The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 2 of 2
<
1
2
Showing results 26 to 36 of 36
Search took
0.00
seconds; generated 33 minute(s) ago.
Search:
Posts Made By:
jvankessel
Forum:
TO&Es
August 14th, 2005, 02:51 AM
Replies:
0
Mobhack request
Views:
1,346
Posted By
jvankessel
Mobhack request
These are not bugs, but minor suggestions for change in interface behaviour:
- When selection in the units/weapons/formations listboxes changes, the listbox control loses its focus. The effect is...
Forum:
TO&Es
August 13th, 2005, 12:10 PM
Replies:
4
Utility to Adjust OOB Values
Views:
2,505
Posted By
jvankessel
Re: Utility to Adjust OOB Values
No, it doesn't. The scaling factor works on everything (armor, vision, etc.) except the ammo loadout.
Example - Obat12.obf - M24 Chaffee:
Scaling 40: Base=1585 Ammo=459 Cost=2044/40 >> Scaled...
Forum:
TO&Es
August 12th, 2005, 01:19 PM
Replies:
4
Utility to Adjust OOB Values
Views:
2,505
Posted By
jvankessel
Utility to Adjust OOB Values
I have written a VB6 program that allows the user to adjust the value of an entire OOB by entering a cost multiplier. For instance, to make all units available at 80% of the original cost, enter a...
Forum:
WinSPMBT
August 11th, 2005, 11:28 AM
Replies:
4
problem using campaign generator
Views:
2,458
Posted By
jvankessel
Re: problem using campaign generator
Would it be much trouble to have the countries, date and number of battles customized as an ini value for generated campaigns?
Forum:
TO&Es
August 9th, 2005, 08:48 PM
Replies:
12
Starship Troopers Mobile Infantry
Views:
5,448
Posted By
jvankessel
Re: Starship Troopers Mobile Infantry
My interest in porting the concept of MI to WinSPMBT is in creating an MI *like* unit. I'll equip it with weapons of my own, but I love the idea of highly mobile 1 man "squads" that can be dropped...
Forum:
TO&Es
August 7th, 2005, 12:01 PM
Replies:
12
Starship Troopers Mobile Infantry
Views:
5,448
Posted By
jvankessel
Re: Starship Troopers Mobile Infantry
I just reread from when the bugs broke out until Rico was knocked unconscious and I only found references to hand flamers and bombs. The other weapons used were 'tanglefoot' incapacitating nerve gas.
Forum:
TO&Es
August 7th, 2005, 10:39 AM
Replies:
12
Starship Troopers Mobile Infantry
Views:
5,448
Posted By
jvankessel
Re: Starship Troopers Mobile Infantry
I wouldn't want to go the Helo way because the MI didn't fly around; they jumped around and were air dropped to their designated battle areas. Their movement would be like that of an APC. ...
Forum:
TO&Es
August 6th, 2005, 01:05 PM
Replies:
12
Starship Troopers Mobile Infantry
Views:
5,448
Posted By
jvankessel
Starship Troopers Mobile Infantry
I was just wondering on how to model these. To clarify, I mean the book's Mobile Infantry, not the troops featured in that godawful movie.
My main concern is the trooper's armour, since I have no...
Forum:
TO&Es
August 2nd, 2005, 09:59 AM
Replies:
6
Re-naming existing nations
Views:
2,702
Posted By
jvankessel
Re: Re-naming existing nations
I'm used to ShpEd; I just need to hunt for the right icon. Thanks for narrowing it down a bit, Andy. http://forum.shrapnelgames.com/images/smilies/wink.gif
EDIT: Attached are the results...
Forum:
TO&Es
August 2nd, 2005, 05:16 AM
Replies:
6
Re-naming existing nations
Views:
2,702
Posted By
jvankessel
Re: Re-naming existing nations
Ouch. You guys have done a great job on the Windows conversions, but I'm slightly disappointed by the adherence to an IMHO outdated game design; compiled resources instead of xml, lbm/shp instead of...
Forum:
TO&Es
June 24th, 2005, 01:54 PM
Replies:
50
errors in existing OOB's
Views:
12,114
Posted By
jvankessel
Re: errors in existing OOB\'s
@narwan
Agreed on the Dutch Leopard 2s. There are two other things that are bothering me at first glance:
- The Leopard 2A5 has an L55 gun, while in reality it still had the L44. The longer...
Showing results 26 to 36 of 36
Page 2 of 2
<
1
2
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
07:06 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.