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Search: Posts Made By: zlefin
Forum: Multiplayer and AARs October 31st, 2009, 03:18 PM
Replies: 72
Views: 13,166
Posted By zlefin
Re: A Simple Team Game (Game On!)

I am ill. Please delay or find a temp sub. should be better in a few days or less.
Zlefin :sick:
Forum: Dominions 3: The Awakening October 28th, 2009, 01:37 PM
Replies: 4
Views: 4,975
Posted By zlefin
preaching and turn order.

since it rather matters for my immortals, i did some testing to isolate preaching in the turn resolution sequence.
My tests indicate that preaching happens before magic battles in the turn sequence,...
Forum: Multiplayer and AARs October 25th, 2009, 08:39 PM
Replies: 33
Views: 31,259
Posted By zlefin
Re: Small games available (Blitz, CBM and Allied AI's)

can you update the cbm games to 1.6? we been playing 'em some in the channel as none of us can host. ty
Zlefin :)
Forum: Scenarios, Maps and Mods October 16th, 2009, 09:43 PM
Replies: 0
Views: 2,565
Posted By zlefin
Lances and More.

First release. Let me know how it plays.

This mod adds 13 new weapons to the forgeable list.
I made this mod because the base game didn't have any true lances (with the charge bonus), and had...
Forum: Dominions 3: The Awakening October 16th, 2009, 03:20 PM
Replies: 14
Views: 4,824
Posted By zlefin
Pool anywhere blood slaves.

It'd be really cool if there wasn't so much micro involved with blood magic, especially on the slave collecting.
The shift-z command to pool blood slaves was a big help, but i've got an idea that...
Forum: Multiplayer and AARs October 8th, 2009, 07:40 PM
Replies: 72
Views: 13,166
Posted By zlefin
Re: A Simple Team Game (Game On!)

i'm gonna be switching strats possibly, my build/nation choice was predicated on separated starts. shoudln't be a problem as this seems like it'll be a bit to restart anyways.
Forum: Multiplayer and AARs October 6th, 2009, 03:04 PM
Replies: 174
Views: 30,024
Posted By zlefin
Re: Sentient Machines - [Game on]

i know i informed allies a couple times when gorgon was vulnerable, but noone teleported apparently. I still think baalz mighta been beaten if people piled on him, but from what i saw on the graphs,...
Forum: Multiplayer and AARs October 6th, 2009, 09:50 AM
Replies: 174
Views: 30,024
Posted By zlefin
Re: Sentient Machines - [Game on]

well, i dont' hear any challenges, and i've conceded, so i'm gonna stop doing turns, since it looks like an uncontested win claim.
People shoulda piled on when i first told 'em what you were up to,...
Forum: Multiplayer and AARs October 6th, 2009, 09:48 AM
Replies: 72
Views: 13,166
Posted By zlefin
Re: A Simple Team Game (Game On!)

I believe the point of the simple part, is that it wouldn't require roping an admin to preset the starts. thus it's all very simple to run, albeit a little imperfect on the balance. but i came in...
Forum: Multiplayer and AARs October 5th, 2009, 04:53 PM
Replies: 72
Views: 13,166
Posted By zlefin
Re: A Simple Team Game (Game On!)

i'm fine with random starts. make sure to extend the turns while we have the discussion.
Forum: Multiplayer and AARs September 28th, 2009, 03:03 PM
Replies: 174
Views: 30,024
Posted By zlefin
Re: Sentient Machines - [Game on]

i'm ready to concede the game to baalz's sauro. The war was valiant, but he was bigger, and not enough other people joined in. I'll last awhile yet, but i think in about 12-15 turns sauro's dom...
Forum: Dominions 3: The Awakening September 21st, 2009, 01:35 PM
Replies: 113
Views: 29,630
Posted By zlefin
Re: A Discussion on kingmaking and community standards.

It seems to me that a fair portion of these problems stems from a lack of second place. In the game as written, it's winner take all, everyone else loses, period, no second place. This creates the...
Forum: Dominions 3: The Awakening September 17th, 2009, 07:09 PM
Replies: 113
Views: 29,630
Posted By zlefin
Re: A Discussion on kingmaking and community standards.

(Zlefin) i concur it is beneficial to encourage such things. but i did remember that this all started when you were not noting a difference between the giving of gems to archae, and the giving of...
Forum: Dominions 3: The Awakening September 17th, 2009, 07:02 PM
Replies: 113
Views: 29,630
Posted By zlefin
A Discussion on kingmaking and community standards.

Squirrel and I had a talk while trying to hash out some of the community standards issues more formally.
Below is the transcript of that talk, i dare you to read it all! (this dare applies to each...
Forum: Multiplayer and AARs September 17th, 2009, 11:15 AM
Replies: 564
Views: 107,449
Posted By zlefin
Re: Asia Twist - Wraithlord Wins!

squirrel -> you are wrong, there is a difference. a gift of gems to the second place player, could improve your chances at victory, by making two big powers fight it out while you build up on the...
Forum: Multiplayer and AARs September 17th, 2009, 09:57 AM
Replies: 564
Views: 107,449
Posted By zlefin
Re: Asia Twist - Wraithlord Wins!

wriathlord, from what i have seen and heard, i have serious reservations about the manner of your win. To my feeling, the issue of proximateness is relevant, helping someone in general is one thing....
Forum: Multiplayer and AARs September 11th, 2009, 06:57 PM
Replies: 26
Views: 9,381
Posted By zlefin
Re: Noobs, Vets, & AIs: An evolving concept for a new series.

you could make super-powered mod nations for the ai. then it might be a challenge to defeat them.
Forum: Multiplayer and AARs September 9th, 2009, 11:10 AM
Replies: 174
Views: 30,024
Posted By zlefin
Re: Sentient Machines - [Game on]

success! with the rehost, this new turn is not corrupt. play can proceed now.
burn isn't sure whether it's necessary to delete the old 2h files before taking your turn, but it may be safer.
if...
Forum: Dominions 3: The Awakening September 8th, 2009, 04:40 PM
Replies: 3,096
Views: 729,289
Posted By zlefin
Re: Bug Thread: Discussion

bloodsacrifice giving two temple checks per slave sacrificed, is this a bug or wai? manual says one check per slave, but manual isn't so accurate on dominion.
If it's a bug, it makes a rather large...
Forum: Multiplayer and AARs September 7th, 2009, 12:01 PM
Replies: 174
Views: 30,024
Posted By zlefin
Re: Sentient Machines - [Game on]

asking around in channel, the answer i got was that the only way to fix this kind of thing is to rehost the turn. given the number of major battles and such i dont' want to rush into such a drastic...
Forum: Multiplayer and AARs September 6th, 2009, 11:05 AM
Replies: 174
Views: 30,024
Posted By zlefin
Re: Sentient Machines - [Game on]

i need an extension (or may need, better safe than sorry).
I downloaded my turn file today, and got a message from dom that the turn was corrupt. I tried redownloading, and I tried having the turn...
Forum: Multiplayer and AARs July 27th, 2009, 09:39 PM
Replies: 174
Views: 30,024
Posted By zlefin
Re: Sentient Machines - [Game on]

move bug has hit me twice in a row. I'm trying to isolate things a little while it's still fresh. I'm also not sure how I'm gonna do my turn, as getting hosed on the move twice in a row rather...
Forum: Multiplayer and AARs July 7th, 2009, 07:22 PM
Replies: 174
Views: 30,024
Posted By zlefin
Re: Sentient Machines - [Game on]

if it's realism it really would be a mix. some sort of plunder system (which just isn't present in the game), with some of the rest going to people who went to neighboring lands people flee to, or...
Forum: Scenarios, Maps and Mods July 1st, 2009, 11:55 AM
Replies: 4
Views: 1,618
Posted By zlefin
Free Battle Summons

This is a simple mod which makes all non-blood, in battle troop summons cost no gems.
This includes things like swarm, the various elemental summons, howl, undead horde, and several others.

I...
Forum: Dominions 3: The Awakening June 29th, 2009, 02:11 PM
Replies: 139
Views: 48,760
Posted By zlefin
Re: Will there be a Dominions 4

i don't mean to be rude, i simply seek an answer to the question. And the simplest way to get the answer is straight from the source. They aren't making dom 4 right now, and it's not clear they...
Showing results 26 to 50 of 132

 
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