies: 24
Views: 17,869
Posted By Baron Munchausen
Re: An Open Letter to the PBW Community

How about a virtualized copy of Windows 2000? You can virtualize Windows under Linux now. And Win 2000 is much lighter than XP but still compatible. The visual stuff requiring DirectX is not going to...
Forum: Space Empires: Starfury January 21st, 2009, 07:40 PM
Replies: 6
Views: 12,671
Posted By Baron Munchausen
Re: Sundansyr's Mod for Starfury

Ok, have now played this one a bit. The many new images for the weapons and devices are nice. The re-adjusting of weapon damage, shield and armor points, and power usage makes combat more realistic...
Forum: Space Empires: Starfury January 16th, 2009, 03:14 PM
Replies: 8
Views: 15,405
Posted By Baron Munchausen
Re: Skirmishes Mod for Starfury

You don't need to do any custom image creation to make the extra systems. Just edit some text files. Another possibility, I guess, would be to split the Sol system up into different 'virtual' areas....
Forum: Space Empires: Starfury January 15th, 2009, 05:54 PM
Replies: 8
Views: 15,405
Posted By Baron Munchausen
Re: Skirmishes Mod for Starfury

I wondered where the destroyer escorts were coming from! I thought maybe I was accidentally picking them up when I destroyed 'rogue' Terran capital ships. Oh, btw, the 'rogue' Terran carrier I hunted...
Forum: Space Empires: Starfury January 14th, 2009, 07:44 PM
Replies: 8
Views: 15,405
Posted By Baron Munchausen
Re: Skirmishes Mod for Starfury

Just played it a bit. Interesting, but has some problems. For one, there's only the single system. Meaning, you can't go anywhere and reset the stardock components. Meaning you have to save and...
Forum: Space Empires: IV & V January 14th, 2009, 07:35 PM
Replies: 61
Views: 36,830
Posted By Baron Munchausen
Re: What other games do you people play?

Mod? What does this mod do? Where do you get it?
Forum: Space Empires: IV & V January 13th, 2009, 05:59 PM
Replies: 1,561
Views: 335,541
Posted By Baron Munchausen
Re: Balance Mod Available for SE:V

Whoa! The zip version is 9.1 megabytes, but the rar version is only 3.9 megabytes? Is rar really that much better? Or did you accidentally leave something out of the rar version?
Forum: Space Empires: IV & V December 23rd, 2008, 04:29 PM
Replies: 16
Views: 7,135
Posted By Baron Munchausen
Exclamation Re: SE5 v1.77 Patch Available

Deh! And I just burned a CD with all my SE V files a couple weeks ago, thinking I had the last patch. Oh well. It's not like a CD-R costs all that much. :D
Forum: Space Empires: IV & V October 25th, 2008, 07:33 PM
Replies: 16
Views: 6,628
Posted By Baron Munchausen
Re: New MM Game in Development...

Perhaps a true ground combat engine for SE:VI? Well, we can dream right? It'd be great though if it were published with Shrapnel...[/QUOTE]

That was how the new space combat system for SE V was...
Forum: Intel Forum Bar & Grill September 28th, 2008, 01:59 PM
Replies: 4
Views: 5,029
Posted By Baron Munchausen
Exclamation Email joke currently making the rounds

From: paulson@treasury.gov
Subject: Request For Urgent Business Relationship

Dear Friend,

I need to ask you to support an urgent secret business relationship with a transfer of funds of great...
Forum: Space Empires: IV & V September 25th, 2008, 03:50 PM
Replies: 6
Views: 3,022
Posted By Baron Munchausen
Re: Ot: Yikes !!!

It's a lot of firepower in the short term. High-speed photography has shown that the bullets are only centimeters apart. Quite an effective weapon for 'last ditch' air defense & such things. But...
Forum: SEIV September 14th, 2008, 01:43 PM
Replies: 15
Views: 10,584
Posted By Baron Munchausen
Re: OT: Google Chrome

Beware! It was apparently written to be fast, but without enough thought for security. Many vulnerabilities are being found. The usual years-long 'beta' phase of Google projects is a good idea in...
Forum: SEIV September 5th, 2008, 10:52 PM
Replies: 15
Views: 10,584
Posted By Baron Munchausen
Laugh Re: OT: Google Chrome

... Says the guy with an eyeball for his avatar. :p

Anyway, I don't think it looks all that much like an eyeball, not even a computer eyeball.

I am going to be extremely interested to see how...
Forum: Space Empires: IV & V August 27th, 2008, 11:14 PM
Replies: 7
Views: 3,761
Posted By Baron Munchausen
Re: OT: A most peculiar thing...

A small stroke (which can be a prelude to a larger one) is one possible explanation for what you have experienced. It was smart to get checked for that. But I have a good memory, and I remember some...
Forum: Shrapnel General August 27th, 2008, 12:59 PM
Replies: 121
Views: 82,296
Posted By Baron Munchausen
Re: Official Complaints/Concerns/Opinions

Last read pointers don't work anymore. You have to manually search out where you left off reading. They worked fine in the old forums.
Forum: Space Empires: IV & V July 18th, 2008, 01:44 PM
Replies: 5
Views: 3,049
Posted By Baron Munchausen
Re: mine sweeping question

Nope. That's what we thought but it doesn't work that way. You do have to move out of the sector and then back in to sweep.
Showing results 26 to 50 of 500

 
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