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Showing results 26 to 50 of 337
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Posts Made By:
fungalreason
Forum:
Multiplayer and AARs
May 2nd, 2010, 03:57 PM
Replies:
93
LARG - LA Rich Game (Started)
Views:
18,359
Posted By
fungalreason
Re: LARG - LA Rich Game (Started)
To be honest, it ended too early to tell. I was probably in the lead when it ended, but I can easily see Caelum, Mictlan, and possibly Abysia teaming up to take me down. I certainly wouldn't be...
Forum:
Multiplayer and AARs
April 28th, 2010, 08:40 AM
Replies:
93
LARG - LA Rich Game (Started)
Views:
18,359
Posted By
fungalreason
Re: LARG - LA Rich Game (Started)
I'm fine either way. But it seems that there's enough disinterest in continuing this game that it's better off calling it.
Forum:
Dominions 3: The Awakening
April 23rd, 2010, 03:34 PM
Replies:
23
Most efficient form to summon Trolls in big numbers?
Views:
6,350
Posted By
fungalreason
Re: Most efficient form to summon Trolls in big numbers?
Yes, that's why. There's an uncommon site with recruitable trolls (http://dom3.servegame.com/wiki/Troll_Pit). I believe that there's one that lets you recruit Troll Kings too, but I don't recall...
Forum:
Dominions 3: The Awakening
April 16th, 2010, 02:42 PM
Replies:
3
Communion question.
Views:
1,846
Posted By
fungalreason
Re: Communion question.
You can only have 1 communion per battle. Send the other one somewhere else ;)
Forum:
Multiplayer and AARs
April 4th, 2010, 07:25 PM
Replies:
166
MP:
Running - FastBlitz 3
Views:
29,485
Posted By
fungalreason
Re: Running - FastBlitz 3
Hmm, I'm certain I saw it say that turn was due some time next Tuesday. That's very bizarre indeed.
Forum:
Dominions 3: The Awakening
March 30th, 2010, 10:39 AM
Replies:
70
Why do my berserk commanders disappear after winning fights
Views:
15,906
Posted By
fungalreason
Re: Why do my berserk commanders disappear after winning fights
This may or may not be the cause in this specific circumstance, but I have had cases in the past where having a different version of a mod than the one the server is using causes the replay bug.
...
Forum:
Scenarios, Maps and Mods
March 28th, 2010, 06:11 PM
Replies:
741
Mod:
Conceptual Balance Mod 1.6
Views:
242,986
Posted By
fungalreason
Re: Conceptual Balance Mod 1.6
I came across a few bugs when going through the .dm:
These guys all have a typo: should be #stealthy instead of #stealth
Son of Fenrer
Master Druid
Arch Druid
Wolf Lord - Sporsnjall (just...
Forum:
Dominions 3: The Awakening
March 26th, 2010, 12:03 AM
Replies:
2
Misplaced my Mod folder...?
Views:
2,255
Posted By
fungalreason
Re: Misplaced my Mod folder...?
http://forum.shrapnelgames.com/showpost.php?p=588091&postcount=2
Check in the location listed under that first question. In Vista / Windows7, the saved games and mod folders end up there if...
Forum:
Multiplayer and AARs
March 24th, 2010, 08:52 PM
Replies:
31
MP:
Quartet: new 4 player game - game over - Graeme Dice (Ermor) wins!
Views:
7,536
Posted By
fungalreason
Re: Quartet: new 4 player game (Starting)
Whew, it's time for Bandar to throw in the towel. Well played, Graeme!
Forum:
Multiplayer and AARs
March 23rd, 2010, 08:39 PM
Replies:
195
Tophats: Squirreloid wins!
Views:
47,888
Posted By
fungalreason
Re: Tophats - The Gentleman's Game
-- excerpt from The Lost Ballads of the Norse
T'was indeed a troubling time
in the once peaceful Vanheim.
A great goblin host
marched toward our coast,
along with his partner in crime.
...
Forum:
Multiplayer and AARs
March 23rd, 2010, 08:37 PM
Replies:
195
Tophats: Squirreloid wins!
Views:
47,888
Posted By
fungalreason
Re: Tophats - The Gentleman's Game
You are most kind indeed, good sir!
Forum:
Multiplayer and AARs
March 19th, 2010, 11:00 PM
Replies:
31
MP:
Quartet: new 4 player game - game over - Graeme Dice (Ermor) wins!
Views:
7,536
Posted By
fungalreason
Re: Quartet: new 4 player game (Starting)
Just FYI: the hosting interval was bumped up to 48h.
Forum:
Multiplayer and AARs
March 13th, 2010, 09:25 PM
Replies:
31
MP:
Quartet: new 4 player game - game over - Graeme Dice (Ermor) wins!
Views:
7,536
Posted By
fungalreason
Re: Quartet: new 4 player game (Starting)
Thanks for sticking out until the end, SciencePro. See you in the next one.
Forum:
Multiplayer and AARs
March 12th, 2010, 11:50 AM
Replies:
31
MP:
Quartet: new 4 player game - game over - Graeme Dice (Ermor) wins!
Views:
7,536
Posted By
fungalreason
Re: Quartet: new 4 player game (Starting)
Yes, of course. Added 72h to the timer.
Nice battle, by the way ;)
Forum:
Multiplayer and AARs
March 11th, 2010, 02:47 PM
Replies:
166
MP:
Running - FastBlitz 3
Views:
29,485
Posted By
fungalreason
Re: New Game - FastBlitz 3 - High Resources, MA, 9 province start, medium random map.
Ugh... a big NO from me re: adding clams.
Forum:
Multiplayer and AARs
March 10th, 2010, 09:08 PM
Replies:
166
MP:
Running - FastBlitz 3
Views:
29,485
Posted By
fungalreason
Re: New Game - FastBlitz 3 - High Resources, MA, 9 province start, medium random map.
I'll take Ulm
Forum:
Multiplayer and AARs
March 2nd, 2010, 12:43 AM
Replies:
31
MP:
Quartet: new 4 player game - game over - Graeme Dice (Ermor) wins!
Views:
7,536
Posted By
fungalreason
Re: Quartet: new 4 player game (Starting)
Yipes, I apologize again. I hate them too, but unplayable turns are just about the only reason I'd ever re-host.
It's unfortunate I didn't try the resend thing. Are corrupt turns a common thing...
Forum:
Multiplayer and AARs
March 2nd, 2010, 12:23 AM
Replies:
31
MP:
Quartet: new 4 player game - game over - Graeme Dice (Ermor) wins!
Views:
7,536
Posted By
fungalreason
Re: Quartet: new 4 player game (Starting)
Doh, I didn't think of that and read your post too late. I'll keep that in mind for the next time though, thanks. That's the first time I've run into one.
Forum:
Multiplayer and AARs
March 2nd, 2010, 12:12 AM
Replies:
31
MP:
Quartet: new 4 player game - game over - Graeme Dice (Ermor) wins!
Views:
7,536
Posted By
fungalreason
Re: Quartet: new 4 player game (Starting)
No problem. I'm glad I pushed it back.
Oh and I have a corrupt turn file, and can't take this turn. I'm going to roll it back, and rehost turn 10 immediately. Hopefully that will resolve the...
Forum:
Multiplayer and AARs
March 1st, 2010, 11:03 PM
Replies:
31
MP:
Quartet: new 4 player game - game over - Graeme Dice (Ermor) wins!
Views:
7,536
Posted By
fungalreason
Re: Quartet: new 4 player game (Starting)
I haven't heard from Abysia, but I'm postponing 24h just in case.
Forum:
Multiplayer and AARs
February 26th, 2010, 12:16 AM
Replies:
31
MP:
Quartet: new 4 player game - game over - Graeme Dice (Ermor) wins!
Views:
7,536
Posted By
fungalreason
Re: Quartet: new 4 player game (Starting)
Done
Forum:
Multiplayer and AARs
February 25th, 2010, 09:02 PM
Replies:
31
MP:
Quartet: new 4 player game - game over - Graeme Dice (Ermor) wins!
Views:
7,536
Posted By
fungalreason
Re: Quartet: new 4 player game (Starting)
Here's the modified version of elmokki's map with fixed start locations.
I goofed up the llamaserver link, so you'll have to download it from this post for now.
The game page is up. Game name...
Forum:
Multiplayer and AARs
February 25th, 2010, 07:14 PM
Replies:
31
MP:
Quartet: new 4 player game - game over - Graeme Dice (Ermor) wins!
Views:
7,536
Posted By
fungalreason
Re: Quartet: new 4 player game; recruiting (1 spot left!)
Excellent. I'll put the game page up later tonight. Oh, one thing I forgot to mention, I'll be changing the map slightly to put in fixed start positions at each of the corners.
Forum:
Multiplayer and AARs
February 25th, 2010, 06:11 PM
Replies:
93
LARG - LA Rich Game (Started)
Views:
18,359
Posted By
fungalreason
Re: LARG - LA Rich Game (Upload Pretenders)
It's LARG1 on llamaserver
Forum:
Multiplayer and AARs
February 25th, 2010, 04:09 PM
Replies:
31
MP:
Quartet: new 4 player game - game over - Graeme Dice (Ermor) wins!
Views:
7,536
Posted By
fungalreason
Quartet: new 4 player game - game over - Graeme Dice (Ermor) wins!
I'd like to start up a small, quick game if there's enough interest.
Settings
==========
Players: 4
Era: MA
Map: Spine of the World (with fixed starts... see below)
Mods: CBM 1.6...
Showing results 26 to 50 of 337
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