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Showing results 51 to 75 of 482
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Posts Made By:
Cipher7071
Forum:
Space Empires: IV & V
August 28th, 2006, 10:43 PM
Replies:
7
Improving Empire Designs
Views:
1,725
Posted By
Cipher7071
Re: Improving Empire Designs
But I did get that section from Space Empires IV\Data\facility.txt not from settings.
The 'Facilities' folder only contains pictures.
Now I am confused.
Forum:
Space Empires: IV & V
August 28th, 2006, 10:20 PM
Replies:
7
Improving Empire Designs
Views:
1,725
Posted By
Cipher7071
Re: Improving Empire Designs
The population and happiness modifiers in settings.txt seem clear enough, and I know that a planet with a spaceyard builds faster than without one, but I don't quite understand how this section from...
Forum:
Space Empires: IV & V
August 28th, 2006, 09:27 PM
Replies:
7
Improving Empire Designs
Views:
1,725
Posted By
Cipher7071
Re: Improving Empire Designs
Okay, thanks. That brings up another question, but let me have a look at those files first...
Forum:
Space Empires: IV & V
August 28th, 2006, 07:40 PM
Replies:
12
Upgrading durring production?Did I miss a chapter?
Views:
2,914
Posted By
Cipher7071
Re: Upgrading durring production? Did I miss a cha
I'd like to modify Ed's statement just a little. While you cannot selectively upgrade facilities, you can hit the upgrade button, then go through the individual queues and remove the upgrades you...
Forum:
Space Empires: IV & V
August 28th, 2006, 07:25 PM
Replies:
7
Improving Empire Designs
Views:
1,725
Posted By
Cipher7071
Improving Empire Designs
I've been tinkering with empire designs for several games now, and I want to learn how to make some specific improvements. Up to this point the results of these adjustments have been largely trial...
Forum:
Space Empires: IV & V
August 26th, 2006, 12:29 PM
Replies:
83
OT: I know how to solve global warming
Views:
17,021
Posted By
Cipher7071
Re: OT: I know how to solve global warming
I haven't read every word in this thread, but one thing I didn't see mentioned was the huge amount of building materials that such a project would require. I think we'd be hard put to come up with...
Forum:
Space Empires: IV & V
August 19th, 2006, 05:30 PM
Replies:
1,727
Forum Chat Bar & Grill
Views:
161,669
Posted By
Cipher7071
Re: Beer
ROTFL
Forum:
Space Empires: IV & V
August 19th, 2006, 05:10 PM
Replies:
36
OT : A psychosocial question
Views:
7,787
Posted By
Cipher7071
Re: OT : A psychosocial question
capnq is right.
...and please don't confuse mathematicians with the advertisers and politicians who distort their statistics.
I think, therefore I am, narf.
Forum:
Space Empires: IV & V
August 17th, 2006, 11:49 PM
Replies:
36
OT : A psychosocial question
Views:
7,787
Posted By
Cipher7071
Re: OT : A psychosocial question
Of course, it's a circular argument. There's no way to prove or disprove the existence of God. That's why religion is based on faith.
Forum:
Space Empires: IV & V
August 17th, 2006, 11:40 PM
Replies:
55
OT: The solar system has 12 planets
Views:
12,306
Posted By
Cipher7071
Re: OT: The solar system has 12 planets
You're right about one thing: Where egos are involved, what's logical will often take a back seat. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Forum:
Space Empires: IV & V
August 17th, 2006, 08:28 PM
Replies:
55
OT: The solar system has 12 planets
Views:
12,306
Posted By
Cipher7071
Re: OT: The solar system has 12 planets
It would seem that the barycenter for two perfectly spherical bodies would never move. But, if either or both were oddly shaped and rotating, then the barycenter could shift somewhat.
I find the...
Forum:
Space Empires: IV & V
August 12th, 2006, 02:15 PM
Replies:
1,727
Forum Chat Bar & Grill
Views:
161,669
Posted By
Cipher7071
Re: Beer
Along with the sensory pleasures of solid form, such as enjoying one's ale, occasionally come certain unpleasantries, such as being soiled by fire retardant and rocket exhaust. But I have learned to...
Forum:
Space Empires: IV & V
August 9th, 2006, 03:11 PM
Replies:
13
OT: Aaaaaarrrrrggghh.......
Views:
5,460
Posted By
Cipher7071
Re: OT: Aaaaaarrrrrggghh.......
Aack! This reminds me that I need to make a few CDs.
Forum:
Space Empires: IV & V
August 7th, 2006, 06:11 PM
Replies:
102
OT: Stupid c++ (Roguelike development)
Views:
14,265
Posted By
Cipher7071
Re: OT: Stupid c++
Assign them different names, and pass the value of one to the other.
Forum:
Space Empires: IV & V
August 2nd, 2006, 07:27 PM
Replies:
13
What the heck is SEIV Deluxe?
Views:
4,718
Posted By
Cipher7071
Re: What the heck is SEIV Deluxe?
It's version 1.94. The patch is called standard to deluxe, and it can be downloaded from Strategy First. I believe it works for everything from version 1.49 through Gold.
Forum:
Space Empires: IV & V
August 2nd, 2006, 01:44 PM
Replies:
22
Ok, a stupid question: which mods?
Views:
5,346
Posted By
Cipher7071
Re: Ok, a stupid question: which mods?
Thanks, Fyron.
Forum:
Space Empires: IV & V
August 2nd, 2006, 12:47 AM
Replies:
22
Ok, a stupid question: which mods?
Views:
5,346
Posted By
Cipher7071
Re: Ok, a stupid question: which mods?
Okay, SJ. I downloaded Carrier Battles Mod version 1.4a, only to learn that I still need the image mod. This is a sizable file, and I still have that same slow connection. I went searching for a...
Forum:
Space Empires: IV & V
August 1st, 2006, 05:24 PM
Replies:
1,727
Forum Chat Bar & Grill
Views:
161,669
Posted By
Cipher7071
Re: Beer
Thank you Mac, but Erax has mysteriously retrieved my drink already. I see that it is in fact gone from the bar, but how he got it from there to here I cannot say.
Forum:
Space Empires: IV & V
August 1st, 2006, 02:43 PM
Replies:
10
LOL! Dumbass AI!
Views:
3,587
Posted By
Cipher7071
Re: LOL! Dumbass AI!
I knew the AI were gullible, but I never would have suspected they were THAT gullible.
Forum:
Space Empires: IV & V
August 1st, 2006, 02:34 PM
Replies:
22
Ok, a stupid question: which mods?
Views:
5,346
Posted By
Cipher7071
Re: Ok, a stupid question: which mods?
The tutorial is too much to take in all at once, so I made it available off-line. I'll return to it later, thanks.
Forum:
Space Empires: IV & V
August 1st, 2006, 01:14 PM
Replies:
1,727
Forum Chat Bar & Grill
Views:
161,669
Posted By
Cipher7071
Re: Beer
You are a gentleman and a scholar, sir.
Interesting entrance, by the way. A man after my own heart, it would seem. Yet GT doesn't seem quite so glad you're here.
Hmmmmm. I think I'll pass on...
Forum:
Space Empires: IV & V
July 31st, 2006, 04:05 PM
Replies:
22
Ok, a stupid question: which mods?
Views:
5,346
Posted By
Cipher7071
Re: Ok, a stupid question: which mods?
that sounds quite different SJ. You may have sold me on Carrier Battles.
Forum:
Space Empires: IV & V
July 31st, 2006, 04:00 PM
Replies:
10
LOL! Dumbass AI!
Views:
3,587
Posted By
Cipher7071
Re: LOL! Dumbass AI!
They went for that????
Forum:
Space Empires: IV & V
July 31st, 2006, 03:53 PM
Replies:
57
OT: Astronomy Picture of the Day
Views:
9,066
Posted By
Cipher7071
Re: OT: Astronomy Picture of the Day
I saved this last one. I collect similar images (as opposed to artist's conceptions like the previous one). I have other images of the planet, like those from the Hubbel telescope, but none of this...
Forum:
Space Empires: IV & V
July 31st, 2006, 03:38 PM
Replies:
19
need help - game froze
Views:
4,618
Posted By
Cipher7071
Re: need help - game froze
I often rename my fleets anyway, so that the names have some sort of meaning to me (or not). That takes care of the 'alpha alpha' sort of nonsense. I dispose of fleets that have outlived their...
Showing results 51 to 75 of 482
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