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Search: Posts Made By: Darkstone
Forum: Multiplayer and AARs July 16th, 2008, 03:20 PM
Replies: 219
Views: 32,392
Posted By Darkstone
Re: TucoTuco

Birds just don't hold their drink very well. ;p

--

Yeah, misfortune is perfectly fine if your other scales are great, but in general it's best to keep it to a minimum.

Also, misfortune 2 has...
Forum: Dominions 3: The Awakening July 16th, 2008, 12:33 AM
Replies: 50
Views: 8,330
Posted By Darkstone
Re: IMPORTANT ANNOUNCEMENT REGARDING PMs!

Pruned the box down to just some recent PM's.



Good God man... how do you possibly find the time?
Forum: Dominions 3: The Awakening July 15th, 2008, 04:41 PM
Replies: 50
Views: 8,330
Posted By Darkstone
Re: IMPORTANT ANNOUNCEMENT REGARDING PMs!

Out of curiosity, when is the upgrade going to occur?
Forum: Multiplayer and AARs July 15th, 2008, 12:23 PM
Replies: 337
Views: 42,983
Posted By Darkstone
Re: Timer Reset

Er... I forgot to do it last night, and I just set it to be declared finished. You should get an email saying so.
Forum: Multiplayer and AARs July 14th, 2008, 02:35 PM
Replies: 337
Views: 42,983
Posted By Darkstone
Re: Timer Reset

Not sure why you're going AI, the game is done. :0 http://forum.shrapnelgames.com/images/smilies/happy.gif

Oh right, it's my job to declare game finished. Silly me. Saxon, you'll receive one of my...
Forum: Multiplayer and AARs July 14th, 2008, 02:23 PM
Replies: 219
Views: 32,392
Posted By Darkstone
Re: TucoTuco

Hmph.

You have some gall to now ask for help from others when you completely ignored my attempt at dialogue and diplomacy many turns ago.

Perhaps now you can consider how ignoring diplomacy...
Forum: Multiplayer and AARs July 13th, 2008, 01:45 AM
Replies: 219
Views: 32,392
Posted By Darkstone
Re: TucoTuco

I believe it's 40 levels of priests. So ten lvl 2 priests calling god for 2 turns would do it.

I realize that with Ashdod breathing down your neck that may not be enough...
Forum: Multiplayer and AARs July 13th, 2008, 01:20 AM
Replies: 219
Views: 32,392
Posted By Darkstone
Re: TucoTuco

Since this is a newbie game, shouldn't pretty much almost everyone be more experienced?

I don't know the chances of getting a sub or not, but we could have given it a shot.

Also losing a...
Forum: Multiplayer and AARs July 12th, 2008, 08:59 PM
Replies: 219
Views: 32,392
Posted By Darkstone
Re: TucoTuco

I'm sure a more experienced player wouldn't have minded subbing that spot.

Anyway, nobody wants to beat just an AI. At least, I don't.
Forum: Multiplayer and AARs July 12th, 2008, 08:06 AM
Replies: 337
Views: 42,983
Posted By Darkstone
Re: Timer Reset

No SSJ, we're not going to duke it out. When Saxon's game was interfering with his homelife, he was going to bow out of the game. These lategame micro turns take a hell of a lot of time, so we...
Forum: Multiplayer and AARs July 12th, 2008, 07:54 AM
Replies: 219
Views: 32,392
Posted By Darkstone
Re: TucoTuco

Bah.

It appears you're right, and Bandar Log has turned AI. http://forum.shrapnelgames.com/images/smilies/frown.gif

Natpy, may we ask why you turned AI? If you were unable to make the...
Forum: Multiplayer and AARs July 11th, 2008, 03:31 AM
Replies: 337
Views: 42,983
Posted By Darkstone
Good Game

With the latest Ermorian and Agarthan victories, over Ulm and Man respectively, controlling the globals, and two thirds of the map, I believe we've managed a very difficult task against some...
Forum: Multiplayer and AARs July 9th, 2008, 02:21 AM
Replies: 219
Views: 32,392
Posted By Darkstone
Re: TucoTuco

Not sure how novice or not the players here are, but here's an explanation in case;

The Worthy Heroes mod simply adds some better heroes to the selection , so you have greater variety in possible...
Forum: Multiplayer and AARs July 8th, 2008, 05:55 PM
Replies: 291
Views: 40,581
Posted By Darkstone
Re: LeafNosedBat- EA game for new players

http://forum.shrapnelgames.com/images/smilies/happy.gif

If I told you, then you'd know how best to recast it.

What I will say, it was my second dispel attempt.
Forum: Multiplayer and AARs July 4th, 2008, 02:07 AM
Replies: 219
Views: 32,392
Posted By Darkstone
Re: TucoTuco

Van Gazetteer
Year 1AW, Summer:
All of Vanheim is abuzz with gossip and activity.

Vanheim scouts have discovered several nations neighboring near our ancestral lands. Emissaries must be...
Forum: Multiplayer and AARs July 4th, 2008, 01:51 AM
Replies: 291
Views: 40,581
Posted By Darkstone
Re: LeafNosedBat- EA game for new players

Giving up after just 2 weeks? http://forum.shrapnelgames.com/images/smilies/frown.gif

He's barely taken any of your territory, though you did drop the ball with Ulm.

Look, I'm losing units left...
Forum: Multiplayer and AARs July 4th, 2008, 01:28 AM
Replies: 337
Views: 42,983
Posted By Darkstone
Forum: Multiplayer and AARs July 3rd, 2008, 02:46 PM
Replies: 291
Views: 40,581
Posted By Darkstone
Re: LeafNosedBat- EA game for new players

Alright, but that still sounds real nice.

I have tons of assassins throughout Kailasan lands, most of them biding their time to strike, though some mages always insist on killing now...
Forum: Multiplayer and AARs July 3rd, 2008, 04:14 AM
Replies: 291
Views: 40,581
Posted By Darkstone
Re: LeafNosedBat- EA game for new players

I can be patient, after all, it is just a game... (waits for people to gasp and cry out in horror)...

So I'm with jimkehn on this one; besides, it wouldn't be very much of a friendly game if we...
Forum: Multiplayer and AARs July 2nd, 2008, 03:30 PM
Replies: 291
Views: 40,581
Posted By Darkstone
Re: LeafNosedBat- EA game for new players

Hm, yeah I suppose it's hard to take them out without risking losing whatever you're sending.

Still, it's nothing like the eye-rolling mistakes I keep making... most notorious the non-seperation...
Forum: Multiplayer and AARs July 2nd, 2008, 03:24 PM
Replies: 219
Views: 32,392
Posted By Darkstone
Re: TucoTuco - MA game for new/newish players (sig

All is quiet in the lands of Van... too quiet.

http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Multiplayer and AARs July 2nd, 2008, 12:42 AM
Replies: 291
Views: 40,581
Posted By Darkstone
Re: LeafNosedBat- EA game for new players

Lanterns were very important to make up lost research. Despite the horrormark malus and the attention skull mentors get, lanterns are actually the best research bang for the gem buck. And I've only...
Forum: Multiplayer and AARs July 1st, 2008, 06:55 PM
Replies: 291
Views: 40,581
Posted By Darkstone
Re: LeafNosedBat- EA game for new players

I find tarts to be too much of a standard strategy (though I admit I've never used them outside of one SP game). If I used them, I most likely wouldn't sit here trying to come up with some different...
Forum: Multiplayer and AARs July 1st, 2008, 05:17 PM
Replies: 291
Views: 40,581
Posted By Darkstone
Re: LeafNosedBat- EA game for new players

Alright, that was a pretty good move, though the only reason I had the chalice was because C'tis sent it to me to keep the game challenging for us both against you...

I never even used the chalice...
Forum: Multiplayer and AARs July 1st, 2008, 05:07 PM
Replies: 337
Views: 42,983
Posted By Darkstone
Re: Timer Reset

Alright,.. setting Ulm to AI.

I suppose the only way to do that is to set the Ulm email to my own, resend the turn, and then set him as AI, and then send that turn? A bit inconvenient.
Showing results 26 to 50 of 167

 
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