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Search: Posts Made By: AndonSage
Forum: Dominions 2: The Ascension Wars August 27th, 2005, 04:43 PM
Replies: 2
Views: 2,023
Posted By AndonSage
Re: Is there any way to delete units?

I was afraid of that http://forum.shrapnelgames.com/images/smilies/frown.gif

Ah well, I do like your suggestion about drowning them http://forum.shrapnelgames.com/images/smilies/happy.gif That'll...
Forum: Dominions 2: The Ascension Wars August 27th, 2005, 04:22 PM
Replies: 2
Views: 2,023
Posted By AndonSage
Is there any way to delete units?

In my current Faerun (large) game, I've been bitten by the 32k max unit bug because of Ermor and it's ton of cheap undead units. Is there any way to delete units of mine that I don't want? For...
Forum: Dominions 2: The Ascension Wars August 26th, 2005, 09:05 PM
Replies: 10
Views: 19,552
Posted By AndonSage
Re: Bug? getmaxhp: bad unr

After getting this error, I did a search and found this thread. My version of Dom2 is 2.16. Is there still a limit of 32k units in the game? I'm playing on the large Faerun map (400+ provinces) with...
Forum: Space Empires: IV & V July 4th, 2001, 03:24 AM
Replies: 29
Views: 5,949
Posted By AndonSage
Re: 19 User Interface Problems

Lots of good suggestions, I'd just like to point out the three that are most important to me (like I count for anything <G> ):

>> 7. There's an option to show Resupply Depots, Space Ports and...
Forum: Space Empires: IV & V November 29th, 2000, 11:52 PM
Replies: 7
Views: 2,244
Posted By AndonSage
Re: Combat over planet, do not bomb it away

>> It may also be that the force used to try and suppress any WPs on the planet was also enough to eliminate the population in the process. <<

Well, I do know that every planet I've taken over...
Forum: Space Empires: IV & V November 28th, 2000, 11:55 PM
Replies: 7
Views: 2,244
Posted By AndonSage
Re: Combat over planet, do not bomb it away

>> How do I get my fleet to kill all ships and weapon platforms but not the facilities and population in strategic combat (sim turn game)? <<

For what it's worth, I use Strategic combat almost all...
Forum: Space Empires: IV & V November 28th, 2000, 11:52 PM
Replies: 2
Views: 1,629
Posted By AndonSage
Re: Questions from a new SE player

>> a) How do you remove Waypoints from the screen? They seem to stick around forever. <<

Go into Empire Status window, click on Waypoints button, then click on the waypoint you want to delete (the...
Forum: Space Empires: IV & V November 28th, 2000, 11:43 PM
Replies: 5
Views: 1,843
Posted By AndonSage
Re: Malfador: System bonus facilities do not work

>> But I really don't see how you missed the effect of the Computer Complexes, though, the numbers were all updated on the planet info panel. Same for the Intelligence Complexes, my experiments...
Forum: Space Empires: IV & V November 28th, 2000, 03:42 AM
Replies: 12
Views: 4,188
Posted By AndonSage
Re: Anyone up for a PBEM game?

>> I will post to this Forum and perhaps a newsgroup or two when I am ready. <<

Speaking of newsGroups, is there one for SE? I've found the Stars! newsgroup, but no Space Empires newsgroup.
...
Forum: Space Empires: IV & V November 28th, 2000, 03:30 AM
Replies: 5
Views: 1,843
Posted By AndonSage
Re: Malfador: System bonus facilities do not work

>> So in your test, you built the system robotoid factory after already having built the regular one on that planet? <<

Yes.

>> Perhaps the situation is that the system Versions do not stack...
Forum: Space Empires: IV & V November 27th, 2000, 10:50 PM
Replies: 5
Views: 1,843
Posted By AndonSage
Malfador: System bonus facilities do not work

I just got done doing some tests regarding facilities that give a system wide bonus (System Robotoid Factory, System Citizen Complex, etc.) because I wanted to see how each of them stacked with the...
Forum: Space Empires: IV & V November 24th, 2000, 04:37 AM
Replies: 5
Views: 2,813
Posted By AndonSage
Re: These features would be nice.

>> If you cannot get there in 1 turn and the next turn they move ( extremely likely ) your ship doesn't follow, you have to set the order again. <<

This won't help the entire problem, but one...
Forum: Space Empires: IV & V November 21st, 2000, 12:50 AM
Replies: 10
Views: 2,841
Posted By AndonSage
Weapons

Has anyone done a comparison of the various weapons in SE IV? For example, why you would use certain weapons, are there weapons that no one would ever use, etc? I understand some weapons bypass...
Forum: Space Empires: IV & V November 20th, 2000, 10:05 PM
Replies: 4
Views: 1,537
Posted By AndonSage
Re: Bug(?): AI Disregard for Player Satellites

>> Actually, I hadn't even realized there was a way to combine the commands. I guess they need to add the Move # buttons to it, but it'll be useful when they do! <<

I use Launch Units Remotely a...
Forum: Space Empires: IV & V November 20th, 2000, 01:06 PM
Replies: 2
Views: 1,721
Posted By AndonSage
Facilities and components which add %

Do the facilities and components which add a percentile to production, research, to hit, etc. combine with each other if you have more than one? For example, a Robotoid Factory III will increase...
Forum: Space Empires: IV & V November 19th, 2000, 04:12 AM
Replies: 3
Views: 1,497
Posted By AndonSage
Re: Climate Control Facility?

>> I believe I have seen it increase the climate to good, but what effect does it have? <<

Actually, the best Planetary Condition a Climate Control Facility will take it to is Optimal. And as far...
Forum: Space Empires: IV & V November 12th, 2000, 05:43 PM
Replies: 3
Views: 1,862
Posted By AndonSage
Race Comparison Chart

Is there a race/empire comparison chart somewhere, so that one can look at all the races easily to see what each does? The only place I've found so far to see race statistics is "new game," "add...
Forum: Space Empires: IV & V November 12th, 2000, 05:37 PM
Replies: 6
Views: 2,444
Posted By AndonSage
20 Empires?

On page 23 of the printed manual, it says "only 8 of the 20 race styles are present in the demo."

Well, I can only find 8 race styles in the full CD game.

Am I missing something? Or did they...
Showing results 26 to 43 of 43

 
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