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Search: Posts Made By: desh44
Forum: WinSPWW2 May 18th, 2006, 07:09 AM
Replies: 13
Views: 6,658
Posted By desh44
Re: when to fire back

One thing I find which works is to have some scout units in my force. They can move closer without taking fire and bring the enemy under fire to suppress. In addition they can sometimes spot other...
Forum: WinSPWW2 May 18th, 2006, 06:47 AM
Replies: 6
Views: 4,091
Posted By desh44
Re: Not sure if this is a glitch but..................

The wreck is probably taking hits from area weapons. Any area weapon has can affect anything in the hex. The infantry may be taking supression hits and the vehicle solid hits. Take a look at the...
Forum: WinSPWW2 May 17th, 2006, 11:06 PM
Replies: 58
Views: 15,559
Posted By desh44
Re: German Biased?

I am in the process of gathering info for a Russian based campaign. Time period would be winter of 1941 when the Russians launched attacks against Army Group North. This will most probably be a...
Forum: WinSPMBT May 16th, 2006, 11:50 PM
Replies: 7
Views: 2,832
Posted By desh44
Re: game freezing when pressing start button

Did you install the game in 98 and then upgrade? Try reinstalling. I started with 98 and when I upgraded over a year ago I had to reinstall a lot of progarms to get them to work.

Tom
Forum: WinSPWW2 May 16th, 2006, 05:32 AM
Replies: 6
Views: 4,430
Posted By desh44
Re: unit cost in the long campain

might be a glitch...will pass it on to Andy and Don

Tom
Forum: WinSPWW2 May 16th, 2006, 04:14 AM
Replies: 5
Views: 4,065
Posted By desh44
Re: \"Z\" - fire

Yes. Z-fire scatters even when you have a line of sight to the target. In addition it tends to supress but cause fewer casualties then direct fire. When facing masses of troops it sometimes pays...
Forum: WinSPWW2 May 16th, 2006, 04:10 AM
Replies: 6
Views: 4,430
Posted By desh44
Re: unit cost in the long campain

The costs to change tend to be lower....You get sort of a trade-in on the old vehicle. Also you are paying for the vehicle while the crew transfers in to the vehicle. When you expand you have to pay...
Forum: Campaigns, Scenarios & Maps April 21st, 2006, 02:36 AM
Replies: 17
Views: 5,554
Posted By desh44
Re: DUTCH TERROR! Mini campaign

Hi Mike

Am looking forward to playing this one. As soon as real life settles down to get into it

Tom
Forum: Campaigns, Scenarios & Maps December 19th, 2005, 11:45 AM
Replies: 2
Views: 1,558
Posted By desh44
Re: Map editing problem

Yes Andy I used the shift key and tried the control and alt keys also...each time nothing happens...I am going to check out the keyboard to see if there is a problem there and I will get back to you...
Forum: Campaigns, Scenarios & Maps December 17th, 2005, 06:28 PM
Replies: 2
Views: 1,558
Posted By desh44
Map editing problem

I recently was reworking a campaign. When I went into the editor of the scenario file and tried to set the start line for a user campaign using the "!" there was not response. is this a bug which...
Forum: Opponents Wanted December 12th, 2005, 01:18 AM
Replies: 19
Views: 24,079
Posted By desh44
Re: Muliplayer Campaign Idea with SIngle Man units

Sounds fun....I can remember Twilight 2000 real well. If you need any reference materials from the game let me know Mike.. I still have a ton of them stored in the basement family room.

Tom
Forum: Campaigns, Scenarios & Maps November 8th, 2005, 08:42 PM
Replies: 2
Views: 1,480
Posted By desh44
Re: Scenario Idea

Look for a campaign using a merc company soon. am in the final stages of testing

Tom D
Forum: WinSPMBT November 8th, 2005, 07:05 AM
Replies: 9
Views: 2,998
Posted By desh44
Re: HAPPY BIRTHDAY - SEMPER FI!

I'll be sure to pass on your best wishes to my dad.
As you say there is no such thing as an ex-marine.

Tom D
Forum: WinSPMBT November 8th, 2005, 01:13 AM
Replies: 29
Views: 6,178
Posted By desh44
Re: WinSPMBT Supplemental Patch Now Available!

Thanks to Don and Andy for all the hard work
Tom D
Forum: Campaigns, Scenarios & Maps November 7th, 2005, 12:58 AM
Replies: 6
Views: 2,645
Posted By desh44
Re: The Battle (Campaign) of LZ X-ray is READY

Looking forward to playing this one...Now I just have to find the time to do it. LOL

Tom D
Forum: Campaigns, Scenarios & Maps October 29th, 2005, 10:51 AM
Replies: 171
Sticky: SCENARIOS!
Views: 153,988
Posted By desh44
Re: New Scenario

Hi X
Just got a chance to play your scenario....I like it. When you first start playing it looks grim with all the armor coming at you but if you set up right you can take a toll on them.
I got...
Forum: WinSPMBT October 25th, 2005, 11:31 PM
Replies: 3
Views: 1,856
Posted By desh44
Re: HMG splashes

I don't consider it a game quirk Don. The type of MG's which have splash ability for the most part are Infantry tripod models. These weapons allow for locking in the weapon and adjusting fire within...
Forum: Campaigns, Scenarios & Maps October 13th, 2005, 04:22 PM
Replies: 4
Views: 1,769
Posted By desh44
Re: Campaign force question

Thanks Mike....The way I set it up is when I bought the units I bought the besieged force with the settings for defend. I then switched to attack and bought the auxiliary force which will be with...
Forum: Campaigns, Scenarios & Maps October 13th, 2005, 03:43 PM
Replies: 4
Views: 1,769
Posted By desh44
Re: Campaign force question

Thanks Artur....will try this...the first scenario is done and it has only the core force which is fixed.
Tom http://forum.shrapnelgames.com/images/smilies/smile.gif
Forum: Campaigns, Scenarios & Maps October 13th, 2005, 03:13 PM
Replies: 4
Views: 1,769
Posted By desh44
Campaign force question

Am currently working on second scenario of a campaign game. In this one I wanted the core force with a couple of added auxiliary units to rescue a unit under attack. Is it possible to deploy units...
Forum: WinSPMBT October 12th, 2005, 02:29 PM
Replies: 17
Views: 5,442
Posted By desh44
Re: Adding new scenario utility

In a later version is there going to be the ability to look at the place you are extracting to to see if it is empty?

That would be a great help so you don't have to open the program to make sure...
Forum: WinSPMBT October 11th, 2005, 03:53 PM
Replies: 2
Views: 1,726
Posted By desh44
Re: Help with map editor

Thanks....in the manual it says to use it in the map editor...
Appreciate the help

Tom
Forum: WinSPMBT October 11th, 2005, 01:35 PM
Replies: 2
Views: 1,726
Posted By desh44
Help with map editor

I am trying to change the start lines for a user designed scenario. When I use the hot key "!" it asks me if I want to remove all damage from the map? I checked the help section and the updated...
Forum: Campaigns, Scenarios & Maps October 10th, 2005, 05:34 AM
Replies: 1
Views: 1,607
Posted By desh44
campaign design question

I am currently designing a fixed core campaign. I want to start with a core force and expand the core force in the next scenario. Is it possible to do this? The game starts with 1 company in node 0...
Forum: Campaigns, Scenarios & Maps October 9th, 2005, 01:07 AM
Replies: 21
Views: 4,756
Posted By desh44
Re: Can you change the direction of AI retreat?

Hi Don One other thing which would be nice to add on with rally points would be to set it so units do not retreat onto enemy unit. The problem I run into is when I have a blocking force that had...
Showing results 26 to 50 of 98

 
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